X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/8bf997495d8f192ccd44545b8fba92a3bcbb3e22..5e942862b2017443ec34831f649f890f8215a534:/lib/python/Screens/InfoBarGenerics.py diff --git a/lib/python/Screens/InfoBarGenerics.py b/lib/python/Screens/InfoBarGenerics.py index b62a466b..3bc8a419 100644 --- a/lib/python/Screens/InfoBarGenerics.py +++ b/lib/python/Screens/InfoBarGenerics.py @@ -604,29 +604,8 @@ class InfoBarServiceName: class InfoBarSeek: """handles actions like seeking, pause""" - # ispause, isff, issm SEEK_STATE_PLAY = (0, 0, 0, ">") SEEK_STATE_PAUSE = (1, 0, 0, "||") - SEEK_STATE_FF_2X = (0, 2, 0, ">> 2x") - SEEK_STATE_FF_4X = (0, 4, 0, ">> 4x") - SEEK_STATE_FF_8X = (0, 8, 0, ">> 8x") - SEEK_STATE_FF_16X = (0, 16, 0, ">> 16x") - SEEK_STATE_FF_32X = (0, 32, 0, ">> 32x") - SEEK_STATE_FF_48X = (0, 48, 0, ">> 48x") - SEEK_STATE_FF_64X = (0, 64, 0, ">> 64x") - SEEK_STATE_FF_128X = (0, 128, 0, ">> 128x") - - SEEK_STATE_BACK_8X = (0, -8, 0, "<< 8x") - SEEK_STATE_BACK_16X = (0, -16, 0, "<< 16x") - SEEK_STATE_BACK_32X = (0, -32, 0, "<< 32x") - SEEK_STATE_BACK_48X = (0, -48, 0, "<< 48x") - SEEK_STATE_BACK_64X = (0, -64, 0, "<< 64x") - SEEK_STATE_BACK_128X = (0, -128, 0, "<< 128x") - - SEEK_STATE_SM_HALF = (0, 0, 2, "/2") - SEEK_STATE_SM_QUARTER = (0, 0, 4, "/4") - SEEK_STATE_SM_EIGHTH = (0, 0, 8, "/8") - SEEK_STATE_EOF = (1, 0, 0, "END") def __init__(self, actionmap = "InfobarSeekActions"): @@ -638,6 +617,13 @@ class InfoBarSeek: iPlayableService.evEOF: self.__evEOF, iPlayableService.evSOF: self.__evSOF, }) + self.eofState = 0 + self.eofTimer = eTimer() + self.eofTimer.timeout.get().append(self.doEof) + self.eofInhibitTimer = eTimer() + self.eofInhibitTimer.timeout.get().append(self.inhibitEof) + + self.minSpeedBackward = 16 class InfoBarSeekActionMap(HelpableActionMap): def __init__(self, screen, *args, **kwargs): @@ -648,10 +634,15 @@ class InfoBarSeek: print "action:", action if action[:5] == "seek:": time = int(action[5:]) - self.screen.seekRelative(time * 90000) - if config.usage.show_infobar_on_skip.value: - self.screen.showAfterSeek() + self.screen.doSeekRelative(time * 90000) return 1 + elif action[:8] == "seekdef:": + key = int(action[8:]) + time = [-config.seek.selfdefined_13.value, False, config.seek.selfdefined_13.value, + -config.seek.selfdefined_46.value, False, config.seek.selfdefined_46.value, + -config.seek.selfdefined_79.value, False, config.seek.selfdefined_79.value][key-1] + self.screen.doSeekRelative(time * 90000) + return 1 else: return HelpableActionMap.action(self, contexts, action) @@ -664,18 +655,14 @@ class InfoBarSeek: "seekFwd": (self.seekFwd, _("skip forward")), "seekFwdManual": (self.seekFwdManual, _("skip forward (enter time)")), "seekBack": (self.seekBack, _("skip backward")), - "seekBackManual": (self.seekBackManual, _("skip backward (enter time)")), - - "seekFwdDef": (self.seekFwdDef, _("skip forward (self defined)")), - "seekBackDef": (self.seekBackDef, _("skip backward (self defined)")) + "seekBackManual": (self.seekBackManual, _("skip backward (enter time)")) }, prio=-1) # give them a little more priority to win over color buttons self["SeekActions"].setEnabled(False) self.seekstate = self.SEEK_STATE_PLAY - - self.seek_flag = True + self.lastseekstate = self.SEEK_STATE_PLAY self.onPlayStateChanged = [ ] @@ -683,6 +670,53 @@ class InfoBarSeek: self.