more failsave code, remove imho unneeded invalidate calls
authorghost <andreas.monzner@multimedia-labs.de>
Tue, 4 Nov 2008 10:30:56 +0000 (11:30 +0100)
committerAndreas Oberritter <obi@saftware.de>
Thu, 6 Nov 2008 00:52:05 +0000 (01:52 +0100)
lib/python/Screens/TimerEdit.py

index 67c49cc5b03098a9c7d4b291aba2e0d2cdf01e46..800bab33ccf98c8b51fa2cc78e164ad3f72b0656 100644 (file)
@@ -117,41 +117,40 @@ class TimerEditList(Screen):
                        self.session.nav.RecordTimer.timeChanged(t)
                        self.refill()
                        self.updateState()
                        self.session.nav.RecordTimer.timeChanged(t)
                        self.refill()
                        self.updateState()
-               
+
+       def removeAction(self, descr):
+               actions = self["actions"].actions
+               if descr in actions:
+                       del actions[descr]
+
        def updateState(self):
                cur = self["timerlist"].getCurrent()
                if cur:
                        if self.key_red_choice != self.DELETE:
                                self["actions"].actions.update({"red":self.removeTimerQuestion})
                                self["key_red"].setText(_("Delete"))
        def updateState(self):
                cur = self["timerlist"].getCurrent()
                if cur:
                        if self.key_red_choice != self.DELETE:
                                self["actions"].actions.update({"red":self.removeTimerQuestion})
                                self["key_red"].setText(_("Delete"))
-                               self["key_red"].instance.invalidate()
                                self.key_red_choice = self.DELETE
                        
                        if cur.disabled and (self.key_yellow_choice != self.ENABLE):
                                self["actions"].actions.update({"yellow":self.toggleDisabledState})
                                self["key_yellow"].setText(_("Enable"))
                                self.key_red_choice = self.DELETE
                        
                        if cur.disabled and (self.key_yellow_choice != self.ENABLE):
                                self["actions"].actions.update({"yellow":self.toggleDisabledState})
                                self["key_yellow"].setText(_("Enable"))
-                               self["key_yellow"].instance.invalidate()
                                self.key_yellow_choice = self.ENABLE
                        elif cur.isRunning() and not cur.repeated and (self.key_yellow_choice != self.EMPTY):
                                self.key_yellow_choice = self.ENABLE
                        elif cur.isRunning() and not cur.repeated and (self.key_yellow_choice != self.EMPTY):
-                               del self["actions"].actions["yellow"]
+                               self.removeAction("yellow")
                                self["key_yellow"].setText(" ")
                                self["key_yellow"].setText(" ")
-                               self["key_yellow"].instance.invalidate()
                                self.key_yellow_choice = self.EMPTY
                        elif ((not cur.isRunning())or cur.repeated ) and (not cur.disabled) and (self.key_yellow_choice != self.DISABLE):
                                self["actions"].actions.update({"yellow":self.toggleDisabledState})
                                self["key_yellow"].setText(_("Disable"))
                                self.key_yellow_choice = self.EMPTY
                        elif ((not cur.isRunning())or cur.repeated ) and (not cur.disabled) and (self.key_yellow_choice != self.DISABLE):
                                self["actions"].actions.update({"yellow":self.toggleDisabledState})
                                self["key_yellow"].setText(_("Disable"))
-                               self["key_yellow"].instance.invalidate()
                                self.key_yellow_choice = self.DISABLE
                else:
                        if self.key_red_choice != self.EMPTY:
                                self.key_yellow_choice = self.DISABLE
                else:
                        if self.key_red_choice != self.EMPTY:
-                               del self["actions"].actions["red"]
+                               self.removeAction("red")
                                self["key_red"].setText(" ")
                                self["key_red"].setText(" ")
-                               self["key_red"].instance.invalidate()
                                self.key_red_choice = self.EMPTY
                        if self.key_yellow_choice != self.EMPTY:
                                self.key_red_choice = self.EMPTY
                        if self.key_yellow_choice != self.EMPTY:
-                               del self["actions"].actions["yellow"]
+                               self.removeAction("yellow")
                                self["key_yellow"].setText(" ")
                                self["key_yellow"].setText(" ")
-                               self["key_yellow"].instance.invalidate()
                                self.key_yellow_choice = self.EMPTY
                
                showCleanup = True
                                self.key_yellow_choice = self.EMPTY
                
                showCleanup = True
@@ -164,15 +163,12 @@ class TimerEditList(Screen):
                if showCleanup and (self.key_blue_choice != self.CLEANUP):
                        self["actions"].actions.update({"blue":self.cleanupQuestion})
                        self["key_blue"].setText(_("Cleanup"))
                if showCleanup and (self.key_blue_choice != self.CLEANUP):
                        self["actions"].actions.update({"blue":self.cleanupQuestion})
                        self["key_blue"].setText(_("Cleanup"))
-                       self["key_blue"].instance.invalidate()
                        self.key_blue_choice = self.CLEANUP
                elif (not showCleanup) and (self.key_blue_choice != self.EMPTY):
                        self.key_blue_choice = self.CLEANUP
                elif (not showCleanup) and (self.key_blue_choice != self.EMPTY):
-                       del self["actions"].actions["blue"]
+                       self.removeAction("blue")
                        self["key_blue"].setText(" ")
                        self["key_blue"].setText(" ")
-                       self["key_blue"].instance.invalidate()
                        self.key_blue_choice = self.EMPTY
 
