raise "loading PNG failed!"
x = ptr
ptr = ptr.__deref__()
- print desktop
desktop.makeCompatiblePixmap(ptr)
guiObject.setPixmap(ptr)
# guiObject.setPixmapFromFile(value)
except AttributeError:
print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
-def loadSkin():
+def loadSkin(desktop):
print "loading skin..."
def getPNG(x):
bpName = str(pixmap.getAttribute("pos"))
filename = str(pixmap.getAttribute("filename"))
- style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], getPNG(filename))
+ png = getPNG(filename)
+
+ # adapt palette
+ desktop.makeCompatiblePixmap(png)
+ style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png)
for color in elementsWithTag(windowstyle.childNodes, "color"):
type = str(color.getAttribute("name"))