__seekableStatusChanged() + def makeStateForward(self, n): + minspeed = config.seek.stepwise_minspeed.value + repeat = int(config.seek.stepwise_repeat.value) + if minspeed != "Never" and n >= int(minspeed) and repeat > 1: + return (0, n * repeat, repeat, ">> %dx" % n) + else: + return (0, n, 0, ">> %dx" % n) + + def makeStateBackward(self, n): + minspeed = config.seek.stepwise_minspeed.value + repeat = int(config.seek.stepwise_repeat.value) + if n < self.minSpeedBackward: + r = (self.minSpeedBackward - 1)/ n + 1 + if minspeed != "Never" and n >= int(minspeed) and repeat > 1: + r = max(r, repeat) + return (0, -n * r, r, "<< %dx" % n) + elif minspeed != "Never" and n >= int(minspeed) and repeat > 1: + return (0, -n * repeat, repeat, "<< %dx" % n) + else: + return (0, -n, 0, "<< %dx" % n) + + def makeStateSlowMotion(self, n): + return (0, 0, n, "/%d" % n) + + def isStateForward(self, state): + return state[1] > 1 + + def isStateBackward(self, state): + return state[1] < 0 + + def isStateSlowMotion(self, state): + return state[1] == 0 and state[2] > 1 + + def getHigher(self, n, lst): + for x in lst: + if x > n: + return x + return False + + def getLower(self, n, lst): + lst = lst+[] + lst.reverse() + for x in lst: + if x < n: + return x + return False + def showAfterSeek(self): if isinstance(self, InfoBarShowHide): self.doShow() @@ -723,6 +757,9 @@ class InfoBarSeek: def __serviceStarted(self): self.seekstate = self.SEEK_STATE_PLAY self.__seekableStatusChanged() + if self.eofState != 0: + self.eofTimer.stop() + self.eofState = 0 def setSeekState(self, state): service = self.session.nav.getCurrentService() @@ -762,14 +799,16 @@ class InfoBarSeek: def pauseService(self): if self.seekstate == self.SEEK_STATE_PAUSE: - print "pause, but in fact unpause" - self.unPauseService() + if config.seek.on_pause.value == "play": + self.unPauseService() + elif config.seek.on_pause.value == "step": + self.doSeekRelative(0) + elif config.seek.on_pause.value == "last": + self.setSeekState(self.lastseekstate) + self.lastseekstate = self.SEEK_STATE_PLAY else: - if self.seekstate == self.SEEK_STATE_PLAY: - print "yes, playing." - else: - print "no", self.seekstate - print "pause" + if self.seekstate != self.SEEK_STATE_EOF: + self.lastseekstate = self.seekstate self.setSeekState(self.SEEK_STATE_PAUSE); def unPauseService(self): @@ -778,105 +817,112 @@ class InfoBarSeek: return 0 self.setSeekState(self.SEEK_STATE_PLAY) - def doSeek(self, seektime): - print "doseek", seektime - service = self.session.nav.getCurrentService() - if service is None: + def doSeek(self, pts): + seekable = self.getSeek() + if seekable is None: return + prevstate = self.seekstate + if self.eofState == 1: + self.eofState = 2 + self.inhibitEof() + if self.seekstate == self.SEEK_STATE_EOF: + if prevstate == self.SEEK_STATE_PAUSE: + self.setSeekState(self.SEEK_STATE_PAUSE) + else: + self.setSeekState(self.SEEK_STATE_PLAY) + self.eofInhibitTimer.start(200, True) + seekable.seekTo(pts) + def doSeekRelative(self, pts): seekable = self.getSeek() if seekable is None: return - - seekable.seekTo(90 * seektime) + prevstate = self.seekstate + if self.eofState == 