X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/f46f0bbfd9d9cdcd667b79904ad9ee844e2f4ba0..eb47577c32b49a28eb7986b0fd86ed0d76207150:/skin.py diff --git a/skin.py b/skin.py index 9de0a722..8535dc81 100644 --- a/skin.py +++ b/skin.py @@ -2,6 +2,7 @@ from enigma import * import xml.dom.minidom from xml.dom import EMPTY_NAMESPACE +from Tools.XMLTools import elementsWithTag, mergeText colorNames = dict() @@ -13,108 +14,16 @@ def dump(x, i=0): except: None -dom = xml.dom.minidom.parseString( - """ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - """) +# read the skin +try: + # first we search in the current path + skinfile = file('data/skin.xml', 'r') +except: + # if not found in the current path, we use the global datadir-path + skinfile = file('/usr/share/enigma2/skin.xml', 'r') +dom = xml.dom.minidom.parseString(skinfile.read()) +skinfile.close() -# filters all elements of childNode with the specified function -# example: nodes = elementsWithTag(childNodes, lambda x: x == "bla") -def elementsWithTag(el, tag): - - # fiiixme! (works but isn't nice) - if tag.__class__ == "".__class__: - str = tag - tag = lambda x: x == str - - for x in el: - if x.nodeType != xml.dom.minidom.Element.nodeType: - continue - if tag(x.tagName): - yield x def parsePosition(str): x, y = str.split(',') @@ -136,7 +45,7 @@ def parseColor(str): raise ("color '%s' must be #aarrggbb or valid named color" % (str)) return gRGB(int(str[1:], 0x10)) -def applyAttributes(guiObject, node, desktop): +def collectAttributes(skinAttributes, node): # walk all attributes for p in range(node.attributes.length): a = node.attributes.item(p) @@ -147,71 +56,99 @@ def applyAttributes(guiObject, node, desktop): # TODO: localization? as in e1? value = str(a.value) - # and set attributes - try: - if attrib == 'position': - guiObject.move(parsePosition(value)) - elif attrib == 'size': - guiObject.resize(parseSize(value)) - elif attrib == 'title': - guiObject.setTitle(value) - elif attrib == 'text': - guiObject.setText(value) - elif attrib == 'font': - guiObject.setFont(parseFont(value)) - elif attrib == "pixmap": - ptr = gPixmapPtr() - if loadPNG(ptr, value): - raise "loading PNG failed!" - x = ptr - ptr = ptr.__deref__() - print desktop - desktop.makeCompatiblePixmap(ptr) - guiObject.setPixmap(ptr) -# guiObject.setPixmapFromFile(value) - elif attrib == "valign": - try: - guiObject.setVAlign( - { "top": guiObject.alignTop, - "center": guiObject.alignCenter, - "bottom": guiObject.alignBottom - }[value]) - except KeyError: - print "valign must be either top, center or bottom!" - elif attrib == "halign": + skinAttributes.append((attrib, value)) + +def applySingleAttribute(guiObject, desktop, attrib, value): + # and set attributes + try: + if attrib == 'position': + guiObject.move(parsePosition(value)) + elif attrib == 'size': + guiObject.resize(parseSize(value)) + elif attrib == 'title': + guiObject.setTitle(_(value)) + elif attrib == 'text': + guiObject.setText(value) + elif attrib == 'font': + guiObject.setFont(parseFont(value)) + elif attrib == 'zPosition': + guiObject.setZPosition(int(value)) + elif attrib == "pixmap": + ptr = loadPNG(value) + desktop.makeCompatiblePixmap(ptr.__deref__()) + guiObject.setPixmap(ptr.__deref__()) + # guiObject.setPixmapFromFile(value) + elif attrib == "alphatest": # used by ePixmap + guiObject.setAlphatest( + { "on": True, + "off": False + }[value]) + elif attrib == "orientation": # used by eSlider + try: + guiObject.setOrientation( + { "orVertical": guiObject.orVertical, + "orHorizontal": guiObject.orHorizontal + }[value]) + except KeyError: + print "oprientation must be either orVertical or orHorizontal!" + elif attrib == "valign": + try: + guiObject.setVAlign( + { "top": guiObject.alignTop, + "center": guiObject.alignCenter, + "bottom": guiObject.alignBottom + }[value]) + except KeyError: + print "valign must be either top, center or bottom!" + elif attrib == "halign": + try: + guiObject.setHAlign( + { "left": guiObject.alignLeft, + "center": guiObject.alignCenter, + "right": guiObject.alignRight, + "block": guiObject.alignBlock + }[value]) + except KeyError: + print "halign must be either left, center, right or block!" + elif attrib == "flags": + flags = value.split(',') + for f in flags: try: - guiObject.setHAlign( - { "left": guiObject.alignLeft, - "center": guiObject.alignCenter, - "right": guiObject.alignRight, - "block": guiObject.alignBlock - }[value]) + fv = eWindow.__dict__[f] + guiObject.setFlag(fv) except KeyError: - print "halign must be either left, center, right or block!" - elif attrib == "flags": - flags = value.split(',') - for f in flags: - try: - fv = eWindow.