#include <pthread.h>
#include <sys/types.h>
#include <unistd.h>
+#include <byteswap.h>
+
+#ifndef BYTE_ORDER
+#error "no BYTE_ORDER defined!"
+#endif
// use this for init Freetype...
#include <ft2build.h>
if (FTC_Manager_Lookup_Size(cacheManager, &fnt->font.font, ¤t_face, &fnt->size)<0)
#endif
{
- delete fnt;
eDebug("FTC_Manager_Lookup_Size failed!");
return 0;
}
i->x-=offset.x();
i->y-=offset.y();
i->bbox.moveBy(-offset.x(), -offset.y());
+ --lineChars.back();
+ ++charCount;
} while (i-- != glyphs.rbegin()); // rearrange them into the next line
cursor+=ePoint(linelength, 0); // put the cursor after that line
} else
}
pGlyph ng;
- ng.bbox.setLeft( (flags&GS_ISFIRST|cursor.x()-1)+glyph->left );
+ ng.bbox.setLeft( ((flags&GS_ISFIRST)|(cursor.x()-1))+glyph->left );
ng.bbox.setTop( cursor.y() - glyph->top );
ng.bbox.setWidth( glyph->width );
ng.bbox.setHeight( glyph->height );
ng.glyph_index = glyphIndex;
ng.flags = flags;
glyphs.push_back(ng);
+ ++charCount;
/* when we have a SHY, don't xadvance. It will either be the last in the line (when used for breaking), or not displayed. */
if (!(flags & GS_SOFTHYPHEN))
cursor.setX(left);
previous=0;
int linegap=current_face->size->metrics.height-(current_face->size->metrics.ascender+current_face->size->metrics.descender);
+
+ lineOffsets.push_back(cursor.y());
+ lineChars.push_back(charCount);
+ charCount=0;
+
cursor+=ePoint(0, (current_face->size->metrics.ascender+current_face->size->metrics.descender+linegap)>>6);
+
if (maximum.height()<cursor.y())
maximum.setHeight(cursor.y());
previous=0;
if (!current_font)
return -1;
-
- if (cursor.y()==-1)
- {
- cursor=ePoint(area.x(), area.y()+(current_face->size->metrics.ascender>>6));
- left=cursor.x();
- }
-
+
#ifdef HAVE_FREETYPE2
if ((FTC_Manager_LookupFace(fontRenderClass::instance->cacheManager,
current_font->scaler.face_id,
cache_current_font=¤t_font->font.font;
}
#endif
-
+
+ if (!current_face)
+ eFatal("eTextPara::renderString: no current_face");
+ if (!current_face->size)
+ eFatal("eTextPara::renderString: no current_face->size");
+
+ if (cursor.y()==-1)
+ {
+ cursor=ePoint(area.x(), area.y()+(current_face->size->metrics.ascender>>6));
+ left=cursor.x();
+ }
+
std::vector<unsigned long> uc_string, uc_visual;
if (string)
uc_string.reserve(strlen(string));
shape(uc_shape, uc_string);
// now do the usual logical->visual reordering
-#ifdef HAVE_FRIBIDI
+ int size=uc_shape.size();
+#ifdef HAVE_FRIBIDI
FriBidiCharType dir=FRIBIDI_TYPE_ON;
- {
- int size=uc_shape.size();
- uc_visual.resize(size);
- // gaaanz lahm, aber anders geht das leider nicht, sorry.
- FriBidiChar array[size], target[size];
- std::copy(uc_shape.begin(), uc_shape.end(), array);
- fribidi_log2vis(array, size, &dir, target, 0, 0, 0);
- uc_visual.assign(target, target+size);
- }
+ uc_visual.resize(size);
+ // gaaanz lahm, aber anders geht das leider nicht, sorry.