1: + self.eofState = 2 + self.inhibitEof() + if self.seekstate == self.SEEK_STATE_EOF: + if prevstate == self.SEEK_STATE_PAUSE: + self.setSeekState(self.SEEK_STATE_PAUSE) + else: + self.setSeekState(self.SEEK_STATE_PLAY) + self.eofInhibitTimer.start(200, True) + seekable.seekRelative(pts<0 and -1 or 1, abs(pts)) + if abs(pts) > 100 and config.usage.show_infobar_on_skip.value: + self.showAfterSeek() def seekFwd(self): - lookup = { - self.SEEK_STATE_PLAY: self.SEEK_STATE_FF_2X, - self.SEEK_STATE_PAUSE: self.SEEK_STATE_SM_EIGHTH, - self.SEEK_STATE_FF_2X: self.SEEK_STATE_FF_4X, - self.SEEK_STATE_FF_4X: self.SEEK_STATE_FF_8X, - self.SEEK_STATE_FF_8X: self.SEEK_STATE_FF_16X, - self.SEEK_STATE_FF_16X: self.SEEK_STATE_FF_32X, - self.SEEK_STATE_FF_32X: self.SEEK_STATE_FF_48X, - self.SEEK_STATE_FF_48X: self.SEEK_STATE_FF_64X, - self.SEEK_STATE_FF_64X: self.SEEK_STATE_FF_128X, - self.SEEK_STATE_FF_128X: self.SEEK_STATE_FF_128X, - self.SEEK_STATE_BACK_8X: self.SEEK_STATE_PLAY, - self.SEEK_STATE_BACK_16X: self.SEEK_STATE_BACK_8X, - self.SEEK_STATE_BACK_32X: self.SEEK_STATE_BACK_16X, - self.SEEK_STATE_BACK_48X: self.SEEK_STATE_BACK_32X, - self.SEEK_STATE_BACK_64X: self.SEEK_STATE_BACK_48X, - self.SEEK_STATE_BACK_128X: self.SEEK_STATE_BACK_64X, - self.SEEK_STATE_SM_HALF: self.SEEK_STATE_SM_HALF, - self.SEEK_STATE_SM_QUARTER: self.SEEK_STATE_SM_HALF, - self.SEEK_STATE_SM_EIGHTH: self.SEEK_STATE_SM_QUARTER, - self.SEEK_STATE_EOF: self.SEEK_STATE_EOF, - } - self.setSeekState(lookup[self.seekstate]) + if self.seekstate == self.SEEK_STATE_PLAY: + self.setSeekState(self.makeStateForward(int(config.seek.enter_forward.value))) + elif self.seekstate == self.SEEK_STATE_PAUSE: + if config.seek.speeds_slowmotion: + self.setSeekState(self.makeStateSlowMotion(config.seek.speeds_slowmotion.value[-1])) + else: + self.setSeekState(self.makeStateForward(int(config.seek.enter_forward.value))) + elif self.seekstate == self.SEEK_STATE_EOF: + pass + elif self.isStateForward(self.seekstate): + speed = self.seekstate[1] + if self.seekstate[2]: + speed /= self.seekstate[2] + speed = self.getHigher(speed, config.seek.speeds_forward.value) or config.seek.speeds_forward.value[-1] + self.setSeekState(self.makeStateForward(speed)) + elif self.isStateBackward(self.seekstate): + speed = -self.seekstate[1] + if self.seekstate[2]: + speed /= self.seekstate[2] + speed = self.getLower(speed, config.seek.speeds_backward.value) + if speed: + self.setSeekState(self.makeStateBackward(speed)) + else: + self.setSeekState(self.SEEK_STATE_PLAY) + elif self.isStateSlowMotion(self.seekstate): + speed = self.getLower(self.seekstate[2], config.seek.speeds_slowmotion.value) or config.seek.speeds_slowmotion.value[0] + self.setSeekState(self.makeStateSlowMotion(speed)) def seekBack(self): - lookup = { - self.SEEK_STATE_PLAY: self.SEEK_STATE_BACK_8X, - self.SEEK_STATE_PAUSE: self.SEEK_STATE_PAUSE, - self.SEEK_STATE_FF_2X: self.SEEK_STATE_PLAY, - self.SEEK_STATE_FF_4X: self.SEEK_STATE_FF_2X, - self.SEEK_STATE_FF_8X: self.SEEK_STATE_FF_4X, - self.SEEK_STATE_FF_16X: self.SEEK_STATE_FF_8X, - self.SEEK_STATE_FF_32X: self.SEEK_STATE_FF_16X, - self.SEEK_STATE_FF_48X: self.SEEK_STATE_FF_32X, - self.SEEK_STATE_FF_64X: self.SEEK_STATE_FF_48X, - self.SEEK_STATE_FF_128X: self.SEEK_STATE_FF_64X, - self.SEEK_STATE_BACK_8X: self.SEEK_STATE_BACK_16X, - self.SEEK_STATE_BACK_16X: self.SEEK_STATE_BACK_32X, - self.SEEK_STATE_BACK_32X: self.SEEK_STATE_BACK_48X, - self.SEEK_STATE_BACK_48X: self.SEEK_STATE_BACK_64X, - self.SEEK_STATE_BACK_64X: self.SEEK_STATE_BACK_128X, - self.SEEK_STATE_BACK_128X: self.SEEK_STATE_BACK_128X, - self.SEEK_STATE_SM_HALF: self.SEEK_STATE_SM_QUARTER, - self.SEEK_STATE_SM_QUARTER: self.SEEK_STATE_SM_EIGHTH, - self.SEEK_STATE_SM_EIGHTH: self.SEEK_STATE_PAUSE, - self.SEEK_STATE_EOF: self.SEEK_STATE_BACK_8X, - } - self.setSeekState(lookup[self.seekstate]) - - if self.seekstate == self.SEEK_STATE_PAUSE: - seekable = self.getSeek() - if seekable is not None: - seekable.seekRelative(-1, 3) - - def seekFwdDef(self): - self.seek_flag = False - seconds = config.usage.self_defined_seek.value - print "Seek", seconds, "seconds self defined forward" - seekable = self.getSeek() - if seekable is not None: - seekable.seekRelative(1, seconds * 90000) - - def seekBackDef(self): - self.seek_flag = False - seconds = config.usage.self_defined_seek.value - print "Seek", seconds, "seconds self defined backward" - seekable = self.getSeek() - if seekable is not None: - seekable.seekRelative(1, 0 - seconds * 90000) + if self.seekstate == self.SEEK_STATE_PLAY: + self.setSeekState(self.makeStateBackward(int(config.seek.enter_backward.value))) + elif self.seekstate == self.SEEK_STATE_EOF: + self.setSeekState(self.makeStateBackward(int(config.seek.enter_backward.value))) + self.doSeekRelative(-6) + elif self.seekstate == self.SEEK_STATE_PAUSE: + self.doSeekRelative(-3) + elif self.isStateForward(self.seekstate): + speed = self.seekstate[1] + if self.seekstate[2]: + speed /= self.seekstate[2] + speed = self.getLower(speed, config.seek.speeds_forward.value) + if speed: + self.setSeekState(self.makeStateForward(speed)) + else: + self.setSeekState(self.SEEK_STATE_PLAY) + elif self.isStateBackward(self.seekstate): + speed = -self.seekstate[1] + if self.seekstate[2]: + speed /= self.seekstate[2] + speed = self.getHigher(speed, config.seek.speeds_backward.value) or config.seek.speeds_backward.value[-1] + self.setSeekState(self.makeStateBackward(speed)) + elif self.isStateSlowMotion(self.seekstate): + speed = self.getHigher(self.seekstate[2], config.seek.speeds_slowmotion.value) + if speed: + self.setSeekState(self.makeStateSlowMotion(speed)) + else: + self.setSeekState(self.SEEK_STATE_PAUSE) def seekFwdManual(self): self.session.openWithCallback(self.fwdSeekTo, MinuteInput) def fwdSeekTo(self, minutes): print "Seek", minutes, "minutes forward" - if minutes != 0: - seekable = self.getSeek() - if seekable is not None: - seekable.seekRelative(1, minutes * 60 * 90000) + self.doSeekRelative(minutes * 60 * 90000) def seekBackManual(self): self.session.openWithCallback(self.rwdSeekTo, MinuteInput) def rwdSeekTo(self, minutes): print "rwdSeekTo" - self.fwdSeekTo(0 - minutes) + self.doSeekRelative(-minutes * 60 * 90000) def checkSkipShowHideLock(self): wantlock = self.seekstate != self.SEEK_STATE_PLAY @@ -890,50 +936,75 @@ class InfoBarSeek: self.lockShow() self.lockedBecauseOfSkipping = True + def calcRemainingTime(self): + seekable = self.getSeek() + if seekable is not None: + len = seekable.getLength() + try: + tmp = self.cueGetEndCutPosition() + if tmp: + len = [False, tmp] + except: + pass + pos = seekable.getPlayPosition() + speednom = self.seekstate[1] or 1 + speedden = self.seekstate[2] or 1 + if not len[0] and not pos[0]: + if len[1] <= pos[1]: + return 0 + time = (len[1] - pos[1])*speedden/(90*speednom) + return time + return False + def __evEOF(self): + if self.eofState == 0 and self.seekstate != self.SEEK_STATE_EOF: + self.eofState = 1 + time = self.calcRemainingTime() + if not time: + time = 3000 # Failed to calc, use default + elif time == 0: + time = 300 # Passed end, shortest wait + elif time > 15000: + self.eofState = -2 # Too long, block eof + time = 15000 + else: + time += 1000 # Add margin + self.eofTimer.start(time, True) + + def inhibitEof(self): + if self.eofState >= 1: + self.eofState = -self.eofState + self.eofTimer.stop() + self.doEof() + + def doEof(self): if self.seekstate == self.SEEK_STATE_EOF: return - if self.seekstate[1] < 0: # SEEK_STATE_BACK_*X - print "end of stream while seeking back, ignoring." + if self.eofState == -2 or self.isStateBackward(self.seekstate): + self.eofState = 0 return # if we are seeking, we try to end up ~1s before the end, and pause there. - if not self.seekstate in [self.SEEK_STATE_PLAY, self.SEEK_STATE_PAUSE]: + eofstate = self.eofState + seekstate = self.seekstate + self.eofState = 0 + if not self.seekstate == self.SEEK_STATE_PAUSE: self.setSeekState(self.SEEK_STATE_EOF) - self.seekRelativeToEnd(-90000) - else: - self.setSeekState(self.SEEK_STATE_EOF) - - def __evSOF(self): - self.setSeekState(self.SEEK_STATE_PLAY) - self.doSeek(0) - - def seekRelative(self, diff): - if self.seek_flag == True: + if eofstate == -1 or not seekstate in [self.SEEK_STATE_PLAY, self.SEEK_STATE_PAUSE]: seekable = self.getSeek() if seekable is not None: - print "seekRelative: res:", seekable.seekRelative(1, diff) - else: - print "seek failed!" + seekable.seekTo(-1) + if eofstate == 1 and seekstate == self.SEEK_STATE_PLAY: + self.doEofInternal(True) else: - self.seek_flag = True - - def seekRelativeToEnd(self, diff): - assert diff <= 0, "diff is expected to be negative!" - - # might sound like an evil hack, but: - # if we seekRelativeToEnd(0), we expect to be at the end, which is what we want, - # and we don't get that by passing 0 here (it would seek to begin). - if diff == 0: - diff = -1 + self.doEofInternal(False) - # relative-to-end seeking is implemented as absolutes seeks with negative time - self.seekAbsolute(diff) + def doEofInternal(self, playing): + pass # Defined in subclasses - def seekAbsolute(self, abs): - seekable = self.getSeek() - if seekable is not None: - seekable.seekTo(abs) + def __evSOF(self): + self.setSeekState(self.SEEK_STATE_PLAY) + self.doSeek(0) from Screens.PVRState import PVRState, TimeshiftState @@ -1095,13 +1166,15 @@ class InfoBarTimeshift: print "play, ..." ts.activateTimeshift() # activate timeshift will automatically pause self.setSeekState(self.SEEK_STATE_PAUSE) - self.seekRelativeToEnd(-90000) # seek approx. 