X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/e03c732afb410b4d6b9f9540c36c33c941ee38f1..2d27932b3883a9e7a0e169caad004c16fd276808:/lib/python/Screens/Menu.py?ds=sidebyside
diff --git a/lib/python/Screens/Menu.py b/lib/python/Screens/Menu.py
index 3cc45923..ce7f2ea6 100644
--- a/lib/python/Screens/Menu.py
+++ b/lib/python/Screens/Menu.py
@@ -1,21 +1,15 @@
from Screen import Screen
-from Components.Sources.MenuList import MenuList
-from Components.ActionMap import ActionMap
-from Components.Header import Header
-from Components.Button import Button
-from Components.Label import Label
-from Components.ProgressBar import ProgressBar
+from Components.Sources.List import List
+from Components.ActionMap import NumberActionMap
+from Components.Sources.StaticText import StaticText
from Components.config import configfile
-from Components.Sources.Clock import Clock
from Components.PluginComponent import plugins
+from Components.config import config
+from Components.SystemInfo import SystemInfo
from Tools.Directories import resolveFilename, SCOPE_SKIN
-from enigma import quitMainloop
-
import xml.dom.minidom
-from xml.dom import EMPTY_NAMESPACE
-from skin import elementsWithTag
from Screens.Setup import Setup, getSetupTitle
@@ -43,50 +37,36 @@ class MenuUpdater:
def __init__(self):
self.updatedMenuItems = {}
- def addMenuItem(self, id, pos, text, module, screen):
+ def addMenuItem(self, id, pos, text, module, screen, weight):
if not self.updatedMenuAvailable(id):
self.updatedMenuItems[id] = []
- self.updatedMenuItems[id].append([text, pos, module, screen])
+ self.updatedMenuItems[id].append([text, pos, module, screen, weight])
- def delMenuItem(self, id, pos, text, module, screen):
- self.updatedMenuItems[id].remove([text, pos, module, screen])
+ def delMenuItem(self, id, pos, text, module, screen, weight):
+ self.updatedMenuItems[id].remove([text, pos, module, screen, weight])
def updatedMenuAvailable(self, id):
return self.updatedMenuItems.has_key(id)
def getUpdatedMenu(self, id):
return self.updatedMenuItems[id]
-
+
menuupdater = MenuUpdater()
class MenuSummary(Screen):
skin = """
-
-
-
+
+
+
+
+
WithSeconds
"""
def __init__(self, session, parent):
- Screen.__init__(self, session)
- self["MenuTitle"] = Label(parent.menu_title)
- self["MenuEntry"] = Label("")
- self["CurrentTime"] = Clock()
- self.parent = parent
- self.onShow.append(self.addWatcher)
- self.onHide.append(self.removeWatcher)
-
- def addWatcher(self):
- self.parent["menu"].onSelectionChanged.append(self.selectionChanged)
- self.selectionChanged()
-
- def removeWatcher(self):
- self.parent["menu"].onSelectionChanged.remove(self.selectionChanged)
-
- def selectionChanged(self):
- self["MenuEntry"].setText(self.parent["menu"].getCurrent()[0])
+ Screen.__init__(self, session, parent)
class Menu(Screen):
@@ -95,7 +75,8 @@ class Menu(Screen):
def okbuttonClick(self):
print "okbuttonClick"
selection = self["menu"].getCurrent()
- selection[1]()
+ if selection is not None:
+ selection[1]()
def execText(self, text):
exec text
@@ -112,24 +93,29 @@ class Menu(Screen):
self.openDialog(*eval(arg[1]))
- def nothing(self): #dummy
+ def nothing(self): #dummy
pass
def openDialog(self, *dialog): # in every layer needed
- self.session.open(*dialog)
+ self.session.openWithCallback(self.menuClosed, *dialog)
def openSetup(self, dialog):
self.session.openWithCallback(self.menuClosed, Setup, dialog)
def addMenu(self, destList, node):
+ requires = node.getAttribute("requires")
+ if requires and not SystemInfo.get(requires, False):
+ return
MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??")