+ FriBidiChar array[size], target[size];
+ std::copy(uc_shape.begin(), uc_shape.end(), array);
+ fribidi_log2vis(array, size, &dir, target, 0, 0, 0);
+ uc_visual.assign(target, target+size);
#else
uc_visual=uc_shape;
#endif
- glyphs.reserve(uc_visual.size());
+ glyphs.reserve(size);
int nextflags = 0;
calc_bbox();
#ifdef HAVE_FRIBIDI
if (dir & FRIBIDI_MASK_RTL)
+ {
realign(dirRight);
+ doTopBottomReordering=true;
+ }
#endif
+
+ if (charCount)
+ {
+ lineOffsets.push_back(cursor.y());
+ lineChars.push_back(charCount);
+ charCount=0;
+ }
+
return 0;
}
gColor *lookup8, lookup8_invert[16];
gColor *lookup8_normal=0;
+ __u16 lookup16_normal[16], lookup16_invert[16], *lookup16;
__u32 lookup32_normal[16], lookup32_invert[16], *lookup32;
-
+
if (surface->bpp == 8)
{
if (surface->clut.data)
opcode=0;
} else
opcode=1;
+ } else if (surface->bpp == 16)
+ {
+ opcode=2;
+ for (int i=0; i<16; ++i)
+ {
+#define BLEND(y, x, a) (y + (((x-y) * a)>>8))
+ unsigned char da = background.a, dr = background.r, dg = background.g, db = background.b;
+ int sa = i * 16;
+ if (sa < 256)
+ {
+ dr = BLEND(background.r, foreground.r, sa) & 0xFF;
+ dg = BLEND(background.g, foreground.g, sa) & 0xFF;
+ db = BLEND(background.b, foreground.b, sa) & 0xFF;
+ }
+#undef BLEND
+#if BYTE_ORDER == LITTLE_ENDIAN
+ lookup16_normal[i] = bswap_16(((db >> 3) << 11) | ((dg >> 2) << 5) | (dr >> 3));
+#else
+ lookup16_normal[i] = ((db >> 3) << 11) | ((dg >> 2) << 5) | (dr >> 3);
+#endif
+ da ^= 0xFF;
+ }
+ for (int i=0; i<16; ++i)
+ lookup16_invert[i]=lookup16_normal[i^0xF];
} else if (surface->bpp == 32)
{
opcode=3;
-
for (int i=0; i<16; ++i)
{
#define BLEND(y, x, a) (y + (((x-y) * a)>>8))
eWarning("can't render to %dbpp", surface->bpp);
return;
}
-
+
gRegion area(eRect(0, 0, surface->x, surface->y));
gRegion clip = dc.getClip() & area;
int buffer_stride=surface->stride;
-
+
for (unsigned int c = 0; c < clip.rects.size(); ++c)
{
- for (glyphString::iterator i(glyphs.begin()); i != glyphs.end(); ++i)
+ std::list<int>::reverse_iterator line_offs_it(lineOffsets.rbegin());
+ std::list<int>::iterator line_chars_it(lineChars.begin());
+ int line_offs=0;
+ int line_chars=0;
+ for (glyphString::iterator i(glyphs.begin()); i != glyphs.end(); ++i, --line_chars)
{
+ while(!line_chars)
+ {
+ line_offs = *(line_offs_it++);
+ line_chars = *(line_chars_it++);
+ }
+
if (i->flags & GS_SOFTHYPHEN)
continue;
if (!(i->flags & GS_INVERT))
{
lookup8 = lookup8_normal;
+ lookup16 = lookup16_normal;
lookup32 = lookup32_normal;
} else
{
lookup8 = lookup8_invert;
+ lookup16 = lookup16_invert;
lookup32 = lookup32_invert;
}
-
+
static FTC_SBit glyph_bitmap;
if (fontRenderClass::instance->getGlyphBitmap(&i->font->font, i->glyph_index, &glyph_bitmap))
continue;
int rx=i->x+glyph_bitmap->left + offset.x();
- int ry=i->y-glyph_bitmap->top + offset.y();
-
+ int ry=(doTopBottomReordering ? line_offs : i->y) - glyph_bitmap->top + offset.y();
+
__u8 *d=(__u8*)(surface->data)+buffer_stride*ry+rx*surface->bypp;
__u8 *s=glyph_bitmap->buffer;
register int sx=glyph_bitmap->width;
d+=diff*buffer_stride;
}
if (sx>0)
- for (int ay=0; ay<sy; ay++)
- {
- if (!opcode) // 4bit lookup to 8bit
+ {
+ switch(opcode) {
+ case 0: // 4bit lookup to 8bit
+ for (int ay=0; ay<sy; ay++)
{
register __u8 *td=d;
register int ax;
-
for (ax=0; ax<sx; ax++)
- {
+ {
register int b=(*s++)>>4;
if(b)
*td++=lookup8[b];
else
td++;
}
- } else if (opcode == 1) // 8bit direct
+ s+=glyph_bitmap->pitch-sx;
+ d+=buffer_stride;
+ }
+ break;
+ case 1: // 8bit direct
+ for (int ay=0; ay<sy; ay++)
{
register __u8 *td=d;
register int ax;
for (ax=0; ax<sx; ax++)
- {
+ {
register int b=*s++;
*td++^=b;
}
- } else
+ s+=glyph_bitmap->pitch-sx;
+ d+=buffer_stride;
+ }
+ break;
+ case 2: // 16bit
+ for (int ay=0; ay<sy; ay++)
+ {
+ register __u16 *td=(__u16*)d;
+ register int ax;
+ for (ax=0; ax<sx; ax++)
+ {
+ register int b=(*s++)>>4;
+ if(b)
+ *td++=lookup16[b];
+ else
+ td++;
+ }
+ s+=glyph_bitmap->pitch-sx;
+ d+=buffer_stride;
+ }
+ break;
+ case 3: // 32bit
+ for (int ay=0; ay<sy; ay++)
{
register __u32 *td=(__u32*)d;
register int ax;
for (ax=0; ax<sx; ax++)
- {
+ {
register int b=(*s++)>>4;
if(b)
*td++=lookup32[b];
else
td++;
}
+ s+=glyph_bitmap->pitch-sx;
+ d+=buffer_stride;
}
- s+=glyph_bitmap->pitch-sx;
- d+=buffer_stride;
+ default:
+ break;
}
+ }
}
}
}