__dict__[f] - guiObject.setFlag(fv) - except KeyError: - print "illegal flag %s!" % f - elif attrib == "backgroundColor": - guiObject.setBackgroundColor(parseColor(value)) - elif attrib != 'name': - print "unsupported attribute " + attrib + "=" + value - except AttributeError: - print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib) + print "illegal flag %s!" % f + elif attrib == "backgroundColor": + guiObject.setBackgroundColor(parseColor(value)) + elif attrib == "foregroundColor": + guiObject.setForegroundColor(parseColor(value)) + elif attrib == "selectionDisabled": + guiObject.setSelectionEnable(0) + elif attrib == "transparent": + guiObject.setTransparent(int(value)) + elif attrib == "borderColor": + guiObject.setBorderColor(parseColor(value)) + elif attrib == "borderWidth": + guiObject.setBorderWidth(int(value)) + elif attrib == "scrollbarMode": + guiObject.setScrollbarMode( + { "showOnDemand": guiObject.showOnDemand, + "showAlways": guiObject.showAlways, + "showNever": guiObject.showNever + }[value]) + elif attrib != 'name': + print "unsupported attribute " + attrib + "=" + value + except int: +# AttributeError: + print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib) -def loadSkin(): +def applyAllAttributes(guiObject, desktop, attributes): + for (attrib, value) in attributes: + applySingleAttribute(guiObject, desktop, attrib, value) + +def loadSkin(desktop): print "loading skin..." - def getPNG(x): - g = gPixmapPtr() - loadPNG(g, x) - g = g.grabRef() - return g - skin = dom.childNodes[0] assert skin.tagName == "skin", "root element in skin must be 'skin'!" @@ -228,13 +165,20 @@ def loadSkin(): for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"): style = eWindowStyleSkinned() + style.setTitleFont(gFont("Arial", 20)); + style.setTitleOffset(eSize(20, 5)); + for borderset in elementsWithTag(windowstyle.childNodes, "borderset"): bsName = str(borderset.getAttribute("name")) for pixmap in elementsWithTag(borderset.childNodes, "pixmap"): bpName = str(pixmap.getAttribute("pos")) filename = str(pixmap.getAttribute("filename")) - style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], getPNG(filename)) + png = loadPNG(filename) + + # adapt palette + desktop.makeCompatiblePixmap(png.__deref__()) + style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png.__deref__()) for color in elementsWithTag(windowstyle.childNodes, "color"): type = str(color.getAttribute("name")) @@ -249,7 +193,7 @@ def loadSkin(): eWindowStyleManager.getInstance(x) x.setStyle(style) -def applyGUIskin(screen, skin, name, desktop): +def readSkin(screen, skin, name, desktop): myscreen = None # first, find the corresponding screen element @@ -260,9 +204,20 @@ def applyGUIskin(screen, skin, name, desktop): myscreen = x del skin - assert myscreen != None, "no skin for screen '" + name + "' found!" + if myscreen is None: + # try embedded skin + print screen.__dict__ + if "parsedSkin" in screen.__dict__: + myscreen = screen.parsedSkin + elif "skin" in screen.__dict__: + myscreen = screen.parsedSkin = xml.dom.minidom.parseString(screen.skin).childNodes[0] - applyAttributes(screen.instance, myscreen, desktop) + assert myscreen is not None, "no skin for screen '" + name + "' found!" + + screen.skinAttributes = [ ] + collectAttributes(screen.skinAttributes, myscreen) + + screen.additionalWidgets = [ ] # now walk all widgets for widget in elementsWithTag(myscreen.childNodes, "widget"): @@ -273,20 +228,42 @@ def applyGUIskin(screen, skin, name, desktop): # get corresponding gui object try: - guiObject = screen[wname].instance + attributes = screen[wname].skinAttributes = [ ] except: raise str("component with name '" + wname + "' was not found in skin of screen '" + name + "'!") - applyAttributes(guiObject, widget, desktop) + collectAttributes(attributes, widget) # now walk additional objects for widget in elementsWithTag(myscreen.childNodes, lambda x: x != "widget"): + if widget.tagName == "applet": + codeText = mergeText(widget.childNodes).strip() + type = widget.getAttribute('type') + + code = compile(codeText, "skin applet", "exec") + + if type == "onLayoutFinish": + screen.onLayoutFinish.append(code) + else: + raise str("applet type '%s' unknown!" % type) + + continue + + class additionalWidget: + pass + + w = additionalWidget() + if widget.tagName == "eLabel": - guiObject = eLabel(screen.instance) + w.widget = eLabel elif widget.tagName == "ePixmap": - guiObject = ePixmap(screen.instance) + w.widget = ePixmap else: raise str("unsupported stuff : %s" % widget.tagName) - applyAttributes(guiObject, widget, desktop ) - guiObject.thisown = 0 + w.skinAttributes = [ ] + collectAttributes(w.skinAttributes, widget) + + # applyAttributes(guiObject, widget, desktop) + # guiObject.thisown = 0 + screen.additionalWidgets.append(w)