+ entryID = node.getAttribute("entryID") or "undefined"
+ weight = node.getAttribute("weight") or 50
x = node.getAttribute("flushConfigOnClose")
if x:
a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes)
else:
a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes)
#TODO add check if !empty(node.childNodes)
- destList.append((MenuTitle, a))
+ destList.append((MenuTitle, a, entryID, weight))
def menuClosedWithConfigFlush(self, *res):
configfile.save()
@@ -140,7 +126,12 @@ class Menu(Screen):
self.close(True)
def addItem(self, destList, node):
+ requires = node.getAttribute("requires")
+ if requires and not SystemInfo.get(requires, False):
+ return
item_text = node.getAttribute("text").encode("UTF-8")
+ entryID = node.getAttribute("entryID") or "undefined"
+ weight = node.getAttribute("weight") or 50
for x in node.childNodes:
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
@@ -156,16 +147,16 @@ class Menu(Screen):
module = "Screens." + module
else:
module = ""
-
- # check for arguments. they will be appended to the
+
+ # check for arguments. they will be appended to the
# openDialog call
args = XMLTools.mergeText(x.childNodes)
screen += ", " + args
-
- destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen))))
+
+ destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID, weight))
return
elif x.tagName == 'code':
- destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes))))
+ destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)), entryID, weight))
return
elif x.tagName == 'setup':
id = x.getAttribute("id")
@@ -173,10 +164,9 @@ class Menu(Screen):
item_text = _(getSetupTitle(id)) + "..."
else:
item_text = _(item_text)
- destList.append((item_text, boundFunction(self.openSetup, id)))
+ destList.append((item_text, boundFunction(self.openSetup, id), entryID, weight))
return
-
- destList.append((item_text,self.nothing))
+ destList.append((item_text, self.nothing, entryID, weight))
def __init__(self, session, parent, childNode):
@@ -189,8 +179,11 @@ class Menu(Screen):
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
elif x.tagName == 'item':
- self.addItem(list, x)
- count += 1
+ item_level = int(x.getAttribute("level") or "0")
+
+ if item_level <= config.usage.setup_level.index:
+ self.addItem(list, x)
+ count += 1
elif x.tagName == 'menu':
self.addMenu(list, x)
count += 1
@@ -203,29 +196,62 @@ class Menu(Screen):
if menuupdater.updatedMenuAvailable(menuID):
for x in menuupdater.getUpdatedMenu(menuID):
if x[1] == count:
- list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", "))))
+ list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", ")), x[4]))
count += 1
if menuID is not None:
# plugins
for l in plugins.getPluginsForMenu(menuID):
- list.append((l[0], boundFunction(l[1], self.session)))
+ # check if a plugin overrides an existing menu
+ plugin_menuid = l[2]
+ for x in list:
+ if x[2] == plugin_menuid:
+ list.remove(x)
+ break
+ list.append((l[0], boundFunction(l[1], self.session), l[2], l[3] or 50))
+
+ # for the skin: first try a menu_, then Menu
+ self.skinName = [ ]
+ if menuID is not None:
+ self.skinName.append("menu_" + menuID)
+ self.skinName.append("Menu")
+
+ # Sort by Weight
+ list.sort(key=lambda x: int(x[3]))
- self["menu"] = MenuList(list)
-
- self["actions"] = ActionMap(["OkCancelActions", "MenuActions"],
+ self["menu"] = List(list)
+
+ self["actions"] = NumberActionMap(["OkCancelActions", "MenuActions", "NumberActions"],
{
"ok": self.okbuttonClick,
"cancel": self.closeNonRecursive,
- "menu": self.closeRecursive
+ "menu": self.closeRecursive,
+ "1": self.keyNumberGlobal,
+ "2": self.keyNumberGlobal,
+ "3": self.keyNumberGlobal,
+ "4": self.keyNumberGlobal,
+ "5": self.keyNumberGlobal,
+ "6": self.keyNumberGlobal,
+ "7": self.keyNumberGlobal,
+ "8": self.keyNumberGlobal,
+ "9": self.keyNumberGlobal
})
-
+
a = parent.getAttribute("title").encode("UTF-8") or None
if a is None:
a = _(parent.getAttribute("text").encode("UTF-8"))
- self["title"] = Header(a)
+ self["title"] = StaticText(a)
self.menu_title = a
+ def keyNumberGlobal(self, number):
+ print "menu keyNumber:", number
+ # Calculate index
+ number -= 1
+
+ if len(self["menu"].list) > number:
+ self["menu"].setIndex(number)
+ self.okbuttonClick()
+
def closeNonRecursive(self):
self.close(False)
@@ -239,23 +265,5 @@ class MainMenu(Menu):
#add file load functions for the xml-file
def __init__(self, *x):
- Menu.__init__(self, *x)
self.skinName = "Menu"
-
- def openDialog(self, dialog):
- self.session.open(dialog)
-
- def openSetup(self, dialog):
- self.session.open(Setup, dialog)
-
- def setModeTV(self):
- print "set Mode to TV"
- pass
-
- def setModeRadio(self):
- print "set Mode to Radio"
- pass
-
- def setModeFile(self):
- print "set Mode to File"
- pass
+ Menu.__init__(self, *x)