X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/8e22df3af4a9ba076869de89f25b6f8adde29b49..c96458e835dbd5771729b6f281dc7a89283a5b3a:/skin.py diff --git a/skin.py b/skin.py index 1aced44c..baa53f74 100644 --- a/skin.py +++ b/skin.py @@ -1,10 +1,14 @@ -from enigma import * import xml.dom.minidom -from xml.dom import EMPTY_NAMESPACE -from Tools.Import import my_import -import os +from os import path + +from enigma import eSize, ePoint, gFont, eWindow, eLabel, ePixmap, eWindowStyleManager, \ + loadPNG, addFont, gRGB, eWindowStyleSkinned -from Components.config import ConfigSubsection, configElement, configText, config +from Components.config import ConfigSubsection, ConfigText, config +from Components.Converter.Converter import Converter +from Components.Sources.Source import Source, ObsoleteSource +from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE, SCOPE_FONTS +from Tools.Import import my_import from Tools.XMLTools import elementsWithTag, mergeText @@ -18,8 +22,6 @@ def dump(x, i=0): except: None -from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE, SCOPE_FONTS - class SkinError(Exception): def __init__(self, message): self.message = message @@ -32,8 +34,8 @@ dom_skins = [ ] def loadSkin(name): # read the skin filename = resolveFilename(SCOPE_SKIN, name) - path = os.path.dirname(filename) + "/" - dom_skins.append((path, xml.dom.minidom.parse(filename))) + mpath = path.dirname(filename) + "/" + dom_skins.append((mpath, xml.dom.minidom.parse(filename))) # we do our best to always select the "right" value # skins are loaded in order of priority: skin with @@ -47,11 +49,11 @@ def loadSkin(name): # example: loadSkin("nemesis_greenline/skin.xml") config.skin = ConfigSubsection() -config.skin.primary_skin = configElement("config.skin.primary_skin", configText, "skin.xml", 0) +config.skin.primary_skin = ConfigText(default = "skin.xml") try: loadSkin(config.skin.primary_skin.value) -except SkinError, err: +except (SkinError, IOError, AssertionError), err: print "SKIN ERROR:", err print "defaulting to standard skin..." loadSkin('skin.xml') @@ -74,7 +76,7 @@ def parseColor(str): try: return colorNames[str] except: - raise ("color '%s' must be #aarrggbb or valid named color" % (str)) + raise SkinError("color '%s' must be #aarrggbb or valid named color" % (str)) return gRGB(int(str[1:], 0x10)) def collectAttributes(skinAttributes, node, skin_path_prefix=None, ignore=[]): @@ -87,7 +89,7 @@ def collectAttributes(skinAttributes, node, skin_path_prefix=None, ignore=[]): # TODO: localization? as in e1? value = a.value.encode("utf-8") - if attrib in ["pixmap", "pointer"]: + if attrib in ["pixmap", "pointer", "seek_pointer", "backgroundPixmap", "selectionPixmap"]: value = resolveFilename(SCOPE_SKIN_IMAGE, value, path_prefix=skin_path_prefix) if attrib not in ignore: @@ -96,7 +98,7 @@ def collectAttributes(skinAttributes, node, skin_path_prefix=None, ignore=[]): def loadPixmap(path): ptr = loadPNG(path) if ptr is None: - raise "pixmap file %s not found!" % (path) + raise SkinError("pixmap file %s not found!" % (path)) return ptr def applySingleAttribute(guiObject, desktop, attrib, value): @@ -109,16 +111,20 @@ def applySingleAttribute(guiObject, desktop, attrib, value): elif attrib == 'title': guiObject.setTitle(_(value)) elif attrib == 'text': - guiObject.setText(value) + guiObject.setText(_(value)) elif attrib == 'font': guiObject.setFont(parseFont(value)) elif attrib == 'zPosition': guiObject.setZPosition(int(value)) - elif attrib == "pixmap": + elif attrib in ["pixmap", "backgroundPixmap", "selectionPixmap"]: ptr = loadPixmap(value) # this should already have been filename-resolved. - # that __deref__ still scares me! - desktop.makeCompatiblePixmap(ptr.__deref__()) - guiObject.setPixmap(ptr.