X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/84670d3dc9c9dc29fd3af42b2f25092b3b6c2a09..dba614edd2aad3c17e244914eaef3809d8300cb1:/mytest.py diff --git a/mytest.py b/mytest.py index b3d1701c..13a2c266 100644 --- a/mytest.py +++ b/mytest.py @@ -1,4 +1,6 @@ from enigma import * +from tools import * + import sys import time @@ -6,13 +8,6 @@ import time from screens import * from skin import applyGUIskin - -def CONNECT(slot, fnc): - slot.get().append(fnc) - -def DISCONNECT(slot, fnc): - slot.get().remove(fnc) - # A screen is a function which instanciates all components of a screen into a temporary component. # Thus, the global stuff is a screen, too. # In a screen, components can either be instanciated from the class-tree, cloned (copied) or @@ -22,26 +17,29 @@ def DISCONNECT(slot, fnc): # we thus have one (static) hierarchy of screens (classes, not instances) # and one with the instanciated components itself (both global and dynamic) +had = dict() + def dump(dir, p = ""): if isinstance(dir, dict): for (entry, val) in dir.items(): - dump(val, p + "/" + entry) - print p + ":" + str(dir.__class__) + dump(val, p + "(dict)/" + entry) + if hasattr(dir, "__dict__"): + for name, value in dir.__dict__.items(): + if not had.has_key(str(value)): + had[str(value)] = 1 + dump(value, p + "/" + str(name)) + else: + print p + "/" + str(name) + ":" + str(dir.__class__) + "(cycle)" + else: + print p + ":" + str(dir) + +# + ":" + str(dir.__class__) # defined components components = {} # do global -screens["global"](components) - -# test our screens -components["$001"] = screens["testDialog"]() - -print "*** classes:" -dump(screens) - -print "*** instances:" -dump(components) +doGlobal(components) # display @@ -68,39 +66,66 @@ class Session: self.delayTimer.timeout.get().append(self.processDelay) self.currentDialog = None + + self.dialogStack = [ ] def processDelay(self): - self.currentDialog.close() - if self.currentWindow != None: - self.currentWindow.hide() + self.execEnd() + self.currentDialog.doClose() + dump(self.currentDialog) + print sys.getrefcount(self.currentDialog) del self.currentDialog del self.currentWindow - self.open(screens["testDialog"]()) - - def open(self, screen): - self.currentDialog = screen - screen.session = self + if len(self.dialogStack): + (self.currentDialog, self.currentWindow) = self.dialogStack.pop() + self.execBegin() + + def execBegin(self): + self.currentDialog.execBegin() + self.currentWindow.show() + + def execEnd(self): + self.currentDialog.execEnd() + self.currentWindow.hide() + + def create(self, screen, arguments): + return screen(self, *arguments) + + def open(self, screen, *arguments): + if self.currentDialog: + self.dialogStack.append((self.currentDialog, self.currentWindow)) + self.execEnd() + + self.currentDialog = self.create(screen, arguments) if self.desktop != None: - self.currentWindow = wnd = eWindow(self.desktop) - wnd.setTitle("Screen from python!") - wnd.move(ePoint(300, 100)) - wnd.resize(eSize(300, 300)) + self.currentWindow = eWindow(self.desktop) gui = GUIOutputDevice() - gui.parent = wnd + gui.parent = self.currentWindow gui.create(self.currentDialog) - applyGUIskin(self.currentDialog, None, screen.__class__.__name__) + applyGUIskin(self.currentDialog, self.currentWindow, None, self.currentDialog.skinName) - wnd.show() + self.execBegin() else: self.currentWindow = None def keyEvent(self, code): - self.currentDialog.data["okbutton"]["instance"].push() +# print "code " + str(code) + if code == 32: + self.currentDialog["okbutton"].instance.push() + + if code == 33: + self.currentDialog["channelSwitcher"].instance.push() + + if code >= 0x30 and code <= 0x39: + try: + self.currentDialog["menu"].instance.moveSelection(code - 0x31) + except: + self.currentDialog["list"].instance.moveSelection(code - 0x31) def close(self): self.delayTimer.start(0, 1) @@ -109,29 +134,37 @@ def runScreenTest(): session = Session() session.desktop = getDesktop() - session.open(screens["clockDisplay"](components["clock"])) -# session.open(screens["testDialog"]()) - - # simple reason for this helper function: we want to call the currently - # active "okbutton", even when we changed the dialog - # - # more complicated reason: we don't want to hold a reference. -# def blub(): -# session.currentDialog.data["okbutton"]["instance"].push() -# session.currentDialog["okbutton"].setText("hello!") -# -# tmr = eTimer() -# CONNECT(tmr.timeout, blub) -# tmr.start(4000, 0) -# + session.nav = pNavigation() + + session.open(infoBar) + CONNECT(keyPressedSignal(), session.keyEvent) runMainloop() return 0 +import keymapparser +keymapparser.readKeymap() # first, setup a screen runScreenTest() # now, run the mainloop + +#pt = eDebugClassPtr() +#eDebugClass.getDebug(pt, 12) +#p = pt.__deref__() +#print pt.x +#print p.x +#print "removing ptr..." +#pt = 0 +#print "now" +#print "p is " + str(p) +#print p.x +#p = 0 +# +#bla = eDebugClass() +#bla = eDebugClass(2) +# +