X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/d9b059092190e52bbd8c93bc2695049bbe8a9ea8..e03c732afb410b4d6b9f9540c36c33c941ee38f1:/lib/python/Screens/Menu.py diff --git a/lib/python/Screens/Menu.py b/lib/python/Screens/Menu.py index c0e6ad06..3cc45923 100644 --- a/lib/python/Screens/Menu.py +++ b/lib/python/Screens/Menu.py @@ -1,10 +1,15 @@ -from Screen import * -from Components.MenuList import MenuList +from Screen import Screen +from Components.Sources.MenuList import MenuList from Components.ActionMap import ActionMap from Components.Header import Header from Components.Button import Button from Components.Label import Label from Components.ProgressBar import ProgressBar +from Components.config import configfile +from Components.Sources.Clock import Clock +from Components.PluginComponent import plugins + +from Tools.Directories import resolveFilename, SCOPE_SKIN from enigma import quitMainloop @@ -12,111 +17,223 @@ import xml.dom.minidom from xml.dom import EMPTY_NAMESPACE from skin import elementsWithTag -from Screens.Satconfig import NimSelection -from Screens.Setup import * +from Screens.Setup import Setup, getSetupTitle from Tools import XMLTools -# some screens -def doGlobal(screen): - screen["clock"] = Clock() - - # self.setModeTV() # self.setModeRadio() # self.setModeFile() -# self.openDialog(ScartLoopThrough) # # read the menu -try: - # first we search in the current path - menufile = file('data/menu.xml', 'r') -except: - # if not found in the current path, we use the global datadir-path - menufile = file('/usr/share/enigma2/menu.xml', 'r') +menufile = file(resolveFilename(SCOPE_SKIN, 'menu.xml'), 'r') mdom = xml.dom.minidom.parseString(menufile.read()) menufile.close() - - -def getValbyAttr(x, attr): - for p in range(x.attributes.length): - a = x.attributes.item(p) - attrib = str(a.name) - value = str(a.value) - if attrib == attr: - return value - - return "" - class boundFunction: def __init__(self, fnc, *args): self.fnc = fnc self.args = args def __call__(self): self.fnc(*self.args) + +class MenuUpdater: + def __init__(self): + self.updatedMenuItems = {} + + def addMenuItem(self, id, pos, text, module, screen): + if not self.updatedMenuAvailable(id): + self.updatedMenuItems[id] = [] + self.updatedMenuItems[id].append([text, pos, module, screen]) + + def delMenuItem(self, id, pos, text, module, screen): + self.updatedMenuItems[id].remove([text, pos, module, screen]) + + def updatedMenuAvailable(self, id): + return self.updatedMenuItems.has_key(id) + + def getUpdatedMenu(self, id): + return self.updatedMenuItems[id] + +menuupdater = MenuUpdater() + +class MenuSummary(Screen): + skin = """ + + + + + WithSeconds + + """ + + def __init__(self, session, parent): + Screen.__init__(self, session) + self["MenuTitle"] = Label(parent.menu_title) + self["MenuEntry"] = Label("") + self["CurrentTime"] = Clock() + self.parent = parent + self.onShow.append(self.addWatcher) + self.onHide.append(self.removeWatcher) + + def addWatcher(self): + self.parent["menu"].onSelectionChanged.append(self.selectionChanged) + self.selectionChanged() + + def removeWatcher(self): + self.parent["menu"].onSelectionChanged.remove(self.selectionChanged) + + def selectionChanged(self): + self["MenuEntry"].setText(self.parent["menu"].getCurrent()[0]) class Menu(Screen): + + ALLOW_SUSPEND = True + def okbuttonClick(self): print "okbuttonClick" selection = self["menu"].getCurrent() selection[1]() - def evalText(self, text): - eval(text) - + def execText(self, text): + exec text + + def runScreen(self, arg): + # arg[0] is the module (as string) + # arg[1] is Screen inside this module + # plus possible arguments, as + # string (as we want to reference + # stuff which is just imported) + # FIXME. somehow + if arg[0] != "": + exec "from " + arg[0] + " import *" + + self.openDialog(*eval(arg[1])) + def nothing(self): #dummy pass - def openDialog(self, dialog): # in every layer needed - self.session.open(dialog) + def openDialog(self, *dialog): # in every layer needed + self.session.open(*dialog) def openSetup(self, dialog): - self.session.open(Setup, dialog) + self.session.openWithCallback(self.menuClosed, Setup, dialog) def addMenu(self, destList, node): - MenuTitle = getValbyAttr(node, "text") - if MenuTitle != "": #check for title - a = boundFunction(self.session.open, Menu, node, node.childNodes) - #TODO add check if !empty(node.childNodes) - destList.append((MenuTitle, a)) - + MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??") + x = node.getAttribute("flushConfigOnClose") + if x: + a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes) + else: + a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes) + #TODO add check if !empty(node.childNodes) + destList.append((MenuTitle, a)) + + def menuClosedWithConfigFlush(self, *res): + configfile.save() + self.menuClosed(*res) + + def menuClosed(self, *res): + if len(res) and res[0]: + self.close(True) + def addItem(self, destList, node): - ItemText = getValbyAttr(node, "text") - if ItemText != "": #check for name - b = XMLTools.mergeText(node.childNodes) - if b != "": #check for function - destList.append((ItemText,boundFunction(self.evalText,b))) - else: - destList.append((ItemText,self.nothing)) #use dummy as function + item_text = node.getAttribute("text").encode("UTF-8") + for x in node.childNodes: + if x.nodeType != xml.dom.minidom.Element.nodeType: + continue + elif x.tagName == 'screen': + module = x.getAttribute("module") or None + screen = x.getAttribute("screen") or None + + if screen is None: + screen = module + + print module, screen + if module: + module = "Screens." + module + else: + module = "" + + # check for arguments. they will be appended to the + # openDialog call + args = XMLTools.mergeText(x.childNodes) + screen += ", " + args + + destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)))) + return + elif x.tagName == 'code': + destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)))) + return + elif x.tagName == 'setup': + id = x.getAttribute("id") + if item_text == "": + item_text = _(getSetupTitle(id)) + "..." + else: + item_text = _(item_text) + destList.append((item_text, boundFunction(self.openSetup, id))) + return + + destList.append((item_text,self.nothing)) + def __init__(self, session, parent, childNode): Screen.__init__(self, session) list = [] - - for x in childNode: #walk through the actual nodelist + + menuID = None + for x in childNode: #walk through the actual nodelist if x.nodeType != xml.dom.minidom.Element.nodeType: continue elif x.tagName == 'item': self.addItem(list, x) + count += 1 elif x.tagName == 'menu': self.addMenu(list, x) + count += 1 + elif x.tagName == "id": + menuID = x.getAttribute("val") + count = 0 + + if menuID is not None: + # menuupdater? + if menuupdater.updatedMenuAvailable(menuID): + for x in menuupdater.getUpdatedMenu(menuID): + if x[1] == count: + list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", ")))) + count += 1 + + if menuID is not None: + # plugins + for l in plugins.getPluginsForMenu(menuID): + list.append((l[0], boundFunction(l[1], self.session))) self["menu"] = MenuList(list) - self["actions"] = ActionMap(["OkCancelActions"], + self["actions"] = ActionMap(["OkCancelActions", "MenuActions"], { "ok": self.okbuttonClick, - "cancel": self.close + "cancel": self.closeNonRecursive, + "menu": self.closeRecursive }) - a = getValbyAttr(parent, "title") - if a == "": #if empty use name - a = getValbyAttr(parent, "text") + a = parent.getAttribute("title").encode("UTF-8") or None + if a is None: + a = _(parent.getAttribute("text").encode("UTF-8")) self["title"] = Header(a) + self.menu_title = a + + def closeNonRecursive(self): + self.close(False) + + def closeRecursive(self): + self.close(True) + + def createSummary(self): + return MenuSummary class MainMenu(Menu): #add file load functions for the xml-file