#include #include #include #include #include void eThread::thread_completed(void *ptr) { eThread *p = (eThread*) ptr; p->m_alive = 0; /* recover state */ if (!p->m_state.value()) { p->m_state.up(); assert(p->m_state.value() == 1); } p->thread_finished(); } void *eThread::wrapper(void *ptr) { eThread *p = (eThread*)ptr; pthread_cleanup_push(thread_completed, (void*)p); p->thread(); pthread_exit(0); pthread_cleanup_pop(1); return 0; } eThread::eThread() : the_thread(0), m_alive(0) { } int eThread::runAsync(int prio, int policy) { eDebug("before: %d", m_state.value()); /* the thread might already run. */ if (sync()) return -1; eDebug("after: %d", m_state.value()); assert(m_state.value() == 1); /* sync postconditions */ assert(!m_alive); m_state.down(); m_alive = 1; /* start thread. */ pthread_attr_t attr; pthread_attr_init(&attr); if (prio || policy) { struct sched_param p; p.__sched_priority=prio; pthread_attr_setschedpolicy(&attr, policy); pthread_attr_setschedparam(&attr, &p); } if (pthread_create(&the_thread, &attr, wrapper, this)) { pthread_attr_destroy(&attr); m_alive = 0; eDebug("couldn't create new thread"); return -1; } pthread_attr_destroy(&attr); return 0; } int eThread::run(int prio, int policy) { if (runAsync(prio, policy)) return -1; sync(); return 0; } eThread::~eThread() { kill(); } int eThread::sync(void) { int res; m_state.down(); /* this might block */ res = m_alive; assert(m_state.value() == 0); m_state.up(); return res; /* 0: thread is guaranteed not to run. 1: state unknown. */ } int eThread::sendSignal(int sig) { if (m_alive) return pthread_kill(the_thread, sig); else eDebug("send signal to non running thread"); return -1; } void eThread::kill(bool sendcancel) { if (!the_thread) /* already joined */ return; if (sync() && sendcancel) { eDebug("send cancel to thread"); pthread_cancel(the_thread); } eDebug("thread joined %d", pthread_join(the_thread, 0)); the_thread = 0; } void eThread::hasStarted() { assert(!m_state.value()); m_state.up(); }