__deref__()) + desktop.makeCompatiblePixmap(ptr) + if attrib == "pixmap": + guiObject.setPixmap(ptr) + elif attrib == "backgroundPixmap": + guiObject.setBackgroundPicture(ptr) + elif attrib == "selectionPixmap": + guiObject.setSelectionPicture(ptr) # guiObject.setPixmapFromFile(value) elif attrib == "alphatest": # used by ePixmap guiObject.setAlphatest( @@ -162,8 +168,12 @@ def applySingleAttribute(guiObject, desktop, attrib, value): print "illegal flag %s!" % f elif attrib == "backgroundColor": guiObject.setBackgroundColor(parseColor(value)) + elif attrib == "backgroundColorSelected": + guiObject.setBackgroundColorSelected(parseColor(value)) elif attrib == "foregroundColor": guiObject.setForegroundColor(parseColor(value)) + elif attrib == "foregroundColorSelected": + guiObject.setForegroundColorSelected(parseColor(value)) elif attrib == "shadowColor": guiObject.setShadowColor(parseColor(value)) elif attrib == "selectionDisabled": @@ -182,16 +192,18 @@ def applySingleAttribute(guiObject, desktop, attrib, value): }[value]) elif attrib == "enableWrapAround": guiObject.setWrapAround(True) - elif attrib == "pointer": + elif attrib == "pointer" or attrib == "seek_pointer": (name, pos) = value.split(':') pos = parsePosition(pos) ptr = loadPixmap(name) - desktop.makeCompatiblePixmap(ptr.__deref__()) - guiObject.setPointer(ptr.__deref__(), pos) + desktop.makeCompatiblePixmap(ptr) + guiObject.setPointer({"pointer": 0, "seek_pointer": 1}[attrib], ptr, pos) elif attrib == 'shadowOffset': guiObject.setShadowOffset(parsePosition(value)) + elif attrib == 'noWrap': + guiObject.setNoWrap(1) else: - raise "unsupported attribute " + attrib + "=" + value + raise SkinError("unsupported attribute " + attrib + "=" + value) except int: # AttributeError: print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib) @@ -205,7 +217,23 @@ def loadSingleSkinData(desktop, dom_skin, path_prefix): skin = dom_skin.childNodes[0] assert skin.tagName == "skin", "root element in skin must be 'skin'!" - + + for c in elementsWithTag(skin.childNodes, "output"): + id = int(c.getAttribute("id") or "0") + if id == 0: # framebuffer + for res in elementsWithTag(c.childNodes, "resolution"): + xres = int(res.getAttribute("xres" or "720")) + yres = int(res.getAttribute("yres" or "576")) + bpp = int(res.getAttribute("bpp" or "32")) + + from enigma import gFBDC + i = gFBDC.getInstance() + i.setResolution(xres, yres) + + if bpp != 32: + # load palette (not yet implemented) + pass + for c in elementsWithTag(skin.childNodes, "colors"): for color in elementsWithTag(c.childNodes, "color"): name = str(color.getAttribute("name")) @@ -226,6 +254,7 @@ def loadSingleSkinData(desktop, dom_skin, path_prefix): for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"): style = eWindowStyleSkinned() + id = int(windowstyle.getAttribute("id") or "0") # defaults font = gFont("Regular", 20) @@ -247,8 +276,8 @@ def loadSingleSkinData(desktop, dom_skin, path_prefix): png = loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, filename, path_prefix=path_prefix)) # adapt palette - desktop.makeCompatiblePixmap(png.__deref__()) - style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png.__deref__()) + desktop.makeCompatiblePixmap(png) + style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png) for color in elementsWithTag(windowstyle.childNodes, "color"): type = str(color.getAttribute("name")) @@ -259,9 +288,8 @@ def loadSingleSkinData(desktop, dom_skin, path_prefix): except: raise ("Unknown color %s" % (type)) - x = eWindowStyleManagerPtr() - eWindowStyleManager.getInstance(x) - x.setStyle(style) + x = eWindowStyleManager.getInstance() + x.setStyle(id, style) def loadSkinData(desktop): skins = dom_skins[:] @@ -278,17 +306,28 @@ def lookupScreen(name): return x, path return None, None -def readSkin(screen, skin, name, desktop): - myscreen, path = lookupScreen(name) - +def readSkin(screen, skin, names, desktop): + if not isinstance(names, list): + names = [names] + + name = "" % screen.__class__.