--- /dev/null
+from Screen import Screen
+from Components.ActionMap import ActionMap
+from Components.ConfigList import ConfigList
+from Components.config import *
+
+class setupSelection:
+ def __init__(self, parent):
+ self.parent = parent
+
+ def handleKey(self, key):
+ if key == config.key["prevElement"]:
+ self.parent.value = self.parent.value - 1
+ if key == config.key["nextElement"]:
+ self.parent.value = self.parent.value + 1
+
+ def __call__(self, selected): #needed by configlist
+ print "value" + self.parent.value
+ return ("text", self.parent.vals[self.parent.value])
+
+class setupElement:
+ def __init__(self, configPath, control, defaultValue, vals):
+ self.configPath = configPath
+ self.defaultValue = defaultValue
+ self.controlType = control
+ self.vals = vals
+ self.notifierList = [ ]
+ self.enabled = True
+ self.value = self.defaultValue
+
+class Satconfig(Screen):
+ def keyLeft(self):
+ if (self["config"].getCurrent()[1].parent.enabled == True):
+ self["config"].handleKey(config.key["prevElement"])
+ def keyRight(self):
+ if (self["config"].getCurrent()[1].parent.enabled == True):
+ self["config"].handleKey(config.key["nextElement"])
+
+ def __init__(self, session):
+ Screen.__init__(self, session)
+
+ self["actions"] = ActionMap(["SetupActions"],
+ {
+ "cancel": self.close,
+ #"ok": self.close,
+ "left": self.keyLeft,
+ "right": self.keyRight,
+ })
+
+ blasel = setupElement("blub", setupSelection, 1, ("A", "B"))
+ item = blasel.controlType(blasel)
+ list = []
+ list.append( ("Tuner-Slot",item) );
+ self["config"] = ConfigList(list)