X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/d2b1dcb3466ed5476094d9ff445d1df1b4ed14ff..10bcb34f8993ecc000f027ecc8ce7fc89f0bda2b:/lib/python/Screens/Menu.py diff --git a/lib/python/Screens/Menu.py b/lib/python/Screens/Menu.py index 7554d814..9c41c165 100644 --- a/lib/python/Screens/Menu.py +++ b/lib/python/Screens/Menu.py @@ -6,6 +6,8 @@ from Components.Button import Button from Components.Label import Label from Components.ProgressBar import ProgressBar +from Tools.Directories import resolveFilename, SCOPE_SKIN + from enigma import quitMainloop import xml.dom.minidom @@ -29,12 +31,7 @@ def doGlobal(screen): # read the menu -try: - # first we search in the current path - menufile = file('data/menu.xml', 'r') -except IOError: - # if not found in the current path, we use the global datadir-path - menufile = file('/usr/share/enigma2/menu.xml', 'r') +menufile = file(resolveFilename(SCOPE_SKIN, 'menu.xml'), 'r') mdom = xml.dom.minidom.parseString(menufile.read()) menufile.close() @@ -55,7 +52,27 @@ class boundFunction: self.args = args def __call__(self): self.fnc(*self.args) - + +class MenuUpdater: + def __init__(self): + self.updatedMenuItems = {} + + def addMenuItem(self, id, pos, text, module, screen): + if not self.updatedMenuAvailable(id): + self.updatedMenuItems[id] = [] + self.updatedMenuItems[id].append([text, pos, module, screen]) + + def delMenuItem(self, id, pos, text, module, screen): + self.updatedMenuItems[id].remove([text, pos, module, screen]) + + def updatedMenuAvailable(self, id): + return self.updatedMenuItems.has_key(id) + + def getUpdatedMenu(self, id): + return self.updatedMenuItems[id] + +menuupdater = MenuUpdater() + class Menu(Screen): def okbuttonClick(self): print "okbuttonClick" @@ -71,10 +88,11 @@ class Menu(Screen): # plus possible arguments, as # string (as we want to reference # stuff which is just imported) - # FIXME. somehow. + # FIXME. somehow + print arg if arg[0] != "": - exec "from Screens." + arg[0] + " import *" - + exec "from " + arg[0] + " import *" + self.openDialog(*eval(arg[1])) def nothing(self): #dummy @@ -105,6 +123,9 @@ class Menu(Screen): if len(screen) == 0: screen = module + + if module != "": + module = "Screens." + module # check for arguments. they will be appended to the # openDialog call @@ -128,21 +149,36 @@ class Menu(Screen): Screen.__init__(self, session) list = [] + menuID = "" - for x in childNode: #walk through the actual nodelist + menuID = -1 + for x in childNode: #walk through the actual nodelist if x.nodeType != xml.dom.minidom.Element.nodeType: continue elif x.tagName == 'item': self.addItem(list, x) + count += 1 elif x.tagName == 'menu': self.addMenu(list, x) + count += 1 + elif x.tagName == "id": + menuID = getValbyAttr(x, "val") + count = 0 + if menuID != -1: + if menuupdater.updatedMenuAvailable(menuID): + for x in menuupdater.getUpdatedMenu(menuID): + if x[1] == count: + list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", ")))) + count += 1 + self["menu"] = MenuList(list) - self["actions"] = ActionMap(["OkCancelActions"], + self["actions"] = ActionMap(["OkCancelActions", "MenuActions"], { "ok": self.okbuttonClick, - "cancel": self.close + "cancel": self.close, + "menu": self.close }) a = getValbyAttr(parent, "title")