self["SeekActions"].setEnabled(False)
self.seekstate = self.SEEK_STATE_PLAY
+
+ self.seek_flag = True
self.onPlayStateChanged = [ ]
seekable.seekRelative(-1, 3)
def seekFwdDef(self):
+ self.seek_flag = False
seconds = config.usage.self_defined_seek.value
print "Seek", seconds, "seconds self defined forward"
seekable = self.getSeek()
seekable.seekRelative(1, seconds * 90000)
def seekBackDef(self):
+ self.seek_flag = False
seconds = config.usage.self_defined_seek.value
print "Seek", seconds, "seconds self defined backward"
seekable = self.getSeek()
self.doSeek(0)
def seekRelative(self, diff):
- seekable = self.getSeek()
- if seekable is not None:
- print "seekRelative: res:", seekable.seekRelative(1, diff)
+ if self.seek_flag == True:
+ seekable = self.getSeek()
+ if seekable is not None:
+ print "seekRelative: res:", seekable.seekRelative(1, diff)
+ else:
+ print "seek failed!"
else:
- print "seek failed!"
+ self.seek_flag = True
def seekRelativeToEnd(self, diff):
assert diff <= 0, "diff is expected to be negative!"