From 3a9a9d2a3eb9cb382b1ccaa978c532d2423dfe73 Mon Sep 17 00:00:00 2001 From: Felix Domke Date: Thu, 20 Jul 2006 20:07:42 +0000 Subject: [PATCH] fix menu --- lib/python/Screens/Menu.py | 104 +++++++++++++++++-------------------- 1 file changed, 49 insertions(+), 55 deletions(-) diff --git a/lib/python/Screens/Menu.py b/lib/python/Screens/Menu.py index 41818748..da07be16 100644 --- a/lib/python/Screens/Menu.py +++ b/lib/python/Screens/Menu.py @@ -16,7 +16,7 @@ import xml.dom.minidom from xml.dom import EMPTY_NAMESPACE from skin import elementsWithTag -from Screens.Setup import * +from Screens.Setup import Setup, getSetupTitle from Tools import XMLTools @@ -32,17 +32,6 @@ menufile = file(resolveFilename(SCOPE_SKIN, 'menu.xml'), 'r') mdom = xml.dom.minidom.parseString(menufile.read()) menufile.close() - -def getValbyAttr(x, attr): - for p in range(x.attributes.length): - a = x.attributes.item(p) - attrib = str(a.name) - value = str(a.value) - if attrib == attr: - return value - - return "" - class boundFunction: def __init__(self, fnc, *args): self.fnc = fnc @@ -130,15 +119,14 @@ class Menu(Screen): self.session.openWithCallback(self.menuClosed, Setup, dialog) def addMenu(self, destList, node): - MenuTitle = _(getValbyAttr(node, "text")) - if MenuTitle != "": #check for title - x = getValbyAttr(node, "flushConfigOnClose") - if x == "1": - a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes) - else: - a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes) - #TODO add check if !empty(node.childNodes) - destList.append((MenuTitle, a)) + MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??") + x = node.getAttribute("flushConfigOnClose") + if x: + a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes) + else: + a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes) + #TODO add check if !empty(node.childNodes) + destList.append((MenuTitle, a)) def menuClosedWithConfigFlush(self, *res): configfile.save() @@ -149,37 +137,43 @@ class Menu(Screen): self.close(True) def addItem(self, destList, node): - ItemText = _(getValbyAttr(node, "text")) - if ItemText != "": #check for name - for x in node.childNodes: - if x.nodeType != xml.dom.minidom.Element.nodeType: - continue - elif x.tagName == 'screen': - module = getValbyAttr(x, "module") - screen = getValbyAttr(x, "screen") - - if len(screen) == 0: - screen = module - - if module != "": - module = "Screens." + module - - # check for arguments. they will be appended to the - # openDialog call - args = XMLTools.mergeText(x.childNodes) - screen += ", " + args + item_text = node.getAttribute("text").encode("UTF-8") + for x in node.childNodes: + if x.nodeType != xml.dom.minidom.Element.nodeType: + continue + elif x.tagName == 'screen': + module = x.getAttribute("module") or None + screen = x.getAttribute("screen") or None + + if screen is None: + screen = module + + print module, screen + if module: + module = "Screens." + module + else: + module = "" + + # check for arguments. they will be appended to the + # openDialog call + args = XMLTools.mergeText(x.childNodes) + screen += ", " + args - destList.append((ItemText, boundFunction(self.runScreen, (module, screen)))) - return - elif x.tagName == 'code': - destList.append((ItemText, boundFunction(self.execText, XMLTools.mergeText(x.childNodes)))) - return - elif x.tagName == 'setup': - id = getValbyAttr(x, "id") - destList.append((ItemText, boundFunction(self.openSetup, id))) - return - - destList.append((ItemText,self.nothing)) + destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)))) + return + elif x.tagName == 'code': + destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)))) + return + elif x.tagName == 'setup': + id = x.getAttribute("id") + if item_text == "": + item_text = _(getSetupTitle(id)) + "..." + else: + item_text = _(item_text) + destList.append((item_text, boundFunction(self.openSetup, id))) + return + + destList.append((item_text,self.nothing)) def __init__(self, session, parent, childNode): @@ -199,7 +193,7 @@ class Menu(Screen): self.addMenu(list, x) count += 1 elif x.tagName == "id": - menuID = getValbyAttr(x, "val") + menuID = x.getAttribute("val") count = 0 if menuID != -1: if menuupdater.updatedMenuAvailable(menuID): @@ -218,9 +212,9 @@ class Menu(Screen): "menu": self.closeRecursive }) - a = getValbyAttr(parent, "title") - if a == "": #if empty use name - a = _(getValbyAttr(parent, "text")) + a = parent.getAttribute("title").encode("UTF-8") or None + if a is None: + a = _(parent.getAttribute("text").encode("UTF-8")) self["title"] = Header(a) self.menu_title = a -- 2.30.2