import time from Tools.NumericalTextInput import NumericalTextInput from Tools.Directories import resolveFilename, SCOPE_CONFIG import copy # ConfigElement, the base class of all ConfigElements. # it stores: # value the current value, usefully encoded. # usually a property which retrieves _value, # and maybe does some reformatting # _value the value as it's going to be saved in the configfile, # though still in non-string form. # this is the object which is actually worked on. # default the initial value. If _value is equal to default, # it will not be stored in the config file # saved_value is a text representation of _value, stored in the config file # # and has (at least) the following methods: # save() stores _value into saved_value, # (or stores 'None' if it should not be stored) # load() loads _value from saved_value, or loads # the default if saved_value is 'None' (default) # or invalid. # class ConfigElement(object): def __init__(self): object.__init__(self) self.saved_value = None self.save_disabled = False self.notifiers = [] self.enabled = True # you need to override this to do input validation def setValue(self, value): self._value = value self.changed() def getValue(self): return self._value value = property(getValue, setValue) # you need to override this if self.value is not a string def fromstring(self, value): return value # you can overide this for fancy default handling def load(self): if self.saved_value is None: self.value = self.default else: self.value = self.fromstring(self.saved_value) def tostring(self, value): return str(value) # you need to override this if str(self.value) doesn't work def save(self): if self.save_disabled or self.value == self.default: self.saved_value = None else: self.saved_value = self.tostring(self.value) def cancel(self): self.load() def isChanged(self): if self.saved_value is None and self.value == self.default: return False return self.tostring(self.value) != self.saved_value def changed(self): for x in self.notifiers: x(self) def addNotifier(self, notifier, initial_call = True): assert callable(notifier), "notifiers must be callable" self.notifiers.append(notifier) # CHECKME: # do we want to call the notifier # - at all when adding it? (yes, though optional) # - when the default is active? (yes) # - when no value *yet* has been set, # because no config has ever been read (currently yes) # (though that's not so easy to detect. # the entry could just be new.) if initial_call: notifier(self) def disableSave(self): self.save_disabled = True def __call__(self, selected): return self.getMulti(selected) def helpWindow(self): return None KEY_LEFT = 0 KEY_RIGHT = 1 KEY_OK = 2 KEY_DELETE = 3 KEY_TIMEOUT = 4 KEY_NUMBERS = range(12, 12+10) KEY_0 = 12 KEY_9 = 12+9 def getKeyNumber(key): assert key in KEY_NUMBERS return key - KEY_0 # # ConfigSelection is a "one of.."-type. # it has the "choices", usually a list, which contains # (id, desc)-tuples (or just only the ids, in case the id # will be used as description) # # all ids MUST be plain strings. # class ConfigSelection(ConfigElement): def __init__(self, choices, default = None): ConfigElement.__init__(self) self.choices = [] self.description = {} if isinstance(choices, list): for x in choices: if isinstance(x, tuple): self.choices.append(x[0]) self.description[x[0]] = x[1] else: self.choices.append(x) self.description[x] = x elif isinstance(choices, dict): for (key, val) in choices.items(): self.choices.append(key) self.description[key] = val else: assert False, "ConfigSelection choices must be dict or list!" #assert len(self.choices), "you can't have an empty configselection" if len(self.choices) == 0: self.choices = [""] self.description[""] = "" if default is None: default = self.choices[0] assert default in self.choices, "default must be in choice list, but " + repr(default) + " is not!" for x in self.choices: assert isinstance(x, str), "ConfigSelection choices must be strings" self.value = self.default = default def setValue(self, value): if value in self.choices: self._value = value else: self._value = self.default self.changed() def tostring(self, val): return val def getValue(self): return self._value def setCurrentText(self, text): i = self.choices.index(self.value) del self.description[self.choices[i]] self.choices[i] = text self.description[text] = text self._value = text value = property(getValue, setValue) def getIndex(self): return