#include #include #include #include #include #include #include #include gAccel *gAccel::instance; extern int ati_accel_init(void); extern void ati_accel_close(void); extern void ati_accel_blit( int src_addr, int src_width, int src_height, int src_stride, int dst_addr, int dst_width, int dst_height, int dst_stride, int src_x, int src_y, int width, int height, int dst_x, int dst_y); extern void ati_accel_fill( int dst_addr, int dst_width, int dst_height, int dst_stride, int x, int y, int width, int height, unsigned long color); gAccel::gAccel() { m_accel_addr = 0; m_accel_phys_addr = 0; m_accel_size = 0; m_accel_allocation = 0; instance = this; #ifdef ATI_ACCEL ati_accel_init(); #endif } gAccel::~gAccel() { #ifdef ATI_ACCEL ati_accel_close(); #endif instance = 0; } gAccel *gAccel::getInstance() { return instance; } void gAccel::setAccelMemorySpace(void *addr, int phys_addr, int size) { if (m_accel_allocation) delete[] m_accel_allocation; m_accel_size = size >> 12; m_accel_allocation = new int[m_accel_size]; memset(m_accel_allocation, 0, sizeof(int)*m_accel_size); m_accel_addr = addr; m_accel_phys_addr = phys_addr; } int gAccel::blit(gSurface *dst, const gSurface *src, const ePoint &p, const eRect &area, int flags) { #ifdef ATI_ACCEL ati_accel_blit( src->data_phys, src->x, src->y, src->stride, dst->data_phys, dst->x, dst->y, dst->stride, area.left(), area.top(), area.width(), area.height(), p.x(), p.y()); return 0; #endif return -1; } int gAccel::fill(gSurface *dst, const eRect &area, unsigned long col) { #ifdef ATI_ACCEL ati_accel_fill( dst->data_phys, dst->x, dst->y, dst->stride, area.left(), area.top(), area.width(), area.height(), col); return 0; #endif return -1; } int gAccel::accelAlloc(void *&addr, int &phys_addr, int size) { if ((!size) || (!m_accel_allocation)) { eDebug("size: %d, alloc %p", m_accel_allocation); addr = 0; phys_addr = 0; return -1; } size += 4095; size >>= 12; int i; for (i=0; i < m_accel_size - size; ++i) { int a; for (a=0; a>= 12; int size = m_accel_allocation[phys_addr]; ASSERT(size > 0); while (size--) m_accel_allocation[phys_addr++] = 0; } eAutoInitP0 init_gAccel(eAutoInitNumbers::graphic-2, "graphics acceleration manager");