another skin speedup (thx to bundy for the hint)
authorAndreas Monzner <andreas.monzner@multimedia-labs.de>
Mon, 21 Apr 2008 10:06:04 +0000 (10:06 +0000)
committerAndreas Monzner <andreas.monzner@multimedia-labs.de>
Mon, 21 Apr 2008 10:06:04 +0000 (10:06 +0000)
skin.py

diff --git a/skin.py b/skin.py
index 82e7c86..608e8a9 100644 (file)
--- a/skin.py
+++ b/skin.py
@@ -39,7 +39,7 @@ def loadSkin(name):
        # read the skin
        filename = resolveFilename(SCOPE_SKIN, name)
        mpath = path.dirname(filename) + "/"
        # read the skin
        filename = resolveFilename(SCOPE_SKIN, name)
        mpath = path.dirname(filename) + "/"
-       dom_skins.append((mpath, xml.etree.cElementTree.parse(filename)))
+       dom_skins.append((mpath, xml.etree.cElementTree.parse(filename).getroot()))
 
 # we do our best to always select the "right" value
 # skins are loaded in order of priority: skin with
 
 # we do our best to always select the "right" value
 # skins are loaded in order of priority: skin with
@@ -223,48 +223,67 @@ def applyAllAttributes(guiObject, desktop, attributes):
        for (attrib, value) in attributes:
                applySingleAttribute(guiObject, desktop, attrib, value)
 
        for (attrib, value) in attributes:
                applySingleAttribute(guiObject, desktop, attrib, value)
 
-def loadSingleSkinData(desktop, dom_skin, path_prefix):
+def loadSingleSkinData(desktop, skin, path_prefix):
        """loads skin data like colors, windowstyle etc."""
        """loads skin data like colors, windowstyle etc."""
-       skin = dom_skin.getroot()
        assert skin.tag == "skin", "root element in skin must be 'skin'!"
 
        #print "***SKIN: ", path_prefix
 
        for c in skin.getiterator("output"):
        assert skin.tag == "skin", "root element in skin must be 'skin'!"
 
        #print "***SKIN: ", path_prefix
 
        for c in skin.getiterator("output"):
-               id = int(c.get('id') or "0")
+               id = c.get('id')
+               if id:
+                       id = int(id)
+               else:
+                       id = 0
                if id == 0: # framebuffer
                if id == 0: # framebuffer
-                       for res in c.getiterator("resolution"):
-                               xres = int(res.get("xres" or "720"))
-                               yres = int(res.get("yres" or "576"))
-                               bpp = int(res.get("bpp" or "32"))
-
+                       for res in c.findall("resolution"):
+                               get_attr = c.attrib.get
+                               xres = get_attr("xres")
+                               if xres:
+                                       xres = int(xres)
+                               else:
+                                       xres = 720
+                               yres = get_attr("yres")
+                               if yres:
+                                       yres = int(yres)
+                               else:
+                                       yres = 576
+                               bpp = get_attr("bpp")
+                               if bpp:
+                                       bpp = int(bpp)
+                               else:
+                                       bpp = 32
                                #print "Resolution:", xres,yres,bpp
                                #print "Resolution:", xres,yres,bpp
-
                                from enigma import gFBDC
                                i = gFBDC.getInstance()
                                i.setResolution(xres, yres)
                                from enigma import gFBDC
                                i = gFBDC.getInstance()
                                i.setResolution(xres, yres)
-
                                if bpp != 32:
                                        # load palette (not yet implemented)
                                        pass
 
        for c in skin.getiterator("colors"):
                                if bpp != 32:
                                        # load palette (not yet implemented)
                                        pass
 
        for c in skin.getiterator("colors"):
-               for color in c.getiterator("color"):
-                       name = str(color.get("name"))
-                       color = str(color.get("value"))
-
-                       if not len(color):
+               for color in c.findall("color"):
+                       get_attr = color.attrib.get
+                       name = get_attr("name")
+                       color = get_attr("value")
+
+                       if name and color:
+                               colorNames[name] = parseColor(color)
+                               #print "Color:", name, color
+                       else:
                                raise ("need color and name, got %s %s" % (name, color))
 
                                raise ("need color and name, got %s %s" % (name, color))
 