self.choices.index(self.value) index = property(getIndex) # GUI def handleKey(self, key): nchoices = len(self.choices) i = self.choices.index(self.value) if key == KEY_LEFT: self.value = self.choices[(i + nchoices - 1) % nchoices] elif key == KEY_RIGHT: self.value = self.choices[(i + 1) % nchoices] def getText(self): descr = self.description[self.value] if len(descr): return _(descr) return descr def getMulti(self, selected): descr = self.description[self.value] if len(descr): return ("text", _(descr)) return ("text", descr) # HTML def getHTML(self, id): res = "" for v in self.choices: if self.value == v: checked = 'checked="checked" ' else: checked = '' res += '' + self.description[v] + "
\n" return res; def unsafeAssign(self, value): # setValue does check if value is in choices. This is safe enough. self.value = value # a binary decision. # # several customized versions exist for different # descriptions. # class ConfigBoolean(ConfigElement): def __init__(self, default = False, descriptions = {False: "false", True: "true"}): ConfigElement.__init__(self) self.descriptions = descriptions self.value = self.default = default def handleKey(self, key): if key in [KEY_LEFT, KEY_RIGHT]: self.value = not self.value def getText(self): descr = self.descriptions[self.value] if len(descr): return _(descr) return descr def getMulti(self, selected): descr = self.descriptions[self.value] if len(descr): return ("text", _(descr)) return ("text", descr) def tostring(self, value): if not value: return "false" else: return "true" def fromstring(self, val): if val == "true": return True else: return False def getHTML(self, id): if self.value: checked = ' checked="checked"' else: checked = '' return '" # this is FLAWED. and must be fixed. def unsafeAssign(self, value): if value == "1": self.value = True else: self.value = False class ConfigYesNo(ConfigBoolean): def __init__(self, default = False): ConfigBoolean.__init__(self, default = default, descriptions = {False: _("no"), True: _("yes")}) class ConfigOnOff(ConfigBoolean): def __init__(self, default = False): ConfigBoolean.__init__(self, default = default, descriptions = {False: _("off"), True: _("on")}) class ConfigEnableDisable(ConfigBoolean): def __init__(self, default = False): ConfigBoolean.__init__(self, default = default, descriptions = {False: _("disable"), True: _("enable")}) class ConfigDateTime(ConfigElement): def __init__(self, default, formatstring, increment = 86400): ConfigElement.__init__(self) self.increment = increment self.formatstring = formatstring self.value = self.default = int(default) def handleKey(self, key): if key == KEY_LEFT: self.value = self.value - self.increment if key == KEY_RIGHT: self.value = self.value + self.increment def getText(self): return time.strftime(self.formatstring, time.localtime(self.value)) def getMulti(self, selected): return ("text", time.strftime(self.formatstring, time.localtime(self.value))) def fromstring(self, val): return int(val) # *THE* mighty config element class # # allows you to store/edit a sequence of values. # can be used for IP-addresses, dates, plain integers, ... # several helper exist to ease this up a bit. # class ConfigSequence(ConfigElement): def __init__(self, seperator, limits, censor_char = "", default = None): ConfigElement.__init__(self) assert isinstance(limits, list) and len(limits[0]) == 2, "limits must be [(min, max),...]-tuple-list" assert censor_char == "" or len(censor_char) == 1, "censor char must be a single char (or \"\")" #assert isinstance(default, list), "default must be a list" #assert isinstance(default[0], int), "list must contain numbers" #assert len(default) == len(limits), "length must match" self.marked_pos = 0 self.seperator = seperator self.limits = limits self.censor_char = censor_char self.default = default self.value = copy.copy(default) def validate(self): max_pos = 0 num = 0 for i in self._value: max_pos += len(str(self.limits[num][1])) while self._value[num] < self.limits[num][0]: self._value[num] += 1 while self._value[num] > self.limits[num][1]: self._value[num] -= 1 num += 1 if self.marked_pos >= max_pos: self.marked_pos = max_pos - 1 if self.marked_pos < 0: self.marked_pos = 0 def validatePos(self): if self.marked_pos < 0: self.marked_pos = 0 total_len = sum([len(str(x[1])) for x in self.limits]) if self.marked_pos >= total_len: self.marked_pos = total_len - 1 def handleKey(self, key): if key == KEY_LEFT: self.marked_pos -= 1 