#ifndef __dvb_dvb_h #define __dvb_dvb_h #include #include #include #include class eDVBChannel; class eDVBChannel; /* we do NOT handle resource conflicts here. instead, the allocateChannel fails, and the application has to see why the channel is allocated (and how to deallocate it). */ class iDVBAdapter; class eDVBRegisteredFrontend: public iObject { DECLARE_REF(eDVBRegisteredFrontend); public: iDVBAdapter *m_adapter; ePtr m_frontend; int m_inuse; eDVBRegisteredFrontend(eDVBFrontend *fe, iDVBAdapter *adap): m_adapter(adap), m_frontend(fe), m_inuse(0) { } }; struct eDVBRegisteredDemux { DECLARE_REF(eDVBRegisteredDemux); public: iDVBAdapter *m_adapter; ePtr m_demux; int m_inuse; eDVBRegisteredDemux(eDVBDemux *demux, iDVBAdapter *adap): m_adapter(adap), m_demux(demux), m_inuse(0) { } }; class eDVBAllocatedFrontend { DECLARE_REF(eDVBAllocatedFrontend); public: eDVBAllocatedFrontend(eDVBRegisteredFrontend *fe); ~eDVBAllocatedFrontend(); eDVBFrontend &get() { return *m_fe->m_frontend; } operator eDVBRegisteredFrontend*() { return m_fe; } operator eDVBFrontend*() { return m_fe->m_frontend; } private: eDVBRegisteredFrontend *m_fe; }; class eDVBAllocatedDemux { DECLARE_REF(eDVBAllocatedDemux); public: eDVBAllocatedDemux(eDVBRegisteredDemux *demux); ~eDVBAllocatedDemux(); eDVBDemux &get() { return *m_demux->m_demux; } operator eDVBRegisteredDemux*() { return m_demux; } operator eDVBDemux*() { return m_demux->m_demux; } private: eDVBRegisteredDemux *m_demux; }; class iDVBAdapter: public iObject { public: virtual int getNumDemux() = 0; virtual RESULT getDemux(ePtr &demux, int nr) = 0; virtual int getNumFrontends() = 0; virtual RESULT getFrontend(ePtr &fe, int nr) = 0; }; class eDVBAdapterLinux: public iDVBAdapter { DECLARE_REF(eDVBAdapterLinux); public: eDVBAdapterLinux(int nr); int getNumDemux(); RESULT getDemux(ePtr &demux, int nr); int getNumFrontends(); RESULT getFrontend(ePtr &fe, int nr); static int exist(int nr); private: int m_nr; eSmartPtrList m_frontend; eSmartPtrList m_demux; }; class eDVBResourceManager: public iObject { DECLARE_REF(eDVBResourceManager); int avail, busy; eSmartPtrList m_adapter; eSmartPtrList m_demux; eSmartPtrList m_frontend; void addAdapter(iDVBAdapter *adapter); /* allocates a frontend able to tune to channelID "chid". the frontend must be tuned lateron. there is no guarante that tuning will suceed - it just means that if this frontend can't tune, no other frontend could do it. there might be a priority given to certain frontend/chid combinations. this will be evaluated here. */ RESULT allocateFrontend(const eDVBChannelID &chid, ePtr &fe); /* allocate a demux able to filter on the selected frontend. */ RESULT allocateDemux(eDVBRegisteredFrontend *fe, ePtr &demux); struct active_channel { eDVBChannelID m_channel_id; /* we don't hold a reference here. */ eDVBChannel *m_channel; active_channel(const eDVBChannelID &chid, eDVBChannel *ch) : m_channel_id(chid), m_channel(ch) { } }; std::list m_active_channels; ePtr m_list; ePtr m_sec; static eDVBResourceManager *instance; friend class eDVBChannel; RESULT addChannel(const eDVBChannelID &chid, eDVBChannel *ch); RESULT removeChannel(eDVBChannel *ch); Signal1 m_channelAdded; Signal1 m_channelRemoved; Signal1 m_channelRunning; public: eDVBResourceManager(); virtual ~eDVBResourceManager(); static RESULT getInstance(ePtr &ptr) { if (instance) { ptr = instance; return 0; } return -1; } RESULT setChannelList(iDVBChannelList *list); RESULT getChannelList(ePtr &list); enum { errNoFrontend = -1, errNoDemux = -2, errChidNotFound = -3 }; /* allocate channel... */ RESULT allocateChannel(const eDVBChannelID &channelid, eUsePtr &channel); RESULT allocateRawChannel(eUsePtr &channel); RESULT allocatePVRChannel(int caps); RESULT connectChannelAdded(const Slot1 &channelAdded, ePtr &connection); RESULT connectChannelRemoved(const Slot1 &channelRemoved, ePtr &connection); RESULT connectChannelRunning(const Slot1 &channelRemoved, ePtr &connection); }; class eDVBChannel: public iDVBChannel, public Object { DECLARE_REF(eDVBChannel); private: ePtr m_frontend; ePtr m_demux; ePtr m_current_frontend_parameters; eDVBChannelID m_channel_id; Signal1 m_stateChanged; int m_state; /* for channel list */ ePtr m_mgr; void frontendStateChanged(iDVBFrontend*fe); ePtr m_conn_frontendStateChanged; friend class eUsePtr; /* use count */ oRefCount m_use_count; void AddUse(); void ReleaseUse(); public: eDVBChannel(eDVBResourceManager *mgr, eDVBAllocatedFrontend *frontend, eDVBAllocatedDemux *demux); virtual ~eDVBChannel(); /* only for managed channels - effectively tunes to the channelid. should not be used... */ RESULT setChannel(const eDVBChannelID &id); eDVBChannelID getChannelID() { return m_channel_id; } RESULT connectStateChange(const Slot1 &stateChange, ePtr &connection); RESULT getState(int &state); RESULT setCIRouting(const eDVBCIRouting &routing); RESULT getDemux(ePtr &demux); RESULT getFrontend(ePtr &frontend); }; #endif