X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/bf937d04817e6af798d7bdc9de5d85f9654f5bcf..d2b1dcb3466ed5476094d9ff445d1df1b4ed14ff:/lib/python/Screens/Menu.py?ds=inline diff --git a/lib/python/Screens/Menu.py b/lib/python/Screens/Menu.py index 328c9b39..7554d814 100644 --- a/lib/python/Screens/Menu.py +++ b/lib/python/Screens/Menu.py @@ -1,4 +1,4 @@ -#from Screen import * +from Screen import * from Components.MenuList import MenuList from Components.ActionMap import ActionMap from Components.Header import Header @@ -6,19 +6,14 @@ from Components.Button import Button from Components.Label import Label from Components.ProgressBar import ProgressBar -# hack.... dynamically importing all screens -from __init__ import __all__ -for i in __all__: - print "import " + i - if (i is not "Menu" ): - exec "from " + i + " import *" - from enigma import quitMainloop import xml.dom.minidom from xml.dom import EMPTY_NAMESPACE from skin import elementsWithTag +from Screens.Setup import * + from Tools import XMLTools # some screens @@ -37,14 +32,13 @@ def doGlobal(screen): try: # first we search in the current path menufile = file('data/menu.xml', 'r') -except: +except IOError: # if not found in the current path, we use the global datadir-path menufile = file('/usr/share/enigma2/menu.xml', 'r') mdom = xml.dom.minidom.parseString(menufile.read()) menufile.close() - def getValbyAttr(x, attr): for p in range(x.attributes.length): a = x.attributes.item(p) @@ -68,33 +62,67 @@ class Menu(Screen): selection = self["menu"].getCurrent() selection[1]() - def evalText(self, text): - eval(text) + def execText(self, text): + exec text + def runScreen(self, arg): + # arg[0] is the module (as string) + # arg[1] is Screen inside this module + # plus possible arguments, as + # string (as we want to reference + # stuff which is just imported) + # FIXME. somehow. + if arg[0] != "": + exec "from Screens." + arg[0] + " import *" + + self.openDialog(*eval(arg[1])) + def nothing(self): #dummy pass - def openDialog(self, dialog): # in every layer needed - self.session.open(dialog) + def openDialog(self, *dialog): # in every layer needed + self.session.open(*dialog) def openSetup(self, dialog): self.session.open(Setup, dialog) def addMenu(self, destList, node): - MenuTitle = getValbyAttr(node, "text") + MenuTitle = _(getValbyAttr(node, "text")) if MenuTitle != "": #check for title a = boundFunction(self.session.open, Menu, node, node.childNodes) #TODO add check if !empty(node.childNodes) destList.append((MenuTitle, a)) def addItem(self, destList, node): - ItemText = getValbyAttr(node, "text") + ItemText = _(getValbyAttr(node, "text")) if ItemText != "": #check for name - b = XMLTools.mergeText(node.childNodes) - if b != "": #check for function - destList.append((ItemText,boundFunction(self.evalText,b))) - else: - destList.append((ItemText,self.nothing)) #use dummy as function + for x in node.childNodes: + if x.nodeType != xml.dom.minidom.Element.nodeType: + continue + elif x.tagName == 'screen': + module = getValbyAttr(x, "module") + screen = getValbyAttr(x, "screen") + + if len(screen) == 0: + screen = module + + # check for arguments. they will be appended to the + # openDialog call + args = XMLTools.mergeText(x.childNodes) + screen += ", " + args + + destList.append((ItemText, boundFunction(self.runScreen, (module, screen)))) + return + elif x.tagName == 'code': + destList.append((ItemText, boundFunction(self.execText, XMLTools.mergeText(x.childNodes)))) + return + elif x.tagName == 'setup': + id = getValbyAttr(x, "id") + destList.append((ItemText, boundFunction(self.openSetup, id))) + return + + destList.append((ItemText,self.nothing)) + def __init__(self, session, parent, childNode): Screen.__init__(self, session) @@ -119,28 +147,9 @@ class Menu(Screen): a = getValbyAttr(parent, "title") if a == "": #if empty use name - a = getValbyAttr(parent, "text") + a = _(getValbyAttr(parent, "text")) self["title"] = Header(a) -class FixedMenu(Screen): - def okbuttonClick(self): - selection = self["menu"].getCurrent() - selection[1]() - - def __init__(self, session, title, list): - Screen.__init__(self, session) - - self["menu"] = MenuList(list) - - self["actions"] = ActionMap(["OkCancelActions"], - { - "ok": self.okbuttonClick, - "cancel": self.close - }) - - self["title"] = Header(title) - - class MainMenu(Menu): #add file load functions for the xml-file