                        self.key_blue_choice = self.EMPTY
 
-
        def fillTimerList(self):
                del self.list[:]
                
        def fillTimerList(self):
                del self.list[:]
                
@@ -399,23 +395,25 @@ class TimerSanityConflict(Screen):
        def down(self):
                self["list"].instance.moveSelection(self["list"].instance.moveDown)
                self["timer2"].moveToIndex(self["list"].getSelectedIndex())
        def down(self):
                self["list"].instance.moveSelection(self["list"].instance.moveDown)
                self["timer2"].moveToIndex(self["list"].getSelectedIndex())
-       
+
+       def removeAction(self, descr):
+               actions = self["actions"].actions
+               if descr in actions:
+                       del actions[descr]
+
        def updateState(self):
                if self.timer[0] is not None:
                        if self.timer[0].disabled and self.key_green_choice != self.ENABLE:
                                self["actions"].actions.update({"green":self.toggleTimer1})
                                self["key_green"].setText(_("Enable"))
        def updateState(self):
                if self.timer[0] is not None:
                        if self.timer[0].disabled and self.key_green_choice != self.ENABLE:
                                self["actions"].actions.update({"green":self.toggleTimer1})
                                self["key_green"].setText(_("Enable"))
-                               self["key_green"].instance.invalidate()
                                self.key_green_choice = self.ENABLE
                        elif self.timer[0].isRunning() and not timer[0].repeated and self.key_green_choice != self.EMPTY:
                                self.key_green_choice = self.ENABLE
                        elif self.timer[0].isRunning() and not timer[0].repeated and self.key_green_choice != self.EMPTY:
-                               del self["actions"].actions["green"]
+                               self.removeAction("green")
                                self["key_green"].setText(" ")
                                self["key_green"].setText(" ")
-                               self["key_green"].instance.invalidate()
                                self.key_green_choice = self.EMPTY
                        elif (not self.timer[0].isRunning() or self.timer[0].repeated ) and self.key_green_choice != self.DISABLE:
                                self["actions"].actions.update({"green":self.toggleTimer1})
                                self["key_green"].setText(_("Disable"))
                                self.key_green_choice = self.EMPTY
                        elif (not self.timer[0].isRunning() or self.timer[0].repeated ) and self.key_green_choice != self.DISABLE:
                                self["actions"].actions.update({"green":self.toggleTimer1})
                                self["key_green"].setText(_("Disable"))
-                               self["key_green"].instance.invalidate()
                                self.key_green_choice = self.DISABLE
                if len(self.timer) > 1:
                        x = self["list"].getSelectedIndex()
                                self.key_green_choice = self.DISABLE
                if len(self.timer) > 1:
                        x = self["list"].getSelectedIndex()
@@ -423,25 +421,20 @@ class TimerSanityConflict(Screen):
                                if self.timer[x].disabled and self.key_blue_choice != self.ENABLE:
                                        self["actions"].actions.update({"blue":self.toggleTimer2})
                                        self["key_blue"].setText(_("Enable"))
                                if self.timer[x].disabled and self.key_blue_choice != self.ENABLE:
                                        self["actions"].actions.update({"blue":self.toggleTimer2})
                                        self["key_blue"].setText(_("Enable"))
-                                       self["key_blue"].instance.invalidate()
                                        self.key_blue_choice = self.ENABLE
                                elif self.timer[x].isRunning() and not timer[x].repeated and self.key_blue_choice != self.EMPTY:
                                        self.key_blue_choice = self.ENABLE
                                elif self.timer[x].isRunning() and not timer[x].repeated and self.key_blue_choice != self.EMPTY:
-                                       del self["actions"].actions["blue"]
+                                       self.removeAction("blue")
                                        self["key_blue"].setText(" ")
                                        self["key_blue"].setText(" ")
-                                       self["key_blue"].instance.invalidate()
                                        self.key_blue_choice = self.EMPTY
                                elif (not self.timer[x].isRunning() or self.timer[x].repeated ) and self.key_blue_choice != self.DISABLE:
                                        self["actions"].actions.update({"blue":self.toggleTimer2})
                                        self["key_blue"].setText(_("Disable"))
                                        self.key_blue_choice = self.EMPTY
                                elif (not self.timer[x].isRunning() or self.timer[x].repeated ) and self.key_blue_choice != self.DISABLE:
                                        self["actions"].actions.update({"blue":self.toggleTimer2})
                                        self["key_blue"].setText(_("Disable"))
-                                       self["key_blue"].instance.invalidate()
                                        self.key_blue_choice = self.DISABLE
                else:
 #FIXME.... this doesnt hide the buttons self.... just the text
                                        self.key_blue_choice = self.DISABLE
                else:
 #FIXME.... this doesnt hide the buttons self.... just the text
-                       del self["actions"].actions["yellow"]
+                       self.removeAction("yellow")
                        self["key_yellow"].setText(" ")
                        self["key_yellow"].setText(" ")
-                       self["key_yellow"].instance.invalidate()
                        self.key_yellow_choice = self.EMPTY
                        self.key_yellow_choice = self.EMPTY
-                       del self["actions"].actions["blue"]
+                       self.removeAction("blue")
                        self["key_blue"].setText(" ")
                        self["key_blue"].setText(" ")
-                       self["key_blue"].instance.invalidate()
                        self.key_blue_choice = self.EMPTY
                        self.key_blue_choice = self.EMPTY