X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/6eeefece35e4269e02fdb7abab4f79d8e7b8f98b..0f0da788f1bac851100f06d4292cb6cbb7d11327:/lib/python/Screens/Menu.py diff --git a/lib/python/Screens/Menu.py b/lib/python/Screens/Menu.py index 6ef4cc4e..00f16722 100644 --- a/lib/python/Screens/Menu.py +++ b/lib/python/Screens/Menu.py @@ -1,20 +1,15 @@ from Screen import Screen -from Components.Sources.MenuList import MenuList +from Components.Sources.List import List from Components.ActionMap import ActionMap from Components.Header import Header -from Components.Button import Button from Components.Label import Label -from Components.ProgressBar import ProgressBar from Components.config import configfile from Components.Sources.Clock import Clock +from Components.PluginComponent import plugins from Tools.Directories import resolveFilename, SCOPE_SKIN -from enigma import quitMainloop - import xml.dom.minidom -from xml.dom import EMPTY_NAMESPACE -from skin import elementsWithTag from Screens.Setup import Setup, getSetupTitle @@ -23,7 +18,6 @@ from Tools import XMLTools # self.setModeTV() # self.setModeRadio() # self.setModeFile() -# self.openDialog(ScartLoopThrough) # @@ -109,27 +103,28 @@ class Menu(Screen): # FIXME. somehow if arg[0] != "": exec "from " + arg[0] + " import *" - + self.openDialog(*eval(arg[1])) - def nothing(self): #dummy + def nothing(self): #dummy pass def openDialog(self, *dialog): # in every layer needed - self.session.open(*dialog) + self.session.openWithCallback(self.menuClosed, *dialog) def openSetup(self, dialog): self.session.openWithCallback(self.menuClosed, Setup, dialog) def addMenu(self, destList, node): MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??") + entryID = node.getAttribute("entryID") or "undefined" x = node.getAttribute("flushConfigOnClose") if x: a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes) else: a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes) #TODO add check if !empty(node.childNodes) - destList.append((MenuTitle, a)) + destList.append((MenuTitle, a, entryID)) def menuClosedWithConfigFlush(self, *res): configfile.save() @@ -141,6 +136,7 @@ class Menu(Screen): def addItem(self, destList, node): item_text = node.getAttribute("text").encode("UTF-8") + entryID = node.getAttribute("entryID") or "undefined" for x in node.childNodes: if x.nodeType != xml.dom.minidom.Element.nodeType: continue @@ -156,16 +152,16 @@ class Menu(Screen): module = "Screens." + module else: module = "" - - # check for arguments. they will be appended to the + + # check for arguments. they will be appended to the # openDialog call args = XMLTools.mergeText(x.childNodes) screen += ", " + args - - destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)))) + + destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID)) return elif x.tagName == 'code': - destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)))) + destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)), entryID)) return elif x.tagName == 'setup': id = x.getAttribute("id") @@ -173,19 +169,17 @@ class Menu(Screen): item_text = _(getSetupTitle(id)) + "..." else: item_text = _(item_text) - destList.append((item_text, boundFunction(self.openSetup, id))) + destList.append((item_text, boundFunction(self.openSetup, id), entryID)) return - - destList.append((item_text,self.nothing)) + destList.append((item_text, self.nothing, entryID)) def __init__(self, session, parent, childNode): Screen.__init__(self, session) list = [] - menuID = "" - - menuID = -1 + + menuID = None for x in childNode: #walk through the actual nodelist if x.nodeType != xml.dom.minidom.Element.nodeType: continue @@ -198,16 +192,28 @@ class Menu(Screen): elif x.tagName == "id": menuID = x.getAttribute("val") count = 0 - if menuID != -1: + + if menuID is not None: + # menuupdater? if menuupdater.updatedMenuAvailable(menuID): for x in menuupdater.getUpdatedMenu(menuID): if x[1] == count: list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", ")))) count += 1 + if menuID is not None: + # plugins + for l in plugins.getPluginsForMenu(menuID): + list.append((l[0], boundFunction(l[1], self.session))) + + # for the skin: first try a menu_, then Menu + self.skinName = [ ] + if menuID is not None: + self.skinName.append("menu_" + menuID) + self.skinName.append("Menu") + + self["menu"] = List(list) - self["menu"] = MenuList(list) - self["actions"] = ActionMap(["OkCancelActions", "MenuActions"], { "ok": self.okbuttonClick, @@ -234,23 +240,5 @@ class MainMenu(Menu): #add file load functions for the xml-file def __init__(self, *x): - Menu.__init__(self, *x) self.skinName = "Menu" - - def openDialog(self, dialog): - self.session.open(dialog) - - def openSetup(self, dialog): - self.session.open(Setup, dialog) - - def setModeTV(self): - print "set Mode to TV" - pass - - def setModeRadio(self): - print "set Mode to Radio" - pass - - def setModeFile(self): - print "set Mode to File" - pass + Menu.__init__(self, *x)