-                       colorNames[name] = parseColor(color)
-                       #print "Color:", name, color
-
        for c in skin.getiterator("fonts"):
        for c in skin.getiterator("fonts"):
-               for font in c.getiterator("font"):
-                       filename = str(font.attrib.get("filename", "<NONAME>"))
-                       name = str(font.get("name", "Regular"))
-                       scale = int(font.get("scale", "100"))
-                       is_replacement = font.get("replacement") != ""
+               for font in c.findall("font"):
+                       get_attr = font.attrib.get
+                       filename = get_attr("filename", "<NONAME>")
+                       name = get_attr("name", "Regular")
+                       scale = get_attr("scale")
+                       if scale:
+                               scale = int(scale)
+                       else:
+                               scale = 100
+                       is_replacement = get_attr("replacement") and True or False
                        resolved_font = resolveFilename(SCOPE_FONTS, filename, path_prefix=path_prefix)
                        if not fileExists(resolved_font): #when font is not available look at current skin path
                                skin_path = resolveFilename(SCOPE_CURRENT_SKIN, filename)
                        resolved_font = resolveFilename(SCOPE_FONTS, filename, path_prefix=path_prefix)
                        if not fileExists(resolved_font): #when font is not available look at current skin path
                                skin_path = resolveFilename(SCOPE_CURRENT_SKIN, filename)
@@ -275,17 +294,21 @@ def loadSingleSkinData(desktop, dom_skin, path_prefix):
 
        for windowstyle in skin.getiterator("windowstyle"):
                style = eWindowStyleSkinned()
 
        for windowstyle in skin.getiterator("windowstyle"):
                style = eWindowStyleSkinned()
-               id = int(windowstyle.attrib.get("id","0"))
-
+               id = windowstyle.attrib.get("id")
+               if id:
+                       id = int(id)
+               else:
+                       id = 0
                #print "windowstyle:", id
 
                # defaults
                font = gFont("Regular", 20)
                offset = eSize(20, 5)
 
                #print "windowstyle:", id
 
                # defaults
                font = gFont("Regular", 20)
                offset = eSize(20, 5)
 
-               for title in windowstyle.getiterator("title"):
-                       offset = parseSize(title.get("offset"))
-                       font = parseFont(str(title.get("font")))
+               for title in windowstyle.findall("title"):
+                       get_attr = title.attrib.get
+                       offset = parseSize(get_attr("offset"))
+                       font = parseFont(get_attr("font"))
 
                style.setTitleFont(font);
                style.setTitleOffset(offset)
 
                style.setTitleFont(font);
                style.setTitleOffset(offset)
@@ -293,18 +316,19 @@ def loadSingleSkinData(desktop, dom_skin, path_prefix):
 
                for borderset in windowstyle.getiterator("borderset"):
                        bsName = str(borderset.get("name"))
 
                for borderset in windowstyle.getiterator("borderset"):
                        bsName = str(borderset.get("name"))
-                       for pixmap in borderset.getiterator("pixmap"):
-                               bpName = str(pixmap.get("pos"))
-                               filename = str(pixmap.get("filename"))
-
-                               png = loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, filename, path_prefix=path_prefix), desktop)
-                               style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png)
+                       for pixmap in borderset.findall("pixmap"):
+                               get_attr = pixmap.attrib.get
+                               bpName = get_attr("pos")
+                               filename = get_attr("filename")
+                               if filename and bpName:
+                                       png = loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, filename, path_prefix=path_prefix), desktop)
+                                       style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png)
                                #print "  borderset:", bpName, filename
 
                                #print "  borderset:", bpName, filename
 
-               for color in windowstyle.getiterator("color"):
-                       type = str(color.get("name"))
-                       color = parseColor(color.get("color"))
-
+               for color in windowstyle.findall("color"):
+                       get_attr = color.attrib.get
+                       type = get_attr("name")
+                       color = parseColor(get_attr("color"))
                        try:
                                style.setColor(eWindowStyleSkinned.__dict__["col" + type], color)
                        except:
                        try:
                                style.setColor(eWindowStyleSkinned.__dict__["col" + type], color)
                        except:
@@ -323,11 +347,10 @@ def loadSkinData(desktop):
                loadSingleSkinData(desktop, dom_skin, path)
 
 def lookupScreen(name):
                loadSingleSkinData(desktop, dom_skin, path)
 
 def lookupScreen(name):
-       for (path, dom_skin) in dom_skins:
+       for (path, skin) in dom_skins:
                # first, find the corresponding screen element
                # first, find the corresponding screen element
-               skin = dom_skin.getroot()
-               for x in skin.getiterator("screen"):
-                       if x.get('name') == name:
+               for x in skin.findall("screen"):
+                       if x.attrib.get('name', '') == name:
                                return x, path
        return None, None
 
                                return x, path
        return None, None