X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/bb9ce4897ba4326cd0cdf4b394631c679ba353dc..32027c3eaa6b04ce081640ef89a73a93081aea85:/lib/python/Screens/Screen.py diff --git a/lib/python/Screens/Screen.py b/lib/python/Screens/Screen.py index a8d0b048..46b94fd4 100644 --- a/lib/python/Screens/Screen.py +++ b/lib/python/Screens/Screen.py @@ -1,50 +1,69 @@ from Components.HTMLSkin import * from Components.GUISkin import * +from Components.Sources.Source import Source import sys class Screen(dict, HTMLSkin, GUISkin): - """ bla """ + + ALLOW_SUSPEND = False def __init__(self, session): self.skinName = self.__class__.__name__ self.session = session GUISkin.__init__(self) - + self.onClose = [ ] + self.onFirstExecBegin = [ ] self.onExecBegin = [ ] self.onShown = [ ] - + self.onShow = [ ] self.onHide = [ ] - + self.execing = False self.shown = False - + + self.renderer = [ ] + # in order to support screens *without* a help, # we need the list in every screen. how ironic. self.helpList = [ ] - + + self.close_on_next_exec = None + + # stand alone screens (for example web screens) + # don't care about having or not having focus. + self.stand_alone = False + def execBegin(self): self.active_components = [ ] - for x in self.onExecBegin: - x() - if self.session.currentDialog != self: - return + if self.close_on_next_exec is not None: + tmp = self.close_on_next_exec + self.close_on_next_exec = None + self.execing = True + self.close(tmp) + else: + single = self.onFirstExecBegin + self.onFirstExecBegin = [] + for x in self.onExecBegin + single: + x() + if not self.stand_alone and self.session.current_dialog != self: + return -# assert self.session == None, "a screen can only exec one per time" -# self.session = session +# assert self.session == None, "a screen can only exec once per time" +# self.session = session - for (name, val) in self.items(): - val.execBegin() - if self.session.currentDialog != self: - return - self.active_components.append(val) + for val in self.values() + self.renderer: + val.execBegin() + if not self.stand_alone and self.session.current_dialog != self: + return + self.active_components.append(val) - self.execing = True + self.execing = True - for x in self.onShown: - x() + for x in self.onShown: + x() def execEnd(self): # for (name, val) in self.items(): @@ -57,38 +76,64 @@ class Screen(dict, HTMLSkin, GUISkin): # never call this directly - it will be called from the session! def doClose(self): + self.hide() for x in self.onClose: x() # fixup circular references del self.helpList GUISkin.close(self) + + # first disconnect all render from their sources. + # we might split this out into a "unskin"-call, + # but currently we destroy the screen afterwards + # anyway. + for val in self.renderer: + val.disconnectAll() # disconnected converter/sources and probably destroy them del self.session for (name, val) in self.items(): + val.destroy() del self[name] + for val in self.renderer: + val.destroy() + + self.renderer = [ ] + # really delete all elements now self.__dict__.clear() def close(self, *retval): - self.session.close(*retval) + if not self.execing: + self.close_on_next_exec = retval + else: + self.session.close(self, *retval) def setFocus(self, o): self.instance.setFocus(o.instance) def show(self): - if self.shown: + if self.shown or not self.instance: return self.shown = True self.instance.show() for x in self.onShow: x() + for val in self.values() + self.renderer: + if isinstance(val, GUIComponent) or isinstance(val, Source): + val.onShow() def hide(self): - if not self.shown: + if not self.shown or not self.instance: return self.shown = False self.instance.hide() for x in self.onHide: x() + for val in self.values() + self.renderer: + if isinstance(val, GUIComponent) or isinstance(val, Source): + val.onHide() + + def __repr__(self): + return str(type(self))