X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/8ade23537a682d4b0c9709d533b25702bde2ee23..2330bad901cee24bea9b3acc38908520f4a98673:/mytest.py diff --git a/mytest.py b/mytest.py index 5233d85e..d71f457e 100644 --- a/mytest.py +++ b/mytest.py @@ -1,47 +1,63 @@ +from Tools import RedirectOutput from enigma import * +from tools import * + +from Components.Language import language + +import traceback +import Screens.InfoBar import sys import time -from screens import * -from skin import applyGUIskin +import ServiceReference +from Navigation import Navigation -def CONNECT(slot, fnc): - slot.get().append(fnc) +from skin import readSkin, applyAllAttributes -def DISCONNECT(slot, fnc): - slot.get().remove(fnc) +from Components.config import configfile +from Tools.Directories import InitFallbackFiles +InitFallbackFiles() +eDVBDB.getInstance().reloadBouquets() + +try: + from twisted.internet import e2reactor + e2reactor.install() + + from twisted.internet import reactor + + def runReactor(): + reactor.run() +except: + def runReactor(): + runMainloop() -# A screen is a function which instanciates all components of a screen into a temporary component. -# Thus, the global stuff is a screen, too. -# In a screen, components can either be instanciated from the class-tree, cloned (copied) or -# "linked" from the instance tree. -# A screen itself lives as the container of the components, so a screen is a component, too. +# initialize autorun plugins and plugin menu entries +from Components.PluginComponent import plugins +plugins.getPluginList(runAutostartPlugins=True) +from Screens.Wizard import wizardManager +from Screens.StartWizard import * +from Screens.TutorialWizard import * +from Tools.BoundFunction import boundFunction -# we thus have one (static) hierarchy of screens (classes, not instances) -# and one with the instanciated components itself (both global and dynamic) +had = dict() def dump(dir, p = ""): if isinstance(dir, dict): for (entry, val) in dir.items(): - dump(val, p + "/" + entry) - print p + ":" + str(dir.__class__) - -# defined components -components = {} - -# do global -screens["global"](components) - -# test our screens -components["$001"] = screens["testDialog"]() + dump(val, p + "(dict)/" + entry) + if hasattr(dir, "__dict__"): + for name, value in dir.__dict__.items(): + if not had.has_key(str(value)): + had[str(value)] = 1 + dump(value, p + "/" + str(name)) + else: + print p + "/" + str(name) + ":" + str(dir.__class__) + "(cycle)" + else: + print p + ":" + str(dir) -print "*** classes:" -dump(screens) - -print "*** instances:" -dump(components) +# + ":" + str(dir.__class__) # display @@ -58,8 +74,8 @@ html = HTMLOutputDevice() class GUIOutputDevice(OutputDevice): parent = None - def create(self, comp): - comp.createGUIScreen(self.parent) + def create(self, comp, desktop): + comp.createGUIScreen(self.parent, desktop) class Session: def __init__(self): @@ -68,75 +84,256 @@ class Session: self.delayTimer.timeout.get().append(self.processDelay) self.currentDialog = None + + self.dialogStack = [ ] def processDelay(self): - self.currentDialog.close() - if self.currentWindow != None: - self.currentWindow.hide() + self.execEnd() - del self.currentDialog - del self.currentWindow + callback = self.currentDialog.callback + + retval = self.currentDialog.returnValue + + if self.currentDialog.isTmp: + self.currentDialog.doClose() +# dump(self.currentDialog) + del self.currentDialog + else: + del self.currentDialog.callback - self.open(screens["testDialog"]()) + self.popCurrent() + if callback is not None: + callback(*retval) + + def execBegin(self): + c = self.currentDialog + c.execBegin() - def open(self, screen): - self.currentDialog = screen - screen.session = self + # when execBegin opened a new dialog, don't bother showing the old one. + if c == self.currentDialog: + c.show() - if self.desktop != None: - self.currentWindow = wnd = eWindow(self.desktop) - wnd.setTitle("Screen from python!") - wnd.move(ePoint(300, 100)) - wnd.resize(eSize(300, 300)) + def execEnd(self): + self.currentDialog.execEnd() + self.currentDialog.hide() + + def create(self, screen, arguments): + # creates an instance of 'screen' (which is a class) + try: + return screen(self, *arguments) + except: + errstr = "Screen %s(%s): %s" % (str(screen), str(arguments), sys.exc_info()[0]) + print errstr + traceback.print_exc(file=sys.stdout) + quitMainloop(5) + + + def instantiateDialog(self, screen, *arguments): + # create dialog + + try: + dlg = self.create(screen, arguments) + except: + print 'EXCEPTION IN DIALOG INIT CODE, ABORTING:' + print '-'*60 + traceback.print_exc(file=sys.stdout) + quitMainloop(5) + print '-'*60 + + if dlg is None: + return - gui = GUIOutputDevice() - gui.parent = wnd - gui.create(self.currentDialog) + # read skin data + readSkin(dlg, None, dlg.skinName, self.desktop) - applyGUIskin(self.currentDialog, None, screen.__class__.