X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/ba02fb4aced5868d047a5bffbd2ed87583daee4d..cd621fe499141885e5a0d8b4e42a0f8a7f41a9ac:/mytest.py diff --git a/mytest.py b/mytest.py index 723de54d..e4a722ac 100644 --- a/mytest.py +++ b/mytest.py @@ -6,6 +6,13 @@ import time from screens import * from skin import applyGUIskin + +def CONNECT(slot, fnc): + slot.get().append(fnc) + +def DISCONNECT(slot, fnc): + slot.get().remove(fnc) + # A screen is a function which instanciates all components of a screen into a temporary component. # Thus, the global stuff is a screen, too. # In a screen, components can either be instanciated from the class-tree, cloned (copied) or @@ -29,13 +36,12 @@ screens["global"](components) # test our screens components["$001"] = screens["testDialog"]() -components["$002"] = screens["clockDisplay"](components["clock"]) -print "*** classes:" -dump(screens) - -print "*** instances:" -dump(components) +#print "*** classes:" +#dump(screens) +# +#print "*** instances:" +#dump(components) # display @@ -55,77 +61,82 @@ class GUIOutputDevice(OutputDevice): def create(self, comp): comp.createGUIScreen(self.parent) - - -def test(): - desktop = getDesktop() - print "desktop: " + str(desktop) - - wnd = eWindow(desktop) - print "window " + str(wnd) - wnd.setTitle("python") - wnd.move(ePoint(300, 100)) - wnd.resize(eSize(300, 300)) - wnd.show() - - gui = GUIOutputDevice() - gui.parent = wnd - gui.create(components["$002"]) -# for (x,y) in components["$001"].data.items(): -# print str(x) + " -> " + str(y) + " (" + y["instance"].getText() + ")" - -# print components["$001"].data["okbutton"]["instance"].doClick() - -# diese sachen gehoeren in den skin! :) - applyGUIskin(components["$002"], None, "clockDialog") +class Session: + def __init__(self): + self.desktop = None + self.delayTimer = eTimer() + self.delayTimer.timeout.get().append(self.processDelay) + + self.currentDialog = None -# das ist dann schon die echte funktionalitaet ;) - components["clock"].doClock() - components["clock"].doClock() - - -# output as html - print "--------------------------------------" - html.create(components["$001"]) - print "--------------------------------------" - html.create(components["$002"]) - print "--------------------------------------" - - -# direkter test der GUI aus python: -# label1 = eLabel(wnd) -# label1.setText("hello world!\nfrom python!") -# label1.move(ePoint(10, 10)) -# label1.resize(eSize(80, 50)) -# -# label2 = eLabel(wnd) -# label2.setText("the second\nlabel works\nas well!") -# label2.move(ePoint(90, 10)) -# label2.resize(eSize(80, 50)) -# -# button = eButton(wnd) -# button.setText("OK") -# button.move(ePoint(200, 10)) -# button.resize(eSize(80, 50)) - - for x in range(200): - time.sleep(0.1) - components["clock"].doClock() - if x > 100: - r = 200 - x + def processDelay(self): + self.currentDialog.close() + if self.currentWindow != None: + self.currentWindow.hide() + + del self.currentDialog + del self.currentWindow + + self.open(screens["testDialog"]()) + + def open(self, screen): + self.currentDialog = screen + screen.session = self + + if self.desktop != None: + self.currentWindow = wnd = eWindow(self.desktop) + wnd.setTitle("Screen from python!") + wnd.move(ePoint(300, 100)) + wnd.resize(eSize(300, 300)) + + gui = GUIOutputDevice() + gui.parent = wnd + gui.create(self.currentDialog) + + applyGUIskin(self.currentDialog, None, screen.__class__.__name__) + + wnd.show() else: - r = x -# components["$002"]["okbutton"].setValue(r) - desktop.paint() + self.currentWindow = None + + def keyEvent(self, code): +# print "code " + str(code) + if code == 32: + self.currentDialog.data["okbutton"]["instance"].push() + + if code >= 0x30 and code <= 0x39: + self.currentDialog.data["menu"]["instance"].moveSelection(code - 0x31) + + def close(self): + self.delayTimer.start(0, 1) + +def runScreenTest(): + session = Session() + session.desktop = getDesktop() + session.open(screens["clockDisplay"](components["clock"])) +# session.open(screens["testDialog"]()) + + # simple reason for this helper function: we want to call the currently + # active "okbutton", even when we changed the dialog + # + # more complicated reason: we don't want to hold a reference. +# def blub(): +# session.currentDialog.data["okbutton"]["instance"].push() +# session.currentDialog["okbutton"].setText("hello!") +# +# tmr = eTimer() +# CONNECT(tmr.timeout, blub) +# tmr.start(4000, 0) # -# print "delete label1" -# del button -# del label2 -# del label1 -# print "delete wnd" -# del wnd -# print "bye" + CONNECT(keyPressedSignal(), session.keyEvent) + runMainloop() return 0 + + +# first, setup a screen +runScreenTest() + +# now, run the mainloop