self.validatePos() if key == KEY_RIGHT: self.marked_pos += 1 self.validatePos() if key in KEY_NUMBERS: block_len = [] for x in self.limits: block_len.append(len(str(x[1]))) total_len = sum(block_len) pos = 0 blocknumber = 0 block_len_total = [0, ] for x in block_len: pos += block_len[blocknumber] block_len_total.append(pos) if pos - 1 >= self.marked_pos: pass else: blocknumber += 1 number = getKeyNumber(key) # length of numberblock number_len = len(str(self.limits[blocknumber][1])) # position in the block posinblock = self.marked_pos - block_len_total[blocknumber] oldvalue = self._value[blocknumber] olddec = oldvalue % 10 ** (number_len - posinblock) - (oldvalue % 10 ** (number_len - posinblock - 1)) newvalue = oldvalue - olddec + (10 ** (number_len - posinblock - 1) * number) self._value[blocknumber] = newvalue self.marked_pos += 1 self.validate() self.changed() def genText(self): value = "" mPos = self.marked_pos num = 0; for i in self._value: if len(value): #fixme no heading separator possible value += self.seperator if mPos >= len(value) - 1: mPos += 1 if self.censor_char == "": value += ("%0" + str(len(str(self.limits[num][1]))) + "d") % i else: value += (self.censor_char * len(str(self.limits[num][1]))) num += 1 return (value, mPos) def getText(self): (value, mPos) = self.genText() return value def getMulti(self, selected): (value, mPos) = self.genText() # only mark cursor when we are selected # (this code is heavily ink optimized!) if self.enabled: return ("mtext"[1-selected:], value, [mPos]) else: return ("text", value) def tostring(self, val): return self.seperator.join([self.saveSingle(x) for x in val]) def saveSingle(self, v): return str(v) def fromstring(self, value): return [int(x) for x in value.split(self.seperator)] class ConfigIP(ConfigSequence): def __init__(self, default): ConfigSequence.__init__(self, seperator = ".", limits = [(0,255),(0,255),(0,255),(0,255)], default = default) def getHTML(self, id): # we definitely don't want leading zeros return '.'.join(["%d" % d for d in self.value]) class ConfigMAC(ConfigSequence): def __init__(self, default): ConfigSequence.__init__(self, seperator = ":", limits = [(1,255),(1,255),(1,255),(1,255),(1,255),(1,255)], default = default) class ConfigPosition(ConfigSequence): def __init__(self, default, args): ConfigSequence.__init__(self, seperator = ",", limits = [(0,args[0]),(0,args[1]),(0,args[2]),(0,args[3])], default = default) class ConfigClock(ConfigSequence): def __init__(self, default): import time t = time.localtime(default) ConfigSequence.__init__(self, seperator = ":", limits = [(0,23),(0,59)], default = [t.tm_hour, t.tm_min]) class ConfigInteger(ConfigSequence): def __init__(self, default, limits = (0, 10000000000)): ConfigSequence.__init__(self, seperator = ":", limits = [limits], default = default) # you need to override this to do input validation def setValue(self, value): self._value = [value] self.changed() def getValue(self): return self._value[0] value = property(getValue, setValue) def fromstring(self, value): return int(value) def tostring(self, value): return str(value) class ConfigPIN(ConfigInteger): def __init__(self, default, len = 4, censor = ""): assert isinstance(default, int), "ConfigPIN default must be an integer" if default == -1: default = "aaaa" ConfigSequence.__init__(self, seperator = ":", limits = [(0, (10**len)-1)], censor_char = censor, default = default) self.len = len def getLength(self): return self.len class ConfigFloat(ConfigSequence): def __init__(self, default, limits): ConfigSequence.__init__(self, seperator = ".", limits = limits, default = default) def getFloat(self): return float(self.value[1] / float(self.limits[1][1] + 1) + self.value[0]) float = property(getFloat) # an editable text... class ConfigText(ConfigElement, NumericalTextInput): def __init__(self, default = "", fixed_size = True): ConfigElement.__init__(self) NumericalTextInput.