X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/4c9d04cb33fb06dfa075b431e36e7ea938a5f963..cd621fe499141885e5a0d8b4e42a0f8a7f41a9ac:/mytest.py diff --git a/mytest.py b/mytest.py index 54f0f862..e4a722ac 100644 --- a/mytest.py +++ b/mytest.py @@ -6,6 +6,13 @@ import time from screens import * from skin import applyGUIskin + +def CONNECT(slot, fnc): + slot.get().append(fnc) + +def DISCONNECT(slot, fnc): + slot.get().remove(fnc) + # A screen is a function which instanciates all components of a screen into a temporary component. # Thus, the global stuff is a screen, too. # In a screen, components can either be instanciated from the class-tree, cloned (copied) or @@ -30,11 +37,11 @@ screens["global"](components) # test our screens components["$001"] = screens["testDialog"]() -print "*** classes:" -dump(screens) - -print "*** instances:" -dump(components) +#print "*** classes:" +#dump(screens) +# +#print "*** instances:" +#dump(components) # display @@ -59,19 +66,21 @@ class Session: self.desktop = None self.delayTimer = eTimer() self.delayTimer.timeout.get().append(self.processDelay) + + self.currentDialog = None def processDelay(self): - components[self.screenname].close() + self.currentDialog.close() if self.currentWindow != None: self.currentWindow.hide() - del components[self.screenname] + del self.currentDialog del self.currentWindow + self.open(screens["testDialog"]()) - def open(self, screenname, screen): - components[screenname] = screen - self.screenname = screenname + def open(self, screen): + self.currentDialog = screen screen.session = self if self.desktop != None: @@ -82,14 +91,22 @@ class Session: gui = GUIOutputDevice() gui.parent = wnd - gui.create(components["$002"]) + gui.create(self.currentDialog) - applyGUIskin(components["$002"], None, "clockDialog") + applyGUIskin(self.currentDialog, None, screen.__class__.__name__) wnd.show() else: self.currentWindow = None + def keyEvent(self, code): +# print "code " + str(code) + if code == 32: + self.currentDialog.data["okbutton"]["instance"].push() + + if code >= 0x30 and code <= 0x39: + self.currentDialog.data["menu"]["instance"].moveSelection(code - 0x31) + def close(self): self.delayTimer.start(0, 1) @@ -97,21 +114,22 @@ def runScreenTest(): session = Session() session.desktop = getDesktop() -# components["$002"] = screens["clockDisplay"](components["clock"]) - - session.open("$002", screens["clockDisplay"](components["clock"])) - - - def blub(): -# x = components["$002"] - components["$002"].data["okbutton"]["instance"].push() -# dump(components) -# print "session, close screen " + str(sys.getrefcount(x)) -# session.close() - - tmr = eTimer() - tmr.timeout.get().append(blub) - tmr.start(4000, 1) + session.open(screens["clockDisplay"](components["clock"])) +# session.open(screens["testDialog"]()) + + # simple reason for this helper function: we want to call the currently + # active "okbutton", even when we changed the dialog + # + # more complicated reason: we don't want to hold a reference. +# def blub(): +# session.currentDialog.data["okbutton"]["instance"].push() +# session.currentDialog["okbutton"].setText("hello!") +# +# tmr = eTimer() +# CONNECT(tmr.timeout, blub) +# tmr.start(4000, 0) +# + CONNECT(keyPressedSignal(), session.keyEvent) runMainloop()