1 sec before end if back: + self.doSeek(-5) # seek some gops before end self.ts_rewind_timer.start(200, 1) + else: + self.doSeek(-1) # seek 1 gop before end def rewindService(self): - self.setSeekState(self.SEEK_STATE_BACK_16X) + self.setSeekState(self.makeStateBackward(int(config.seek.enter_backward.value))) # same as activateTimeshiftEnd, but pauses afterwards. def activateTimeshiftEndAndPause(self): @@ -1807,13 +1880,14 @@ class InfoBarCueSheetSupport: if last is not None: self.resume_point = last - Notifications.AddNotificationWithCallback(self.playLastCB, MessageBox, _("Do you want to resume this playback?"), timeout=10) + if config.usage.on_movie_start.value == "ask": + Notifications.AddNotificationWithCallback(self.playLastCB, MessageBox, _("Do you want to resume this playback?"), timeout=10) + elif config.usage.on_movie_start.value == "resume": + Notifications.AddNotificationWithCallback(self.playLastCB, MessageBox, _("Resuming playback"), timeout=2, type=MessageBox.TYPE_INFO) def playLastCB(self, answer): if answer == True: - seekable = self.__getSeekable() - if seekable is not None: - seekable.seekTo(self.resume_point) + self.doSeek(self.resume_point) self.hideAfterResume() def hideAfterResume(self): @@ -1835,37 +1909,64 @@ class InfoBarCueSheetSupport: return None return long(r[1]) - def jumpPreviousNextMark(self, cmp, alternative=None): + def cueGetEndCutPosition(self): + ret = False + isin = True + for cp in self.cut_list: + if cp[1] == self.CUT_TYPE_OUT: + if isin: + isin = False + ret = cp[0] + elif cp[1] == self.CUT_TYPE_IN: + isin = True + return ret + + def jumpPreviousNextMark(self, cmp, start=False): current_pos = self.cueGetCurrentPosition() if current_pos is None: - return - mark = self.getNearestCutPoint(current_pos, cmp=cmp) + return False + mark = self.getNearestCutPoint(current_pos, cmp=cmp, start=start) if mark is not None: pts = mark[0] - elif alternative is not None: - pts = alternative else: - return + return False - seekable = self.__getSeekable() - if seekable is not None: - seekable.seekTo(pts) + self.doSeek(pts) + return True def jumpPreviousMark(self): # we add 2 seconds, so if the play position is <2s after # the mark, the mark before will be used - self.jumpPreviousNextMark(lambda x: -x-5*90000, alternative=0) + self.jumpPreviousNextMark(lambda x: -x-5*90000, start=True) def jumpNextMark(self): - self.jumpPreviousNextMark(lambda x: x) + if not self.jumpPreviousNextMark(lambda x: x): + self.doSeek(-1) - def getNearestCutPoint(self, pts, cmp=abs): + def getNearestCutPoint(self, pts, cmp=abs, start=False): # can be optimized + beforecut = False nearest = None + if start: + beforecut = True + bestdiff = cmp(0 - pts) + if bestdiff >= 0: + nearest = [0, False] for cp in self.cut_list: - diff = cmp(cp[0] - pts) - if cp[1] == self.CUT_TYPE_MARK and diff >= 0 and (nearest is None or cmp(nearest[0] - pts) > diff): - nearest = cp + if beforecut and cp[1] in [self.CUT_TYPE_IN, self.CUT_TYPE_OUT]: + beforecut = False + if cp[1] == self.CUT_TYPE_IN: # Start is here, disregard previous marks + diff = cmp(cp[0] - pts) + if diff >= 0: + nearest = cp + bestdiff = diff + else: + nearest = None + if cp[1] in [self.CUT_TYPE_MARK, self.CUT_TYPE_LAST]: + diff = cmp(cp[0] - pts) + if diff >= 0 and (nearest is None or bestdiff > diff): + nearest = cp + bestdiff = diff return nearest def toggleMark(self, onlyremove=False, onlyadd=False, tolerance=5*90000, onlyreturn=False):