__init__(self, nextFunc = self.nextFunc, handleTimeout = False) self.marked_pos = 0 self.fixed_size = fixed_size self.value = self.default = default def validateMarker(self): if self.marked_pos >= len(self.text): self.marked_pos = len(self.text) - 1 if self.marked_pos < 0: self.marked_pos = 0 #def nextEntry(self): # self.vals[1](self.getConfigPath()) def handleKey(self, key): # this will no change anything on the value itself # so we can handle it here in gui element if key == KEY_DELETE: self.text = self.text[0:self.marked_pos] + self.text[self.marked_pos + 1:] elif key == KEY_LEFT: self.marked_pos -= 1 elif key == KEY_RIGHT: self.marked_pos += 1 self.maybeExpand() elif key in KEY_NUMBERS: number = self.getKey(getKeyNumber(key)) self.text = self.text[0:self.marked_pos] + unicode(number) + self.text[self.marked_pos + 1:] elif key == KEY_TIMEOUT: self.timeout() return self.validateMarker() self.changed() def maybeExpand(self): if not self.fixed_size: if self.marked_pos >= len(self.text): self.text = self.text.ljust(len(self.text) + 1) def nextFunc(self): self.marked_pos += 1 self.maybeExpand() self.validateMarker() self.changed() def getValue(self): return self.text.encode("utf-8") def setValue(self, val): try: self.text = val.decode("utf-8") except UnicodeDecodeError: self.text = val print "Broken UTF8!" value = property(getValue, setValue) _value = property(getValue, setValue) def getText(self): return self.value def getMulti(self, selected): return ("mtext"[1-selected:], self.value, [self.marked_pos]) def helpWindow(self): from Screens.NumericalTextInputHelpDialog import NumericalTextInputHelpDialog return (NumericalTextInputHelpDialog,self) def getHTML(self, id): return '
\n' def unsafeAssign(self, value): self.value = str(value) # a slider. class ConfigSlider(ConfigElement): def __init__(self, default = 0, increment = 1, limits = (0, 100)): ConfigElement.__init__(self) self.value = self.default = default self.min = limits[0] self.max = limits[1] self.increment = increment def checkValues(self): if self.value < self.min: self.value = self.min if self.value > self.max: self.value = self.max def handleKey(self, key): if key == KEY_LEFT: self.value -= self.increment elif key == KEY_RIGHT: self.value += self.increment else: return self.checkValues() self.changed() def getText(self): return "%d / %d" % (self.value, self.max) def getMulti(self, selected): self.checkValues() return ("slider", self.value, self.max) def fromstring(self, value): return int(value) # a satlist. in fact, it's a ConfigSelection. class ConfigSatlist(ConfigSelection): def __init__(self, list, default = None): if default is not None: default = str(default) ConfigSelection.__init__(self, choices = [(str(orbpos), desc) for (orbpos, desc) in list], default = default) def getOrbitalPosition(self): if self.value == "": return None return int(self.value) orbital_position = property(getOrbitalPosition) # nothing. class ConfigNothing(ConfigSelection): def __init__(self): ConfigSelection.__init__(self, choices = [""]) # until here, 'saved_value' always had to be a *string*. # now, in ConfigSubsection, and only there, saved_value # is a dict, essentially forming a tree. # # config.foo.bar=True # config.foobar=False # # turns into: # config.saved_value == {"foo": {"bar": "True"}, "foobar": "False"} # class ConfigSubsectionContent(object): pass # we store a backup of the loaded configuration # data in self.stored_values, to be able to deploy # them when a new config element will be added, # so non-default values are instantly available # A list, for example: # config.dipswitches = ConfigSubList() # config.dipswitches.append(ConfigYesNo()) # config.dipswitches.append(ConfigYesNo()) # config.dipswitches.append(ConfigYesNo()) class ConfigSubList(list, object): def __init__(self): object.__init__(self) list.__init__(self) self.stored_values = {} def save(self): for x in self: x.save() def load(self): for x in self: x.load() def getSavedValue(self): res = {} for i in range(len(self)): sv = self[i].saved_value if sv is not None: res[str(i)] = sv return res def setSavedValue(self, values): self.stored_values = dict(values) for (key, val) in self.stored_values.items(): if int(key) < len(self): self[int(key)].saved_value = val saved_value = property(getSavedValue, setSavedValue) def append(self, item): i = str(len(self)) list.append(self, item) if i in self.stored_values: item.saved_value = self.stored_values[i] item.load() def dict(self): res = dict() for index in range(len(self)): res[str(index)] = self[index] return res # same as ConfigSubList, just as a dictionary. # care must be taken that the 'key' has a proper # str() method, because it will be used in the config # file. class ConfigSubDict(dict, object): def __init__(self): object.__init__(self) dict.