X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/3bad22d5566624804a73b3791980bab2d84c8266..94284f21b07f1756120e8b6f5dd53e485a9ff66d:/lib/gdi/erect.h diff --git a/lib/gdi/erect.h b/lib/gdi/erect.h index 9eaa7906..d95b8c0f 100644 --- a/lib/gdi/erect.h +++ b/lib/gdi/erect.h @@ -11,7 +11,8 @@ class eRect // rectangle class { friend class gRegion; public: - eRect() { x1 = y1 = x2 = y2 = 0; } + /* eRect() constructs an INVALID rectangle. */ + eRect() { x1 = y1 = 0; x2 = y2 = -1; } eRect( const ePoint &topleft, const ePoint &bottomright ); // we use this contructor very often... do it inline... @@ -25,9 +26,8 @@ public: eRect( int left, int top, int width, int height ); - bool isNull() const; - bool isEmpty() const; - bool isValid() const; + bool empty() const; + bool valid() const; eRect normalize() const; int left() const; @@ -52,6 +52,18 @@ public: ePoint bottomRight() const; ePoint topRight() const; ePoint bottomLeft() const; + + /* the sole intention of these functions + is to allow painting frames without + messing around with the coordinates. + they point to the last pixel included + in the rectangle (which means that 1 is + subtracted from the right and bottom + coordinates */ + ePoint topLeft1() const; + ePoint bottomRight1() const; + ePoint topRight1() const; + ePoint bottomLeft1() const; ePoint center() const; void rect( int *x, int *y, int *w, int *h ) const; @@ -103,7 +115,10 @@ public: friend bool operator==( const eRect &, const eRect & ); friend bool operator!=( const eRect &, const eRect & ); - + + static eRect emptyRect() { return eRect(0, 0, 0, 0); } + static eRect invalidRect() { return eRect(); } + private: int x1; int y1; @@ -115,28 +130,6 @@ bool operator==( const eRect &, const eRect & ); bool operator!=( const eRect &, const eRect & ); -/***************************************************************************** - eRect stream functions - *****************************************************************************/ -namespace std -{ - inline ostream &operator<<( ostream & s, const eRect & r ) - { - s << r.left() << r.top() - << r.right() << r.bottom(); - - return s; - } - - inline istream &operator>>( istream & s, eRect & r ) - { - int x1, y1, x2, y2; - s >> x1 >> y1 >> x2 >> y2; - r.setCoords( x1, y1, x2, y2 ); - return s; - } -} - /***************************************************************************** eRect inline member functions *****************************************************************************/ @@ -149,13 +142,10 @@ inline eRect::eRect( int left, int top, int width, int height ) y2 = top+height; } -inline bool eRect::isNull() const -{ return x2 == x1 && y2 == y1; } +inline bool eRect::empty() const +{ return x1 == x2 || y1 == y2; } -inline bool eRect::isEmpty() const -{ return x1 >= x2 || y1 >= y2; } - -inline bool eRect::isValid() const +inline bool eRect::valid() const { return x1 <= x2 && y1 <= y2; } inline int eRect::left() const @@ -218,6 +208,18 @@ inline ePoint eRect::topRight() const inline ePoint eRect::bottomLeft() const { return ePoint(x1, y2); } +inline ePoint eRect::topLeft1() const +{ return ePoint(x1, y1); } + +inline ePoint eRect::bottomRight1() const +{ return ePoint(x2-1, y2-1); } + +inline ePoint eRect::topRight1() const +{ return ePoint(x2-1, y1); } + +inline ePoint eRect::bottomLeft1() const +{ return ePoint(x1, y2-1); } + inline ePoint eRect::center() const { return ePoint((x1+x2)/2, (y1+y2)/2); }