#include #include extern void dumpRegion(const gRegion ®ion); eWidget::eWidget(eWidget *parent): m_parent(parent ? parent->child() : 0) { m_vis = 0; m_desktop = 0; m_have_background_color = 0; if (m_parent) m_vis = wVisShow; if (m_parent) { m_parent->m_childs.push_back(this); m_parent->getStyle(m_style); } m_current_focus = 0; m_focus_owner = 0; } void eWidget::move(ePoint pos) { if (m_position == pos) return; m_position = pos; /* we invalidate before and after the move to cause a correct redraw. The area which is included both before and after isn't redrawn twice because a invalidate doesn't immediately redraws the region. */ invalidate(); event(evtChangedPosition); recalcClipRegionsWhenVisible(); invalidate(); } void eWidget::resize(eSize size) { /* same strategy as with move: we first check if the size changed at all, and if it did, we invalidate both the old and new area. TODO: check if either the old or new area fits into the other completely, and invalidate only once. */ eSize old_size = m_size; eSize offset = eSize(0, 0); event(evtWillChangeSize, &size, &offset); if (old_size == m_size) return; move(position() + offset); invalidate(); event(evtChangedSize); recalcClipRegionsWhenVisible(); invalidate(); } void eWidget::invalidate(const gRegion ®ion) { /* we determine the area to redraw, and re-position this area to the absolute position, and then call the desktop's invalidate() with that, which adds this area into the dirty region. */ gRegion res = m_visible_with_childs; if (region.valid()) res &= region; if (res.empty()) return; eWidget *root = this; ePoint abspos = position(); while (root && !root->m_desktop) { root = root->m_parent; assert(root); abspos += root->position(); } res.moveBy(abspos); // eDebug("region to invalidate:"); // dumpRegion(res); root->m_desktop->invalidate(res); } void eWidget::show() { if (m_vis & wVisShow) return; m_vis |= wVisShow; /* TODO: optimize here to only recalc what's required. possibly merge with hide. */ eWidget *root = this; ePoint abspos = position(); while (root && !root->m_desktop) { root = root->m_parent; assert(root); abspos += root->position(); } root->m_desktop->recalcClipRegions(); gRegion abs = m_visible_with_childs; abs.moveBy(abspos); root->m_desktop->invalidate(abs); } void eWidget::hide() { /* TODO: when hiding an upper level widget, widgets get hidden but keep the */ /* wVisShow flag (because when the widget is shown again, the widgets must */ /* become visible again. */ if (!(m_vis & wVisShow)) return; m_vis &= ~wVisShow; /* this is a workaround to the above problem. when we are in the delete phase, don't hide childs. */ if (!(m_parent || m_desktop)) return; /* TODO: optimize here to only recalc what's required. possibly merge with show. */ eWidget *root = this; ePoint abspos = position(); while (root && !root->m_desktop) { root = root->m_parent; abspos += root->position(); } assert(root->m_desktop); gRegion abs = m_visible_with_childs; abs.moveBy(abspos); root->m_desktop->recalcClipRegions(); root->m_desktop->invalidate(abs); } void eWidget::destruct() { if (m_parent) m_parent->m_childs.remove(this); delete this; } void eWidget::setBackgroundColor(const gRGB &col) { m_background_color = col; m_have_background_color = 1; } void eWidget::clearBackgroundColor() { m_have_background_color = 0; } void eWidget::mayKillFocus() { setFocus(0); /* when we have the focus, remove it first. */ if (m_focus_owner) m_focus_owner->setFocus(0); } eWidget::~eWidget() { hide(); if (m_parent) m_parent->m_childs.remove(this); m_parent = 0; /* destroy all childs */ ePtrList::iterator i(m_childs.begin()); while (i != m_childs.end()) { (*i)->m_parent = 0; delete *i; i = m_childs.erase(i); } } void eWidget::doPaint(gPainter &painter, const gRegion &r) { if (m_visible_with_childs.empty()) return; gRegion region = r; /* we were in parent's space, now we are in local space */ region.moveBy(-position()); painter.moveOffset(position()); /* walk all childs */ for (ePtrList::iterator i(m_childs.begin()); i != m_childs.end(); ++i) i->doPaint(painter, region); /* check if there's anything for us to paint */ region &= m_visible_region; if (!region.empty()) { painter.resetClip(region); event(evtPaint, ®ion, &painter); } painter.moveOffset(-position()); } void eWidget::recalcClipRegionsWhenVisible() { eWidget *t = this; do { if (!(t->m_vis & wVisShow)) break; if (t->m_desktop) { t->m_desktop->recalcClipRegions(); break; } t = t->m_parent; assert(t); } while(1); } int eWidget::event(int event, void *data, void *data2) { switch (event) { case evtPaint: { gPainter &painter = *(gPainter*)data2; // eDebug("eWidget::evtPaint"); // dumpRegion(*(gRegion*)data); if (!m_have_background_color) { ePtr style; if (!getStyle(style)) style->paintBackground(painter, ePoint(0, 0), size()); } else { painter.setBackgroundColor(m_background_color); painter.clear(); } break; } case evtKey: break; case evtWillChangeSize: m_size = *static_cast(data); break; case evtChangedSize: { m_clip_region = gRegion(eRect(ePoint(0, 0), m_size)); break; } case evtFocusGot: m_focus_owner = (eWidget*)data; break; case evtFocusLost: m_focus_owner = 0; break; default: return -1; } return 0; } void eWidget::setFocus(eWidget *focus) { eDebug("setFocus in %p to %p, was %p", this, focus, m_current_focus); if (m_current_focus) m_current_focus->event(evtFocusLost, this); m_current_focus = focus; if (m_current_focus) m_current_focus->event(evtFocusGot, this); }