X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/64a629d1dd12dbe16b6d8a74a2f2dc3425fef138..2a6ff13c824fea58c274290495196e98228e27f1:/timer.py diff --git a/timer.py b/timer.py index 169d3294..a912f1c6 100644 --- a/timer.py +++ b/timer.py @@ -81,11 +81,19 @@ class TimerEntry: # set begin to now. if self.begin > self.end: self.begin = self.end + + self.cancelled = True # must be overridden! def getNextActivation(): pass + def disable(self): + self.disabled = True + + def enable(self): + self.disabled = False + class Timer: # the time between "polls". We do this because # we want to account for time jumps etc. @@ -113,12 +121,13 @@ class Timer: for f in self.on_state_change: f(entry) + def getNextRecordingTime(self): + if len(self.timer_list) > 0: + return self.timer_list[0].begin + return -1 + def cleanup(self): - new_processed_timers = [] - for x in self.processed_timers: - if x.disabled: - new_processed_timers.append(x) - self.processed_timers = new_processed_timers + self.processed_timers = [entry for entry in self.processed_timers if entry.disabled] def addTimerEntry(self, entry, noRecalc=0): entry.processRepeated() @@ -128,6 +137,9 @@ class Timer: # right into the processedTimers. if entry.shouldSkip() or entry.state == TimerEntry.StateEnded or (entry.state == TimerEntry.StateWaiting and entry.disabled): print "already passed, skipping" + print "shouldSkip:", entry.shouldSkip() + print "state == ended", entry.state == TimerEntry.StateEnded + print "waiting && disabled:", (entry.state == TimerEntry.StateWaiting and entry.disabled) bisect.insort(self.processed_timers, entry) entry.state = TimerEntry.StateEnded else: @@ -166,9 +178,16 @@ class Timer: self.setNextActivation(min) def timeChanged(self, timer): + print "time changed" timer.timeChanged() - self.timer_list.remove(timer) + if timer.state == TimerEntry.StateEnded: + self.processed_timers.remove(timer) + else: + self.timer_list.remove(timer) + # give the timer a chance to re-enqueue + if timer.state == TimerEntry.StateEnded: + timer.state = TimerEntry.StateWaiting self.addTimerEntry(timer) def doActivate(self, w): @@ -177,8 +196,7 @@ class Timer: # when activating a timer which has already passed, # simply abort the timer. don't run trough all the stages. if w.shouldSkip(): - w.abort() - bisect.insort(self.processed_timers, w) + w.state = TimerEntry.StateEnded else: # when active returns true, this means "accepted". # otherwise, the current state is kept.