- added background dialogs
authorFelix Domke <tmbinc@elitedvb.net>
Tue, 22 Mar 2005 02:54:29 +0000 (02:54 +0000)
committerFelix Domke <tmbinc@elitedvb.net>
Tue, 22 Mar 2005 02:54:29 +0000 (02:54 +0000)
mytest.py

index 13a2c26621ea9e47d10dcf55339c8ad22fc78341..a40e263556ba6baaca6a4a2f691c82c259183300 100644 (file)
--- a/mytest.py
+++ b/mytest.py
@@ -71,16 +71,16 @@ class Session:
        
        def processDelay(self):
                self.execEnd()
-               self.currentDialog.doClose()
                
-               dump(self.currentDialog)
-               print sys.getrefcount(self.currentDialog)
-               del self.currentDialog
-               del self.currentWindow
+               if self.currentDialog.isTmp:
+                       self.currentDialog.doClose()
                
-               if len(self.dialogStack):
-                       (self.currentDialog, self.currentWindow) = self.dialogStack.pop()
-                       self.execBegin()
+                       dump(self.currentDialog)
+                       print sys.getrefcount(self.currentDialog)
+                       del self.currentDialog
+                       del self.currentWindow
+               
+               self.popCurrent()
                        
        def execBegin(self):
                        self.currentDialog.execBegin()
@@ -91,27 +91,43 @@ class Session:
                        self.currentWindow.hide()
        
        def create(self, screen, arguments):
+               # creates an instance of 'screen' (which is a class)
                return screen(self, *arguments)
        
-       def open(self, screen, *arguments):
+       def instantiateDialog(self, screen, *arguments):
+               dlg = self.create(screen, arguments)
+               assert self.desktop != None
+               wnd = eWindow(self.desktop)
+
+               gui = GUIOutputDevice()
+               gui.parent = wnd
+               gui.create(dlg)
+
+               applyGUIskin(dlg, wnd, None, dlg.skinName)
+               
+               return (dlg, wnd)
+        
+       def pushCurrent(self):
                if self.currentDialog:
                        self.dialogStack.append((self.currentDialog, self.currentWindow))
                        self.execEnd()
-               
-               self.currentDialog = self.create(screen, arguments)
-               
-               if self.desktop != None:
-                       self.currentWindow = eWindow(self.desktop)
-
-                       gui = GUIOutputDevice()
-                       gui.parent = self.currentWindow
-                       gui.create(self.currentDialog)
-
-                       applyGUIskin(self.currentDialog, self.currentWindow, None, self.currentDialog.skinName)
-
+       
+       def popCurrent(self):
+               if len(self.dialogStack):
+                       (self.currentDialog, self.currentWindow) = self.dialogStack.pop()
                        self.execBegin()
-               else:
-                       self.currentWindow = None
+       
+       def execDialog(self, dialog):
+               self.pushCurrent()
+               (self.currentDialog, self.currentWindow) = dialog
+               self.currentDialog.isTmp = False
+               self.execBegin()
+
+       def open(self, screen, *arguments):
+               self.pushCurrent()
+               (self.currentDialog, self.currentWindow) = self.instantiateDialog(screen, *arguments)
+               self.currentDialog.isTmp = True
+               self.execBegin()
 
        def keyEvent(self, code):
 #              print "code " + str(code)