X-Git-Url: https://git.cweiske.de/enigma2.git/blobdiff_plain/f9eab3576219c9dc287b4ccba4507631c65663e8..c978941ffb05504ecab6ad47f243d268cfc38a56:/timer.py diff --git a/timer.py b/timer.py index c03eb1e7..e298f665 100644 --- a/timer.py +++ b/timer.py @@ -1,5 +1,6 @@ import bisect import time +import calendar from enigma import * class TimerEntry: @@ -31,11 +32,17 @@ class TimerEntry: # update self.begin and self.end according to the self.repeated-flags def processRepeated(self): print "ProcessRepeated" - print time.strftime("%c", time.localtime(self.begin)) - print time.strftime("%c", time.localtime(self.end)) if (self.repeated != 0): now = int(time.time()) + 1 - + + #to avoid problems with daylight saving, we need to calculate with localtime, in struct_time representation + localbegin = time.localtime(self.begin) + localend = time.localtime(self.end) + localnow = time.localtime(now) + + print time.strftime("%c", localbegin) + print time.strftime("%c", localend) + day = [] flags = self.repeated for x in range(0, 7): @@ -46,18 +53,23 @@ class TimerEntry: day.append(1) flags = flags >> 1 - print time.strftime("%c", time.localtime(now)) + print time.strftime("%c", localnow) + while ((day[localbegin.tm_wday] != 0) or ((day[localbegin.tm_wday] == 0) and localend < localnow)): + print time.strftime("%c", localbegin) + print time.strftime("%c", localend) + #add one day to the struct_time, we have to convert using gmt functions, because the daylight saving flag might change after we add our 86400 seconds + localbegin = time.gmtime(calendar.timegm(localbegin) + 86400) + localend = time.gmtime(calendar.timegm(localend) + 86400) + + #we now have a struct_time representation of begin and end in localtime, but we have to calculate back to (gmt) seconds since epoch + self.begin = int(time.mktime(localbegin)) + self.end = int(time.mktime(localend)) + 1 + + print "ProcessRepeated result" print time.strftime("%c", time.localtime(self.begin)) print time.strftime("%c", time.localtime(self.end)) - print str(time.localtime(self.begin).tm_wday) - while ((day[time.localtime(self.begin).tm_wday] != 0) or ((day[time.localtime(self.begin).tm_wday] == 0) and self.end < now)): - print time.strftime("%c", time.localtime(self.begin)) - print time.strftime("%c", time.localtime(self.end)) - self.begin += 86400 - self.end += 86400 - + self.timeChanged() - def __lt__(self, o): return self.getNextActivation() < o.getNextActivation() @@ -81,11 +93,19 @@ class TimerEntry: # set begin to now. if self.begin > self.end: self.begin = self.end + + self.cancelled = True # must be overridden! def getNextActivation(): pass + def disable(self): + self.disabled = True + + def enable(self): + self.disabled = False + class Timer: # the time between "polls". We do this because # we want to account for time jumps etc. @@ -113,6 +133,11 @@ class Timer: for f in self.on_state_change: f(entry) + def getNextRecordingTime(self): + if len(self.timer_list) > 0: + return self.timer_list[0].begin + return -1 + def cleanup(self): self.processed_timers = [entry for entry in self.processed_timers if entry.disabled] @@ -124,6 +149,9 @@ class Timer: # right into the processedTimers. if entry.shouldSkip() or entry.state == TimerEntry.StateEnded or (entry.state == TimerEntry.StateWaiting and entry.disabled): print "already passed, skipping" + print "shouldSkip:", entry.shouldSkip() + print "state == ended", entry.state == TimerEntry.StateEnded + print "waiting && disabled:", (entry.state == TimerEntry.StateWaiting and entry.disabled) bisect.insort(self.processed_timers, entry) entry.state = TimerEntry.StateEnded else: @@ -162,9 +190,16 @@ class Timer: self.setNextActivation(min) def timeChanged(self, timer): + print "time changed" timer.timeChanged() - self.timer_list.remove(timer) + if timer.state == TimerEntry.StateEnded: + self.processed_timers.remove(timer) + else: + self.timer_list.remove(timer) + # give the timer a chance to re-enqueue + if timer.state == TimerEntry.StateEnded: + timer.state = TimerEntry.StateWaiting self.addTimerEntry(timer) def doActivate(self, w): @@ -173,8 +208,7 @@ class Timer: # when activating a timer which has already passed, # simply abort the timer. don't run trough all the stages. if w.shouldSkip(): - w.abort() - bisect.insort(self.processed_timers, w) + w.state = TimerEntry.StateEnded else: # when active returns true, this means "accepted". # otherwise, the current state is kept.