X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/301bab11f8453a6899153b7be338a352803b22cb..6b252fc01a7668fe251a7392c63a136becc8325b:/mytest.py diff --git a/mytest.py b/mytest.py index e944e3b3..2597f8d6 100644 --- a/mytest.py +++ b/mytest.py @@ -1,28 +1,84 @@ -from enigma import * +import eBaseImpl +import enigma +enigma.eTimer = eBaseImpl.eTimer +enigma.eSocketNotifier = eBaseImpl.eSocketNotifier + +from Tools.Profile import profile, profile_final + +profile("PYTHON_START") + +from enigma import runMainloop, eDVBDB, eTimer, quitMainloop, eDVBVolumecontrol, \ + getDesktop, ePythonConfigQuery, eAVSwitch, eWindow, eServiceEvent from tools import * -import traceback +profile("LANGUAGE") + +from Components.Language import language + +def setEPGLanguage(): + print "language set to", language.getLanguage() + eServiceEvent.setEPGLanguage(language.getLanguage()) + +language.addCallback(setEPGLanguage) + +from traceback import print_exc +profile("LOAD:InfoBar") import Screens.InfoBar +from Screens.SimpleSummary import SimpleSummary -import sys -import time +from sys import stdout, exc_info -import ServiceReference +profile("ParentalControl") +from Components.ParentalControl import InitParentalControl +InitParentalControl() +profile("LOAD:Navigation") from Navigation import Navigation +profile("LOAD:skin") from skin import readSkin, applyAllAttributes +profile("LOAD:Tools") +from Tools.Directories import InitFallbackFiles, resolveFilename, SCOPE_PLUGINS, SCOPE_SKIN_IMAGE +from Components.config import config, configfile, ConfigText, ConfigSubsection, ConfigInteger +InitFallbackFiles() + +profile("ReloadProfiles") +eDVBDB.getInstance().reloadBouquets() + +config.misc.radiopic = ConfigText(default = resolveFilename(SCOPE_SKIN_IMAGE)+"radio.mvi") -# A screen is a function which instanciates all components of a screen into a temporary component. -# Thus, the global stuff is a screen, too. -# In a screen, components can either be instanciated from the class-tree, cloned (copied) or -# "linked" from the instance tree. -# A screen itself lives as the container of the components, so a screen is a component, too. +profile("Twisted") +try: + import twisted.python.runtime + twisted.python.runtime.platform.supportsThreads = lambda: False + + import e2reactor + e2reactor.install() + + from twisted.internet import reactor + + def runReactor(): + reactor.run() +except ImportError: + print "twisted not available" + def runReactor(): + runMainloop() + +profile("LOAD:Plugin") -# we thus have one (static) hierarchy of screens (classes, not instances) -# and one with the instanciated components itself (both global and dynamic) +# initialize autorun plugins and plugin menu entries +from Components.PluginComponent import plugins +profile("LOAD:Wizard") +from Screens.Wizard import wizardManager +from Screens.ImageWizard import * +from Screens.StartWizard import * +from Screens.TutorialWizard import * +from Tools.BoundFunction import boundFunction +from Plugins.Plugin import PluginDescriptor + +profile("misc") had = dict() def dump(dir, p = ""): @@ -46,160 +102,541 @@ def dump(dir, p = ""): class OutputDevice: def create(self, screen): pass -# display: HTML - -class HTMLOutputDevice(OutputDevice): - def create(self, comp): - print comp.produceHTML() - -html = HTMLOutputDevice() - class GUIOutputDevice(OutputDevice): parent = None def create(self, comp, desktop): comp.createGUIScreen(self.parent, desktop) +profile("LOAD:ScreenGlobals") +from Screens.Globals import Globals +from Screens.SessionGlobals import SessionGlobals +from Screens.Screen import Screen + +profile("Screen") +Screen.global_screen = Globals() + +# Session.open: +# * push current active dialog ('current_dialog') onto stack +# * call execEnd for this dialog +# * clear in_exec flag +# * hide screen +# * instantiate new dialog into 'current_dialog' +# * create screens, components +# * read, apply skin +# * create GUI for screen +# * call execBegin for new dialog +# * set in_exec +# * show gui screen +# * call components' / screen's onExecBegin +# ... screen is active, until it calls 'close'... +# Session.close: +# * assert in_exec +# * save return value +# * start deferred close handler ('onClose') +# * execEnd +# * clear in_exec +# * hide screen +# .. a moment later: +# Session.doClose: +# * destroy screen + class Session: - def __init__(self): - self.desktop = None - self.delayTimer = eTimer() - self.delayTimer.timeout.get().append(self.processDelay) - - self.currentDialog = None - - self.dialogStack = [ ] - + def __init__(self, desktop = None, summary_desktop = None, navigation = None): + self.desktop = desktop + self.summary_desktop = summary_desktop + self.nav = navigation + self.delay_timer = eTimer() + self.delay_timer.callback.append(self.processDelay) + + self.current_dialog = None + + self.dialog_stack = [ ] + self.summary_stack = [ ] + self.summary = None + + self.in_exec = False + + self.screen = SessionGlobals(self) + + for p in plugins.getPlugins(PluginDescriptor.WHERE_SESSIONSTART): + p(reason=0, session=self) + def processDelay(self): - self.execEnd() - - if self.currentDialog.isTmp: - self.currentDialog.doClose() - - print sys.getrefcount(self.currentDialog) - del self.currentDialog.instance -# dump(self.currentDialog) - del self.currentDialog - + callback = self.current_dialog.callback + + retval = self.current_dialog.returnValue + + if self.current_dialog.isTmp: + self.current_dialog.doClose() +# dump(self.current_dialog) + del self.current_dialog + else: + del self.current_dialog.callback + self.popCurrent() - - def execBegin(self): - self.currentDialog.execBegin() - self.currentDialog.instance.show() - - def execEnd(self): - self.currentDialog.execEnd() - self.currentDialog.instance.hide() - - def create(self, screen, arguments): + if callback is not None: + callback(*retval) + + def execBegin(self, first=True, do_show = True): + assert not self.in_exec + self.in_exec = True + c = self.current_dialog + + # when this is an execbegin after a execend of a "higher" dialog, + # popSummary already did the right thing. + if first: + self.pushSummary() + summary = c.createSummary() or SimpleSummary + self.summary = self.instantiateSummaryDialog(summary, c) + self.summary.show() + c.addSummary(self.summary) + + c.execBegin() + + # when execBegin opened a new dialog, don't bother showing the old one. + if c == self.current_dialog and do_show: + c.show() + + def execEnd(self, last=True): + assert self.in_exec + self.in_exec = False + + self.current_dialog.execEnd() + self.current_dialog.hide() + + if last: + self.current_dialog.removeSummary(self.summary) + self.popSummary() + + def create(self, screen, arguments, **kwargs): # creates an instance of 'screen' (which is a class) - return screen(self, *arguments) - - def instantiateDialog(self, screen, *arguments): + try: + return screen(self, *arguments, **kwargs) + except: + errstr = "Screen %s(%s, %s): %s" % (str(screen), str(arguments), str(kwargs), exc_info()[0]) + print errstr + print_exc(file=stdout) + quitMainloop(5) + + def instantiateDialog(self, screen, *arguments, **kwargs): + return self.doInstantiateDialog(screen, arguments, kwargs, self.desktop) + + def deleteDialog(self, screen): + screen.hide() + screen.doClose() + + def instantiateSummaryDialog(self, screen, *arguments, **kwargs): + return self.doInstantiateDialog(screen, arguments, kwargs, self.summary_desktop) + + def doInstantiateDialog(self, screen, arguments, kwargs, desktop): # create dialog - + try: - dlg = self.create(screen, arguments) + dlg = self.create(screen, arguments, **kwargs) except: print 'EXCEPTION IN DIALOG INIT CODE, ABORTING:' print '-'*60 - traceback.print_exc(file=sys.stdout) - quitMainloop() + print_exc(file=stdout) + quitMainloop(5) print '-'*60 - + + if dlg is None: + return + # read skin data - readSkin(dlg, None, dlg.skinName, self.desktop) + readSkin(dlg, None, dlg.skinName, desktop) # create GUI view of this dialog - assert self.desktop != None - dlg.instance = eWindow(self.desktop) - applyAllAttributes(dlg.instance, self.desktop, dlg.skinAttributes) + assert desktop is not None + + z = 0 + title = "" + for (key, value) in dlg.skinAttributes: + if key == "zPosition": + z = int(value) + elif key == "title": + title = value + + dlg.instance = eWindow(desktop, z) + dlg.title = title + applyAllAttributes(dlg.instance, desktop, dlg.skinAttributes) gui = GUIOutputDevice() gui.parent = dlg.instance - gui.create(dlg, self.desktop) - + gui.create(dlg, desktop) + return dlg - + def pushCurrent(self): - if self.currentDialog: - self.dialogStack.append(self.currentDialog) - self.execEnd() - + if self.current_dialog is not None: + self.dialog_stack.append((self.current_dialog, self.current_dialog.shown)) + self.execEnd(last=False) + def popCurrent(self): - if len(self.dialogStack): - self.currentDialog = self.dialogStack.pop() - self.execBegin() - + if len(self.dialog_stack): + (self.current_dialog, do_show) = self.dialog_stack.pop() + self.execBegin(first=False, do_show=do_show) + else: + self.current_dialog = None + def execDialog(self, dialog): self.pushCurrent() - self.currentDialog = dialog - self.currentDialog.isTmp = False + self.current_dialog = dialog + self.current_dialog.isTmp = False + self.current_dialog.callback = None # would cause re-entrancy problems. self.execBegin() - def open(self, screen, *arguments): + def openWithCallback(self, callback, screen, *arguments, **kwargs): + dlg = self.open(screen, *arguments, **kwargs) + dlg.callback = callback + return dlg + + def open(self, screen, *arguments, **kwargs): + if len(self.dialog_stack) and not self.in_exec: + raise "modal open are allowed only from a screen which is modal!" + # ...unless it's the very first screen. + self.pushCurrent() - self.currentDialog = self.instantiateDialog(screen, *arguments) - self.currentDialog.isTmp = True + dlg = self.current_dialog = self.instantiateDialog(screen, *arguments, **kwargs) + dlg.isTmp = True + dlg.callback = None self.execBegin() + return dlg - def keyEvent(self, code): - print "code " + str(code) + def close(self, screen, *retval): + if not self.in_exec: + print "close after exec!" + return + + # be sure that the close is for the right dialog! + # if it's not, you probably closed after another dialog + # was opened. this can happen if you open a dialog + # onExecBegin, and forget to do this only once. + # after close of the top dialog, the underlying will + # gain focus again (for a short time), thus triggering + # the onExec, which opens the dialog again, closing the loop. + assert screen == self.current_dialog + + self.current_dialog.returnValue = retval + self.delay_timer.start(0, 1) + self.execEnd() - def close(self): - self.delayTimer.start(0, 1) + def pushSummary(self): + if self.summary is not None: + self.summary.hide() + self.summary_stack.append(self.summary) + self.summary = None + + def popSummary(self): + if self.summary is not None: + self.summary.doClose() + self.summary = self.summary_stack.pop() + if self.summary is not None: + self.summary.show() + +from Screens.Volume import Volume +from Screens.Mute import Mute +from GlobalActions import globalActionMap + +profile("VolumeControl") +#TODO .. move this to a own .py file +class VolumeControl: + """Volume control, handles volUp, volDown, volMute actions and display + a corresponding dialog""" + def __init__(self, session): + global globalActionMap + globalActionMap.actions["volumeUp"]=self.volUp + globalActionMap.actions["volumeDown"]=self.volDown + globalActionMap.actions["volumeMute"]=self.volMute + + config.audio = ConfigSubsection() + config.audio.volume = ConfigInteger(default = 100, limits = (0, 100)) + + self.volumeDialog = session.instantiateDialog(Volume) + self.muteDialog = session.instantiateDialog(Mute) + + self.hideVolTimer = eTimer() + self.hideVolTimer.callback.append(self.volHide) + + vol = config.audio.volume.value + self.volumeDialog.setValue(vol) + self.volctrl = eDVBVolumecontrol.getInstance() + self.volctrl.setVolume(vol, vol) + + def volSave(self): + if self.volctrl.isMuted(): + config.audio.volume.value = 0 + else: + config.audio.volume.value = self.volctrl.getVolume() + config.audio.volume.save() + + def volUp(self): + self.setVolume(+1) + + def volDown(self): + self.setVolume(-1) + + def setVolume(self, direction): + oldvol = self.volctrl.getVolume() + if direction > 0: + self.volctrl.volumeUp() + else: + self.volctrl.volumeDown() + is_muted = self.volctrl.isMuted() + vol = self.volctrl.getVolume() + self.volumeDialog.show() + if is_muted: + self.volMute() # unmute + elif not vol: + self.volMute(False, True) # mute but dont show mute symbol + if self.volctrl.isMuted(): + self.volumeDialog.setValue(0) + else: + self.volumeDialog.setValue(self.volctrl.getVolume()) + self.volSave() + self.hideVolTimer.start(3000, True) + + def volHide(self): + self.volumeDialog.hide() + + def volMute(self, showMuteSymbol=True, force=False): + vol = self.volctrl.getVolume() + if vol or force: + self.volctrl.volumeToggleMute() + if self.volctrl.isMuted(): + if showMuteSymbol: + self.muteDialog.show() + self.volumeDialog.setValue(0) + else: + self.muteDialog.hide() + self.volumeDialog.setValue(vol) + +profile("Standby,PowerKey") +import Screens.Standby +from Screens.Menu import MainMenu, mdom +import xml.dom.minidom + +class PowerKey: + """ PowerKey stuff - handles the powerkey press and powerkey release actions""" + + def __init__(self, session): + self.session = session + globalActionMap.actions["power_down"]=self.powerdown + globalActionMap.actions["power_up"]=self.powerup + globalActionMap.actions["power_long"]=self.powerlong + globalActionMap.actions["deepstandby"]=self.shutdown # frontpanel long power button press + self.standbyblocked = 1 + + def MenuClosed(self, *val): + self.session.infobar = None + + def shutdown(self): + print "PowerOff - Now!" + if not Screens.Standby.inTryQuitMainloop and self.session.current_dialog and self.session.current_dialog.ALLOW_SUSPEND: + self.session.open(Screens.Standby.TryQuitMainloop, 1) + + def powerlong(self): + self.standbyblocked = 1 + action = config.usage.on_long_powerpress.value + if action == "shutdown": + self.shutdown() + elif action == "show_menu": + print "Show shutdown Menu" + menu = mdom.childNodes[0] + for x in menu.childNodes: + if x.nodeType != xml.dom.minidom.Element.nodeType: + continue + elif x.tagName == 'menu': + for y in x.childNodes: + if y.nodeType != xml.dom.minidom.Element.nodeType: + continue + elif y.tagName == 'id': + id = y.getAttribute("val") + if id and id == "shutdown": + self.session.infobar = self + menu_screen = self.session.openWithCallback(self.MenuClosed, MainMenu, x, x.childNodes) + menu_screen.setTitle(_("Standby / Restart")) + return + + def powerdown(self): + self.standbyblocked = 0 + + def powerup(self): + if self.standbyblocked == 0: + self.standbyblocked = 1 + self.standby() + + def standby(self): + if not Screens.Standby.inStandby and self.session.current_dialog and self.session.current_dialog.ALLOW_SUSPEND: + self.session.open(Screens.Standby.Standby) + +profile("Scart") +from Screens.Scart import Scart + +class AutoScartControl: + def __init__(self, session): + self.force = False + self.current_vcr_sb = eAVSwitch.getInstance().getVCRSlowBlanking() + if self.current_vcr_sb and config.av.vcrswitch.value: + self.scartDialog = session.instantiateDialog(Scart, True) + else: + self.scartDialog = session.instantiateDialog(Scart, False) + config.av.vcrswitch.addNotifier(self.recheckVCRSb) + eAVSwitch.getInstance().vcr_sb_notifier.get().append(self.VCRSbChanged) + + def recheckVCRSb(self, configElement): + self.VCRSbChanged(self.current_vcr_sb) + + def VCRSbChanged(self, value): + #print "vcr sb changed to", value + self.current_vcr_sb = value + if config.av.vcrswitch.value or value > 2: + if value: + self.scartDialog.showMessageBox() + else: + self.scartDialog.switchToTV() +profile("Load:CI") +from enigma import eDVBCIInterfaces +from Screens.Ci import CiHandler def runScreenTest(): - session = Session() - session.desktop = getDesktop() - - session.nav = Navigation() - - session.open(Screens.InfoBar.InfoBar) - - CONNECT(keyPressedSignal(), session.keyEvent) - - runMainloop() - + profile("readPluginList") + plugins.readPluginList(resolveFilename(SCOPE_PLUGINS)) + + profile("Init:Session") + session = Session(desktop = getDesktop(0), summary_desktop = getDesktop(1), navigation = Navigation()) + + CiHandler.setSession(session) + + screensToRun = [ ] + + for p in plugins.getPlugins(PluginDescriptor.WHERE_WIZARD): + screensToRun.append(p.__call__) + + profile("wizards") + screensToRun += wizardManager.getWizards() + + screensToRun.append((100, Screens.InfoBar.InfoBar)) + + screensToRun.sort() + + ePythonConfigQuery.setQueryFunc(configfile.getResolvedKey) + +# eDVBCIInterfaces.getInstance().setDescrambleRules(0 # Slot Number +# ,( ["1:0:1:24:4:85:C00000:0:0:0:"], #service_list +# ["PREMIERE"], #provider_list, +# [] #caid_list +# )); + + def runNextScreen(session, screensToRun, *result): + if result: + quitMainloop(*result) + return + + screen = screensToRun[0][1] + + if len(screensToRun): + session.openWithCallback(boundFunction(runNextScreen, session, screensToRun[1:]), screen) + else: + session.open(screen) + + runNextScreen(session, screensToRun) + + profile("Init:VolumeControl") + vol = VolumeControl(session) + profile("Init:PowerKey") + power = PowerKey(session) + + # we need session.scart to access it from within menu.xml + session.scart = AutoScartControl(session) + + profile("RunReactor") + profile_final() + runReactor() + profile("configfile.save") + configfile.save() + + profile("wakeup") + from time import time + from Tools.DreamboxHardware import setFPWakeuptime + #get currentTime + nowTime = time() + wakeupList = [ + x for x in + [session.nav.RecordTimer.getNextRecordingTime(), + session.nav.RecordTimer.getNextZapTime(), + plugins.getNextWakeupTime()] + if x != -1 + ] + wakeupList.sort() + if len(wakeupList): + startTime = wakeupList.pop(0) + if (startTime - nowTime < 330): # no time to switch box back on + setFPWakeuptime(nowTime + 30) # so switch back on in 30 seconds + else: + setFPWakeuptime(startTime - 300) + profile("stopService") + session.nav.stopService() + profile("nav shutdown") session.nav.shutdown() - + return 0 -import keymapparser -keymapparser.readKeymap() +profile("Init:skin") import skin -skin.loadSkin(getDesktop()) +skin.loadSkinData(getDesktop(0)) +profile("InputDevice") import Components.InputDevice Components.InputDevice.InitInputDevices() +profile("AVSwitch") +import Components.AVSwitch +Components.AVSwitch.InitAVSwitch() + +profile("RecordingConfig") +import Components.RecordingConfig +Components.RecordingConfig.InitRecordingConfig() + +profile("UsageConfig") +import Components.UsageConfig +Components.UsageConfig.InitUsageConfig() + +profile("keymapparser") +import keymapparser +keymapparser.readKeymap(config.usage.keymap.value) + +profile("Network") +import Components.Network +Components.Network.InitNetwork() + +profile("LCD") +import Components.Lcd +Components.Lcd.InitLcd() + +profile("SetupDevices") import Components.SetupDevices Components.SetupDevices.InitSetupDevices() +profile("RFMod") +import Components.RFmod +Components.RFmod.InitRFmod() + +profile("Init:CI") +import Screens.Ci +Screens.Ci.InitCiConfig() + # first, setup a screen try: runScreenTest() + + plugins.shutdown() + + from Components.ParentalControl import parentalControl + parentalControl.save() except: print 'EXCEPTION IN PYTHON STARTUP CODE:' print '-'*60 - traceback.print_exc(file=sys.stdout) - quitMainloop() + print_exc(file=stdout) + quitMainloop(5) print '-'*60 - -# now, run the mainloop - -#pt = eDebugClassPtr() -#eDebugClass.getDebug(pt, 12) -#p = pt.__deref__() -#print pt.x -#print p.x -#print "removing ptr..." -#pt = 0 -#print "now" -#print "p is " + str(p) -#print p.x -#p = 0 -# -#bla = eDebugClass() -#bla = eDebugClass(2) -# -