__name__ + + # try all skins, first existing one have priority + for n in names: + myscreen, path = lookupScreen(n) + if myscreen is not None: + # use this name for debug output + name = n + break + # otherwise try embedded skin myscreen = myscreen or getattr(screen, "parsedSkin", None) - + # try uncompiled embedded skin if myscreen is None and getattr(screen, "skin", None): myscreen = screen.parsedSkin = xml.dom.minidom.parseString(screen.skin).childNodes[0] - - assert myscreen is not None, "no skin for screen '" + name + "' found!" + + assert myscreen is not None, "no skin for screen '" + repr(names) + "' found!" screen.skinAttributes = [ ] @@ -299,6 +338,8 @@ def readSkin(screen, skin, name, desktop): screen.additionalWidgets = [ ] screen.renderer = [ ] + visited_components = set() + # now walk all widgets for widget in elementsWithTag(myscreen.childNodes, "widget"): # ok, we either have 1:1-mapped widgets ('old style'), or 1:n-mapped @@ -307,11 +348,14 @@ def readSkin(screen, skin, name, desktop): wname = widget.getAttribute('name') wsource = widget.getAttribute('source') + if wname is None and wsource is None: print "widget has no name and no source!" continue if wname: + visited_components.add(wname) + # get corresponding 'gui' object try: attributes = screen[wname].skinAttributes = [ ] @@ -319,12 +363,42 @@ def readSkin(screen, skin, name, desktop): raise SkinError("component with name '" + wname + "' was not found in skin of screen '" + name + "'!") # assert screen[wname] is not Source - + # and collect attributes for this collectAttributes(attributes, widget, skin_path_prefix, ignore=['name']) elif wsource: # get corresponding source - source = screen.get(wsource) + + while True: # until we found a non-obsolete source + + # parse our current "wsource", which might specifiy a "related screen" before the dot, + # for example to reference a parent, global or session-global screen. + scr = screen + + # resolve all path components + path = wsource.split('.') + while len(path) > 1: + scr = screen.getRelatedScreen(path[0]) + if scr is None: + print wsource + print name + raise SkinError("specified related screen '" + wsource + "' was not found in screen '" + name + "'!") + path = path[1:] + + # resolve the source. + source = scr.get(path[0]) + if isinstance(source, ObsoleteSource): + # however, if we found an "obsolete source", issue warning, and resolve the real source. + print "WARNING: SKIN '%s' USES OBSOLETE SOURCE '%s', USE '%s' INSTEAD!" % (name, wsource, source.new_source) + print "OBSOLETE SOURCE WILL BE REMOVED %s, PLEASE UPDATE!" % (source.removal_date) + if source.description: + print source.description + + wsource = source.new_source + else: + # otherwise, use that source. + break + if source is None: raise SkinError("source '" + wsource + "' was not found in screen '" + name + "'!") @@ -336,11 +410,22 @@ def readSkin(screen, skin, name, desktop): for converter in elementsWithTag(widget.childNodes, "convert"): ctype = converter.getAttribute('type') assert ctype, "'convert'-tag needs a 'type'-attribute" - converter_class = my_import('.'.join(["Components", "Converter", ctype])).__dict__.get(ctype) parms = mergeText(converter.childNodes).strip() - c = converter_class(parms) + converter_class = my_import('.'.join(["Components", "Converter", ctype])).__dict__.get(ctype) - c.connect(source) + c = None + + for i in source.downstream_elements: + if isinstance(i, converter_class) and i.converter_arguments == parms: + c = i + + if c is None: + print "allocating new converter!" + c = converter_class(parms) + c.connect(source) + else: + print "reused converter!" + source = c renderer_class = my_import('.'.join(["Components", "Renderer", wrender])).__dict__.get(wrender) @@ -353,6 +438,11 @@ def readSkin(screen, skin, name, desktop): screen.renderer.append(renderer) + from Components.GUIComponent import GUIComponent + nonvisited_components = [x for x in set(screen.keys()) - visited_components if isinstance(x, GUIComponent)] + + assert not nonvisited_components, "the following components in %s don't have a skin entry: %s" % (name, ', '.join(nonvisited_components)) + # now walk additional objects for widget in elementsWithTag(myscreen.childNodes, lambda x: x != "widget"): if widget.tagName == "applet":