X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/bb438bec17665a907c28ca47d665766c7b26be79..ca4309210fb3d5d3f7e2bd4a7a59c3fb86919977:/lib/python/Screens/Menu.py diff --git a/lib/python/Screens/Menu.py b/lib/python/Screens/Menu.py index 4ad36d18..9c41c165 100644 --- a/lib/python/Screens/Menu.py +++ b/lib/python/Screens/Menu.py @@ -6,6 +6,8 @@ from Components.Button import Button from Components.Label import Label from Components.ProgressBar import ProgressBar +from Tools.Directories import resolveFilename, SCOPE_SKIN + from enigma import quitMainloop import xml.dom.minidom @@ -29,12 +31,7 @@ def doGlobal(screen): # read the menu -try: - # first we search in the current path - menufile = file('data/menu.xml', 'r') -except IOError: - # if not found in the current path, we use the global datadir-path - menufile = file('/usr/share/enigma2/menu.xml', 'r') +menufile = file(resolveFilename(SCOPE_SKIN, 'menu.xml'), 'r') mdom = xml.dom.minidom.parseString(menufile.read()) menufile.close() @@ -60,13 +57,13 @@ class MenuUpdater: def __init__(self): self.updatedMenuItems = {} - def addMenuItem(self, id, text, module, screen): + def addMenuItem(self, id, pos, text, module, screen): if not self.updatedMenuAvailable(id): self.updatedMenuItems[id] = [] - self.updatedMenuItems[id].append([text, module, screen]) + self.updatedMenuItems[id].append([text, pos, module, screen]) - def delMenuItem(self, id, text, module, screen): - self.updatedMenuItems[id].remove([text, module, screen]) + def delMenuItem(self, id, pos, text, module, screen): + self.updatedMenuItems[id].remove([text, pos, module, screen]) def updatedMenuAvailable(self, id): return self.updatedMenuItems.has_key(id) @@ -91,7 +88,8 @@ class Menu(Screen): # plus possible arguments, as # string (as we want to reference # stuff which is just imported) - # FIXME. somehow. + # FIXME. somehow + print arg if arg[0] != "": exec "from " + arg[0] + " import *" @@ -120,11 +118,14 @@ class Menu(Screen): if x.nodeType != xml.dom.minidom.Element.nodeType: continue elif x.tagName == 'screen': - module = "Screens." + getValbyAttr(x, "module") + module = getValbyAttr(x, "module") screen = getValbyAttr(x, "screen") if len(screen) == 0: screen = module + + if module != "": + module = "Screens." + module # check for arguments. they will be appended to the # openDialog call @@ -150,19 +151,26 @@ class Menu(Screen): list = [] menuID = "" - for x in childNode: #walk through the actual nodelist + menuID = -1 + for x in childNode: #walk through the actual nodelist if x.nodeType != xml.dom.minidom.Element.nodeType: continue elif x.tagName == 'item': self.addItem(list, x) + count += 1 elif x.tagName == 'menu': self.addMenu(list, x) + count += 1 elif x.tagName == "id": menuID = getValbyAttr(x, "val") + count = 0 + if menuID != -1: + if menuupdater.updatedMenuAvailable(menuID): + for x in menuupdater.getUpdatedMenu(menuID): + if x[1] == count: + list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", ")))) + count += 1 - if menuupdater.updatedMenuAvailable(menuID): - for x in menuupdater.getUpdatedMenu(menuID): - list.append((x[0], boundFunction(self.runScreen, (x[1], x[2] + ", ")))) self["menu"] = MenuList(list)