| Age | Commit message (Collapse) | Author |
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command... this fixes bug #261
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if only one interface is currently configured
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closing network config
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some conditions.
This fixex #203
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A bug was detected in the recent recordpath patch. It could cause a
crash when using the green or yellow button to select a tag in the
movielist.
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its now checked for a second interface before the config is actually written and network restartet.
So this is now done only once, which speeds up the configuration by 100%.
This fixes #202
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- add automatic wlan scan refresh functionality
- show some status informations after a successfull wlan connection has been made.
this fixex #138
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doing a backup, so now should all settings be saved before a backup is done and no gui restart is needed anymore.
This fixes #351
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automatic wlan scanning.
- some cleanups and skinfixes. This fixes #204
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This fixes #308
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plugins to hook inside the Softwaremanager mainmenus.
Use it like: PluginDescriptor(name=_("Pluginname"),description=_("Description"),icon = "icon.png",where = PluginDescriptor.WHERE_SOFTWAREMANAGER,
fnc={"SoftwareSupported": CallFnc, "menuEntryName": lambda x: _("menuName"), "menuEntryDescription": lambda x: _("Menu Description")})
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#307
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menu/setup.xml for requires entries (thx to Moritz Venn)
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requested by Tode for the AudioSync Plugin
fixes bug #305
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show the correct translations inside enigma2. This fixes #318
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new drivers the oled is completely disabled on lowest step)
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new drivers the oled is completely disabled on lowest step)
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display extra title information
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Experimental images.. only show date here..
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type (release/experimental) and major minor revision
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type (release/experimental) and major minor revision
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remove DVI-PC from video wizard to solve some sorting problems and remove a not widely used option
remove
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if nothing is connected to any nim, don't die entering scan setup
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returning the ConfigString. This fixes #175
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if nothing is connected to any nim, don't die entering scan setup
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ParentalControl.py, SelectionList.py, ServiceList.py, TimerList.py}: use SCOPE_CURRENT_SKIN for LoadPixmap.
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VirtualKeyBoard.py}: - use SCOPE_CURRENT_SKIN for LoadPixmap.
- dynamically calc the icon width inside VirtualKeyboard based on the provided icon.
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SoftwareManager/plugin.py}:- use SCOPE_CURRENT_SKIN and SCOPE_CURRENT_PLUGIN for LoadPixmap allowing better skinning.
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is used and the wanted file is not found inside the current skin path.
- introduce SCOPE_CURRENT_PLUGIN whitch first looks inside the current skin path for the requested file and if not found fallbacks to SCOPE_PLUGINS.
For Example: pixmap = LoadPixmap(resolveFilename(SCOPE_CURRENT_SKIN, 'skin_default/icons/epgclock.png')) first looks inside /usr/lib/enigma2/yourskinfolder/skin_default/icons/ for the png file
and if not found it takes the png from /usr/lib/enigma2/skin_default/icons/.
Similiar pixmap = LoadPixmap(resolveFilename(SCOPE_CURRENT_PLUGIN, "SystemPlugins/SoftwareManager/upgrade.png")) does the same, except that it fallbacks to SCOPE_PLUGINS, aka /usr/lib/enigma2/python/Plugins.
In this example /usr/lib/enigma2/python/Plugins/SystemPlugins/SoftwareManager/ and gets the provided original png.
So it is now possible to reskin hardcoded pixmaps inside .py files through the skin by providing new graphics inside the current skin path and overriding the original values.
This fixes #249
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ard.py}: -add possibility to use the VirtualKeyboard globally with every ConfigText and ConfigPassword ConfigEntry inside ConfigListScreens and WizardScreens.
-add possibility to globally move the NumericalHelpInputWindow shown from a ConfigListScreen or a Wizard Screen to a inside the Skin defined Position
This currently still needs following Skin entries defined in your Screens Skin:
"<widget source="VKeyIcon" render="Pixmap" pixmap="skin_default/buttons/key_text.png" position="10,380" zPosition="10" size="35,25" transparent="1" alphatest="on" >
<convert type="ConditionalShowHide" />
</widget>"
used for Showing/hiding the TEXT Icon if the VirtualKeyboard is available.
and:
"<widget name="HelpWindow" pixmap="skin_default/vkey_icon.png" position="160,315" zPosition="1" size="1,1" transparent="1" alphatest="on" />"
used to position the NumericalTextInputHelpWIndow inside your Screen as defined by your Screens Skin.
also you need currently:
from Components.Sources.Boolean import Boolean
self["VKeyIcon"] = Boolean(False)
self["HelpWindow"] = Pixmap()
self["HelpWindow"].hide()
inside your Screens sourcecode so we know that these items should be handled globally from Enigma2.
- remove own Helpwindow/Vkey handling from NetworkSetup.py
- include new VirtualKeyboardhandling inside NetworkWizard
This fixes #157
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