X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/8ade23537a682d4b0c9709d533b25702bde2ee23..140a68de78d89faa79e64f29179a254ab8bd2607:/mytest.py diff --git a/mytest.py b/mytest.py index 5233d85e..206802e7 100644 --- a/mytest.py +++ b/mytest.py @@ -1,47 +1,41 @@ from enigma import * +from tools import * + +from Components.Language import language + +import traceback +import Screens.InfoBar import sys import time -from screens import * -from skin import applyGUIskin - +import ServiceReference -def CONNECT(slot, fnc): - slot.get().append(fnc) +from Navigation import Navigation -def DISCONNECT(slot, fnc): - slot.get().remove(fnc) +from skin import readSkin, applyAllAttributes -# A screen is a function which instanciates all components of a screen into a temporary component. -# Thus, the global stuff is a screen, too. -# In a screen, components can either be instanciated from the class-tree, cloned (copied) or -# "linked" from the instance tree. -# A screen itself lives as the container of the components, so a screen is a component, too. +from Components.config import configfile +from Screens.Wizard import listActiveWizards +from Tools.BoundFunction import boundFunction -# we thus have one (static) hierarchy of screens (classes, not instances) -# and one with the instanciated components itself (both global and dynamic) +had = dict() def dump(dir, p = ""): if isinstance(dir, dict): for (entry, val) in dir.items(): - dump(val, p + "/" + entry) - print p + ":" + str(dir.__class__) - -# defined components -components = {} - -# do global -screens["global"](components) - -# test our screens -components["$001"] = screens["testDialog"]() - -print "*** classes:" -dump(screens) - -print "*** instances:" -dump(components) + dump(val, p + "(dict)/" + entry) + if hasattr(dir, "__dict__"): + for name, value in dir.__dict__.items(): + if not had.has_key(str(value)): + had[str(value)] = 1 + dump(value, p + "/" + str(name)) + else: + print p + "/" + str(name) + ":" + str(dir.__class__) + "(cycle)" + else: + print p + ":" + str(dir) + +# + ":" + str(dir.__class__) # display @@ -58,8 +52,8 @@ html = HTMLOutputDevice() class GUIOutputDevice(OutputDevice): parent = None - def create(self, comp): - comp.createGUIScreen(self.parent) + def create(self, comp, desktop): + comp.createGUIScreen(self.parent, desktop) class Session: def __init__(self): @@ -68,75 +62,178 @@ class Session: self.delayTimer.timeout.get().append(self.processDelay) self.currentDialog = None + + self.dialogStack = [ ] def processDelay(self): - self.currentDialog.close() - if self.currentWindow != None: - self.currentWindow.hide() + self.execEnd() - del self.currentDialog - del self.currentWindow - - self.open(screens["testDialog"]()) + callback = self.currentDialog.callback - def open(self, screen): - self.currentDialog = screen - screen.session = self - - if self.desktop != None: - self.currentWindow = wnd = eWindow(self.desktop) - wnd.setTitle("Screen from python!") - wnd.move(ePoint(300, 100)) - wnd.resize(eSize(300, 300)) + retval = self.currentDialog.returnValue + + if self.currentDialog.isTmp: + self.currentDialog.doClose() - gui = GUIOutputDevice() - gui.parent = wnd - gui.create(self.currentDialog) + del self.currentDialog.instance +# dump(self.currentDialog) + del self.currentDialog + else: + del self.currentDialog.callback + + self.popCurrent() + if callback is not None: + callback(*retval) - applyGUIskin(self.currentDialog, None, screen.__class__.