__name__) + # create GUI view of this dialog + assert self.desktop != None + + z = 0 + for (key, value) in dlg.skinAttributes: + if key == "zPosition": + z = int(value) - wnd.show() + dlg.instance = eWindow(self.desktop, z) + applyAllAttributes(dlg.instance, self.desktop, dlg.skinAttributes) + gui = GUIOutputDevice() + gui.parent = dlg.instance + gui.create(dlg, self.desktop) + + return dlg + + def pushCurrent(self): + if self.currentDialog: + self.dialogStack.append(self.currentDialog) + self.execEnd() + + def popCurrent(self): + if len(self.dialogStack): + self.currentDialog = self.dialogStack.pop() + self.execBegin() else: - self.currentWindow = None + self.currentDialog = None + + def execDialog(self, dialog): + self.pushCurrent() + self.currentDialog = dialog + self.currentDialog.isTmp = False + self.currentDialog.callback = None # would cause re-entrancy problems. + self.execBegin() + + def openWithCallback(self, callback, screen, *arguments): + dlg = self.open(screen, *arguments) + dlg.callback = callback + + def open(self, screen, *arguments): + self.pushCurrent() + dlg = self.currentDialog = self.instantiateDialog(screen, *arguments) + dlg.isTmp = True + dlg.callback = None + self.execBegin() + return dlg def keyEvent(self, code): print "code " + str(code) - if code == 32: - self.currentDialog.data["okbutton"]["instance"].push() - - if code >= 0x30 and code <= 0x39: - self.currentDialog.data["menu"]["instance"].moveSelection(code - 0x31) - def close(self): + def close(self, *retval): + self.currentDialog.returnValue = retval self.delayTimer.start(0, 1) +from Screens.Volume import Volume +from Screens.Mute import Mute +from GlobalActions import globalActionMap +from Components.config import ConfigSubsection, configSequence, configElement, configsequencearg + +#TODO .. move this to a own .py file +class VolumeControl: + """Volume control, handles volUp, volDown, volMute actions and display + a corresponding dialog""" + def __init__(self, session): + global globalActionMap + globalActionMap.actions["volumeUp"]=self.volUp + globalActionMap.actions["volumeDown"]=self.volDown + globalActionMap.actions["volumeMute"]=self.volMute + + config.audio = ConfigSubsection() + config.audio.volume = configElement("config.audio.volume", configSequence, [100], configsequencearg.get("INTEGER", (0, 100))) + + self.volumeDialog = session.instantiateDialog(Volume) + self.muteDialog = session.instantiateDialog(Mute) + + self.hideVolTimer = eTimer() + self.hideVolTimer.timeout.get().append(self.volHide) + + vol = config.audio.volume.value[0] + self.volumeDialog.setValue(vol) + eDVBVolumecontrol.getInstance().setVolume(vol, vol) + + def volSave(self): + config.audio.volume.value = eDVBVolumecontrol.getInstance().getVolume() + config.audio.volume.save() + + def volUp(self): + if (eDVBVolumecontrol.getInstance().isMuted()): + self.volMute() + eDVBVolumecontrol.getInstance().volumeUp() + self.volumeDialog.show() + self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume()) + self.volSave() + self.hideVolTimer.start(3000, True) + + def volDown(self): + if (eDVBVolumecontrol.getInstance().isMuted()): + self.volMute() + eDVBVolumecontrol.getInstance().volumeDown() + self.volumeDialog.show() + self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume()) + self.volSave() + self.hideVolTimer.start(3000, True) + + def volHide(self): + self.volumeDialog.hide() + + def volMute(self): + eDVBVolumecontrol.getInstance().volumeToggleMute() + self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume()) + + if (eDVBVolumecontrol.getInstance().isMuted()): + self.muteDialog.show() + else: + self.muteDialog.hide() + def runScreenTest(): session = Session() session.desktop = getDesktop() - session.open(screens["clockDisplay"](components["clock"])) -# session.open(screens["testDialog"]()) - - # simple reason for this helper function: we want to call the currently - # active "okbutton", even when we changed the dialog - # - # more complicated reason: we don't want to hold a reference. -# def blub(): -# session.currentDialog.data["okbutton"]["instance"].push() -# session.currentDialog["okbutton"].setText("hello!") -# -# tmr = eTimer() -# CONNECT(tmr.timeout, blub) -# tmr.start(4000, 0) -# + session.nav = Navigation() + + screensToRun = wizardManager.getWizards() + screensToRun.append(Screens.InfoBar.InfoBar) + + def runNextScreen(session, screensToRun, *result): + if result: + quitMainloop(result) + + screen = screensToRun[0] + + if len(screensToRun): + session.openWithCallback(boundFunction(runNextScreen, session, screensToRun[1:]), screen) + else: + session.open(screen) + + runNextScreen(session, screensToRun) + CONNECT(keyPressedSignal(), session.keyEvent) - runMainloop() + vol = VolumeControl(session) + + runReactor() + + configfile.save() + + session.nav.shutdown() return 0 +import keymapparser +keymapparser.readKeymap() +import skin +skin.loadSkin(getDesktop()) -# first, setup a screen -runScreenTest() +import Components.InputDevice +Components.InputDevice.InitInputDevices() + +import Components.AVSwitch +Components.AVSwitch.InitAVSwitch() + +import Components.RecordingConfig +Components.RecordingConfig.InitRecordingConfig() -# now, run the mainloop +import Components.UsageConfig +Components.UsageConfig.InitUsageConfig() + +import Components.Network +Components.Network.InitNetwork() + +import Components.Lcd +Components.Lcd.InitLcd() + +import Components.SetupDevices +Components.SetupDevices.InitSetupDevices() + +import Components.RFmod +Components.RFmod.InitRFmod() + +import Components.NimManager + +# first, setup a screen +try: + runScreenTest() + plugins.getPluginList(runAutoendPlugins=True) +except: + print 'EXCEPTION IN PYTHON STARTUP CODE:' + print '-'*60 + traceback.print_exc(file=sys.stdout) + quitMainloop(5) + print '-'*60