X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/1cdf6cb021fcaa6548b90ba7b6765cf1e8b8b37b..a29d455a1f7860faa7ca1f36586bfc6f6f3337c5:/mytest.py diff --git a/mytest.py b/mytest.py index 80158884..68d777a9 100644 --- a/mytest.py +++ b/mytest.py @@ -1,12 +1,17 @@ from enigma import * from tools import * +import Screens.InfoBar import sys import time -from screens import * -from skin import applyGUIskin +import ServiceReference + +from Navigation import Navigation + +from skin import readSkin, applyAllAttributes + # A screen is a function which instanciates all components of a screen into a temporary component. # Thus, the global stuff is a screen, too. @@ -17,17 +22,23 @@ from skin import applyGUIskin # we thus have one (static) hierarchy of screens (classes, not instances) # and one with the instanciated components itself (both global and dynamic) +had = dict() + def dump(dir, p = ""): if isinstance(dir, dict): for (entry, val) in dir.items(): - dump(val, p + "/" + entry) - print p + ":" + str(dir.__class__) - -# defined components -components = {} - -# do global -doGlobal(components) + dump(val, p + "(dict)/" + entry) + if hasattr(dir, "__dict__"): + for name, value in dir.__dict__.items(): + if not had.has_key(str(value)): + had[str(value)] = 1 + dump(value, p + "/" + str(name)) + else: + print p + "/" + str(name) + ":" + str(dir.__class__) + "(cycle)" + else: + print p + ":" + str(dir) + +# + ":" + str(dir.__class__) # display @@ -44,8 +55,8 @@ html = HTMLOutputDevice() class GUIOutputDevice(OutputDevice): parent = None - def create(self, comp): - comp.createGUIScreen(self.parent) + def create(self, comp, desktop): + comp.createGUIScreen(self.parent, desktop) class Session: def __init__(self): @@ -59,81 +70,117 @@ class Session: def processDelay(self): self.execEnd() - self.currentDialog.doClose() - del self.currentDialog - del self.currentWindow + if self.currentDialog.isTmp: + self.currentDialog.doClose() - if len(self.dialogStack): - (self.currentDialog, self.currentWindow) = self.dialogStack.pop() - self.execBegin() + print sys.getrefcount(self.currentDialog) + del self.currentDialog.instance +# dump(self.currentDialog) + del self.currentDialog + + self.popCurrent() def execBegin(self): self.currentDialog.execBegin() - self.currentWindow.show() + self.currentDialog.instance.show() def execEnd(self): self.currentDialog.execEnd() - self.currentWindow.hide() + self.currentDialog.instance.hide() def create(self, screen, arguments): + # creates an instance of 'screen' (which is a class) return screen(self, *arguments) - def open(self, screen, *arguments): - if self.currentDialog: - self.dialogStack.append((self.currentDialog, self.currentWindow)) - self.execEnd() + def instantiateDialog(self, screen, *arguments): + # create dialog + dlg = self.create(screen, arguments) - self.currentDialog = self.create(screen, arguments) + # read skin data + readSkin(dlg, None, dlg.skinName, self.desktop) + + # create GUI view of this dialog + assert self.desktop != None + dlg.instance = eWindow(self.desktop) + applyAllAttributes(dlg.instance, self.desktop, dlg.skinAttributes) + gui = GUIOutputDevice() + gui.parent = dlg.instance + gui.create(dlg, self.desktop) - if self.desktop != None: - self.currentWindow = eWindow(self.desktop) - - gui = GUIOutputDevice() - gui.parent = self.currentWindow - gui.create(self.currentDialog) - - applyGUIskin(self.currentDialog, self.currentWindow, None, self.currentDialog.skinName) - + return dlg + + def pushCurrent(self): + if self.currentDialog: + self.dialogStack.append(self.currentDialog) + self.execEnd() + + def popCurrent(self): + if len(self.dialogStack): + self.currentDialog = self.dialogStack.pop() self.execBegin() - else: - self.currentWindow = None + + def execDialog(self, dialog): + self.pushCurrent() + self.currentDialog = dialog + self.currentDialog.isTmp = False + self.execBegin() - def keyEvent(self, code): -# print "code " + str(code) - if code == 32: - self.currentDialog["okbutton"].instance.push() + def open(self, screen, *arguments): + self.pushCurrent() + self.currentDialog = self.instantiateDialog(screen, *arguments) + self.currentDialog.isTmp = True + self.execBegin() - if code == 33: - self.currentDialog["channelSwitcher"].instance.push() - - if code >= 0x30 and code <= 0x39: - try: - self.currentDialog["menu"].instance.moveSelection(code - 0x31) - except: - self.currentDialog["list"].instance.moveSelection(code - 0x31) + def keyEvent(self, code): + print "code " + str(code) def close(self): self.delayTimer.start(0, 1) + def runScreenTest(): session = Session() session.desktop = getDesktop() - session.nav = pNavigation() + session.nav = Navigation() - session.open(infoBar) + session.open(Screens.InfoBar.InfoBar) CONNECT(keyPressedSignal(), session.keyEvent) runMainloop() + session.nav.shutdown() + return 0 import keymapparser keymapparser.readKeymap() +import skin +skin.loadSkin(getDesktop()) + +import Components.InputDevice +Components.InputDevice.InitInputDevices() # first, setup a screen runScreenTest() # now, run the mainloop + +#pt = eDebugClassPtr() +#eDebugClass.getDebug(pt, 12) +#p = pt.__deref__() +#print pt.x +#print p.x +#print "removing ptr..." +#pt = 0 +#print "now" +#print "p is " + str(p) +#print p.x +#p = 0 +# +#bla = eDebugClass() +#bla = eDebugClass(2) +# +