#ifndef __FB_H #define __FB_H #include #include class fbClass { int fd; unsigned int xRes, yRes, stride, bpp; int available; struct fb_var_screeninfo screeninfo, oldscreen; fb_cmap cmap; __u16 red[256], green[256], blue[256], trans[256]; static fbClass *instance; int locked; public: unsigned char *lfb; int showConsole(int state); int SetMode(unsigned int xRes, unsigned int yRes, unsigned int bpp); int Available() { return available; } unsigned int Stride() { return stride; } fb_cmap *CMAP() { return &cmap; } fbClass(const char *fb="/dev/fb/0"); ~fbClass(); static fbClass *getInstance(); // low level gfx stuff int PutCMAP(); // gfx stuff (colors are 8bit!) void Box(int x, int y, int width, int height, int color, int backcolor=0); void NBox(int x, int y, int width, int height, int color); void VLine(int x, int y, int sy, int color); int lock(); void unlock(); }; #endif