__name__) + def execBegin(self): + c = self.currentDialog + c.execBegin() - wnd.show() + # when execBegin opened a new dialog, don't bother showing the old one. + if c == self.currentDialog: + c.instance.show() + + def execEnd(self): + self.currentDialog.execEnd() + self.currentDialog.instance.hide() + + def create(self, screen, arguments): + # creates an instance of 'screen' (which is a class) + try: + return screen(self, *arguments) + except: + errstr = "Screen %s(%s): %s" % (str(screen), str(arguments), sys.exc_info()[0]) + print errstr + traceback.print_exc(file=sys.stdout) + quitMainloop(5) + + + def instantiateDialog(self, screen, *arguments): + # create dialog + + try: + dlg = self.create(screen, arguments) + except: + print 'EXCEPTION IN DIALOG INIT CODE, ABORTING:' + print '-'*60 + traceback.print_exc(file=sys.stdout) + quitMainloop(5) + print '-'*60 + + # read skin data + readSkin(dlg, None, dlg.skinName, self.desktop) + + # create GUI view of this dialog + assert self.desktop != None + dlg.instance = eWindow(self.desktop) + applyAllAttributes(dlg.instance, self.desktop, dlg.skinAttributes) + gui = GUIOutputDevice() + gui.parent = dlg.instance + gui.create(dlg, self.desktop) + + return dlg + + def pushCurrent(self): + if self.currentDialog: + self.dialogStack.append(self.currentDialog) + self.execEnd() + + def popCurrent(self): + if len(self.dialogStack): + self.currentDialog = self.dialogStack.pop() + self.execBegin() else: - self.currentWindow = None + self.currentDialog = None + + def execDialog(self, dialog): + self.pushCurrent() + self.currentDialog = dialog + self.currentDialog.isTmp = False + self.currentDialog.callback = None # would cause re-entrancy problems. + self.execBegin() + + def openWithCallback(self, callback, screen, *arguments): + dlg = self.open(screen, *arguments) + dlg.callback = callback + + def open(self, screen, *arguments): + self.pushCurrent() + dlg = self.currentDialog = self.instantiateDialog(screen, *arguments) + dlg.isTmp = True + dlg.callback = None + self.execBegin() + return dlg def keyEvent(self, code): print "code " + str(code) - if code == 32: - self.currentDialog.data["okbutton"]["instance"].push() - - if code >= 0x30 and code <= 0x39: - self.currentDialog.data["menu"]["instance"].moveSelection(code - 0x31) - def close(self): + def close(self, *retval): + self.currentDialog.returnValue = retval self.delayTimer.start(0, 1) def runScreenTest(): session = Session() session.desktop = getDesktop() - session.open(screens["clockDisplay"](components["clock"])) -# session.open(screens["testDialog"]()) - - # simple reason for this helper function: we want to call the currently - # active "okbutton", even when we changed the dialog - # - # more complicated reason: we don't want to hold a reference. -# def blub(): -# session.currentDialog.data["okbutton"]["instance"].push() -# session.currentDialog["okbutton"].setText("hello!") -# -# tmr = eTimer() -# CONNECT(tmr.timeout, blub) -# tmr.start(4000, 0) -# + session.nav = Navigation() + + screensToRun = listActiveWizards() + screensToRun.append(Screens.InfoBar.InfoBar) + + def runNextScreen(session, screensToRun, *result): + if result: + quitMainloop(result) + + screen = screensToRun[0] + + if len(screensToRun): + session.openWithCallback(boundFunction(runNextScreen, session, screensToRun[1:]), screen) + else: + session.open(screen) + + runNextScreen(session, screensToRun) + CONNECT(keyPressedSignal(), session.keyEvent) runMainloop() + configfile.save() + + session.nav.shutdown() + return 0 +import keymapparser +keymapparser.readKeymap() +import skin +skin.loadSkin(getDesktop()) -# first, setup a screen -runScreenTest() +import Components.InputDevice +Components.InputDevice.InitInputDevices() + +import Components.AVSwitch +Components.AVSwitch.InitAVSwitch() + +import Components.Network +Components.Network.InitNetwork() -# now, run the mainloop +import Components.Lcd +Components.Lcd.InitLcd() + +import Components.SetupDevices +Components.SetupDevices.InitSetupDevices() + +import Components.RFmod +Components.RFmod.InitRFmod() + +import Components.NimManager + +# first, setup a screen +try: + runScreenTest() +except: + print 'EXCEPTION IN PYTHON STARTUP CODE:' + print '-'*60 + traceback.print_exc(file=sys.stdout) + quitMainloop(5) + print '-'*60