X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/a94f85f169ef00d552d3fa4e2706fd8ccbf4c708..01f6932815a6a21ab46bb420be093685378b43dd:/lib/python/Components/Pixmap.py diff --git a/lib/python/Components/Pixmap.py b/lib/python/Components/Pixmap.py index fc7bfe27..211b772c 100644 --- a/lib/python/Components/Pixmap.py +++ b/lib/python/Components/Pixmap.py @@ -17,9 +17,6 @@ class Pixmap(Widget): def removeWidget(self, w): pass - def move(self, x, y): - self.instance.move(ePoint(int(x), int(y))) - class PixmapConditional(ConditionalWidget, Pixmap): def __init__(self, withTimer = True): ConditionalWidget.__init__(self) @@ -35,26 +32,58 @@ class MovingPixmap(Pixmap): self.x = 0.0 self.y = 0.0 + self.clearPath() + self.moveTimer = eTimer() self.moveTimer.timeout.get().append(self.doMove) + def clearPath(self, repeated = False): + if (self.moving): + self.moving = False + self.moveTimer.stop() + + self.path = [] + self.currDest = 0 + self.repeated = repeated + + def addMovePoint(self, x, y, time = 20): + self.path.append((x, y, time)) + def moveTo(self, x, y, time = 20): - self.time = time - self.destX = x - self.destY = y - self.stepX = (self.destX - self.x) / float(time) - self.stepY = (self.destY - self.y) / float(time) + self.clearPath() + self.addMovePoint(x, y, time) def startMoving(self): if not self.moving: + self.time = self.path[self.currDest][2] + self.stepX = (self.path[self.currDest][0] - self.x) / float(self.time) + self.stepY = (self.path[self.currDest][1] - self.y) / float(self.time) + self.moving = True - self.moveTimer.start(10) + self.moveTimer.start(100) + + def stopMoving(self): + self.moving = False + self.moveTimer.stop() def doMove(self): self.x += self.stepX self.y += self.stepY self.time -= 1 - self.move(int(self.x), int(self.y)) + try: + self.move(int(self.x), int(self.y)) + except: # moving not possible... widget not there any more... stop moving + self.stopMoving() + if (self.time == 0): + self.currDest += 1 self.moveTimer.stop() - self.moving = False \ No newline at end of file + self.moving = False + if (self.currDest >= len(self.path)): # end of path + if (self.repeated): + self.currDest = 0 + self.moving = False + self.startMoving() + else: + self.moving = False + self.startMoving()