X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/6c2d3fc303542b7f77f4350974acf781a1b91c30..bea4946ae09bcab368696c50031e29c635017585:/lib/python/Components/GUIComponent.py diff --git a/lib/python/Components/GUIComponent.py b/lib/python/Components/GUIComponent.py index 493df681..7e1bafb9 100644 --- a/lib/python/Components/GUIComponent.py +++ b/lib/python/Components/GUIComponent.py @@ -1,16 +1,17 @@ import skin -from enigma import ePoint +from enigma import ePoint, eSize -class GUIComponent: +class GUIComponent(object): """ GUI component """ - SHOWN = 0 - HIDDEN = 1 - def __init__(self): - self.state = self.SHOWN self.instance = None + self.onVisibilityChange = [ ] + self.__visible = 0 + self.visible = 1 + self.skinAttributes = None + self.deprecationInfo = None def execBegin(self): pass @@ -24,21 +25,98 @@ class GUIComponent: def onHide(self): pass + def destroy(self): + self.__dict__.clear() + # this works only with normal widgets - if you don't have self.instance, override this. - def applySkin(self, desktop): - if self.state == self.HIDDEN: + def applySkin(self, desktop, parent): + if not self.visible: self.instance.hide() - skin.applyAllAttributes(self.instance, desktop, self.skinAttributes) + + if self.skinAttributes is None: + return False - def move(self, x, y): - self.instance.move(ePoint(int(x), int(y))) + skin.applyAllAttributes(self.instance, desktop, self.skinAttributes, parent.scale) + return True + + def move(self, x, y = None): + # we assume, that x is already an ePoint + if y is None: + self.instance.move(x) + else: + self.instance.move(ePoint(int(x), int(y))) + + def resize(self, x, y = None): + self.width = x + self.height = y + if y is None: + self.instance.resize(x) + else: + self.instance.resize(eSize(int(x), int(y))) + + def setZPosition(self, z): + self.instance.setZPosition(z) def show(self): - self.state = self.SHOWN + old = self.__visible + self.__visible = 1 if self.instance is not None: self.instance.show() + if old != self.__visible: + for fnc in self.onVisibilityChange: + fnc(True) def hide(self): - self.state = self.HIDDEN + old = self.__visible + self.__visible = 0 if self.instance is not None: self.instance.hide() + if old != self.__visible: + for fnc in self.onVisibilityChange: + fnc(False) + + def getVisible(self): + return self.__visible + + def setVisible(self, visible): + if visible: + self.show() + else: + self.hide() + + visible = property(getVisible, setVisible) + + def setPosition(self, x, y): + self.instance.move(ePoint(int(x), int(y))) + + def getPosition(self): + p = self.instance.position() + return (p.x(), p.y()) + + def getWidth(self): + return self.width + + def getHeight(self): + return self.height + + position = property(getPosition, setPosition) + + # default implementation for only one widget per component + # feel free to override! + def GUIcreate(self, parent): + self.instance = self.createWidget(parent) + self.postWidgetCreate(self.instance) + + def GUIdelete(self): + self.preWidgetRemove(self.instance) + self.instance = None + + # default for argumentless widget constructor + def createWidget(self, parent): + return self.GUI_WIDGET(parent) + + def postWidgetCreate(self, instance): + pass + + def preWidgetRemove(self, instance): + pass