__init__(self) self.stored_values = {} def save(self): for x in self.values(): x.save() def load(self): for x in self.values(): x.load() def getSavedValue(self): res = {} for (key, val) in self.items(): if val.saved_value is not None: res[str(key)] = val.saved_value return res def setSavedValue(self, values): self.stored_values = dict(values) for (key, val) in self.items(): if str(key) in self.stored_values: val = self.stored_values[str(key)] saved_value = property(getSavedValue, setSavedValue) def __setitem__(self, key, item): dict.__setitem__(self, key, item) if str(key) in self.stored_values: item.saved_value = self.stored_values[str(key)] item.load() def dict(self): return self # Like the classes above, just with a more "native" # syntax. # # some evil stuff must be done to allow instant # loading of added elements. this is why this class # is so complex. # # we need the 'content' because we overwrite # __setattr__. # If you don't understand this, try adding # __setattr__ to a usual exisiting class and you will. class ConfigSubsection(object): def __init__(self): object.__init__(self) self.__dict__["content"] = ConfigSubsectionContent() self.content.items = { } self.content.stored_values = { } def __setattr__(self, name, value): if name == "saved_value": return self.setSavedValue(value) assert isinstance(value, ConfigSubsection) or isinstance(value, ConfigElement) or isinstance(value, ConfigSubList) or isinstance(value, ConfigSubDict), "ConfigSubsections can only store ConfigSubsections, ConfigSubLists, ConfigSubDicts or ConfigElements" self.content.items[name] = value if name in self.content.stored_values: #print "ok, now we have a new item,", name, "and have the following value for it:", self.content.stored_values[name] value.saved_value = self.content.stored_values[name] value.load() def __getattr__(self, name): return self.content.items[name] def getSavedValue(self): res = self.content.stored_values for (key, val) in self.content.items.items(): if val.saved_value is not None: res[key] = val.saved_value elif key in res: del res[key] return res def setSavedValue(self, values): values = dict(values) self.content.stored_values = values for (key, val) in self.content.items.items(): if key in values: val.setSavedValue(values[key]) saved_value = property(getSavedValue, setSavedValue) def save(self): for x in self.content.items.values(): x.save() def load(self): for x in self.content.items.values(): x.load() def dict(self): return self.content.items # the root config object, which also can "pickle" (=serialize) # down the whole config tree. # # we try to keep non-existing config entries, to apply them whenever # a new config entry is added to a subsection # also, non-existing config entries will be saved, so they won't be # lost when a config entry disappears. class Config(ConfigSubsection): def __init__(self): ConfigSubsection.__init__(self) def pickle_this(self, prefix, topickle, result): for (key, val) in topickle.items(): name = prefix + "." + key if isinstance(val, dict): self.pickle_this(name, val, result) elif isinstance(val, tuple): result.append(name + "=" + val[0]) # + " ; " + val[1]) else: result.append(name + "=" + val) def pickle(self): result = [ ] self.pickle_this("config", self.saved_value, result) return '\n'.join(result) + "\n" def unpickle(self, lines): tree = { } for l in lines: if not len(l) or l[0] == '#': continue n = l.find('=') val = l[n+1:].strip() names = l[:n].split('.') # if val.find(' ') != -1: # val = val[:val.find(' ')] base = tree for n in names[:-1]: base = base.setdefault(n, {}) base[names[-1]] = val # we inherit from ConfigSubsection, so ... #object.__setattr__(self, "saved_value", tree["config"]) if "config" in tree: self.setSavedValue(tree["config"]) def saveToFile(self, filename): f = open(filename, "w") f.write(self.pickle()) f.close() def loadFromFile(self, filename): f = open(filename, "r") self.unpickle(f.readlines()) f.close() config = Config() config.misc = ConfigSubsection() class ConfigFile: CONFIG_FILE = resolveFilename(SCOPE_CONFIG, "settings") def load(self): try: config.loadFromFile(self.CONFIG_FILE) except IOError, e: print "unable to load config (%s), assuming defaults..." % str(e) def save(self): # config.save() config.saveToFile(self.CONFIG_FILE) def __resolveValue(self, pickles, cmap): if cmap.has_key(pickles[0]): if len(pickles) > 1: return self.__resolveValue(pickles[1:], cmap[pickles[0]].dict()) else: return str(cmap[pickles[0]].value) return None def getResolvedKey(self, key): names = key.split('.') if len(names) > 1: if names[0] == "config": ret=self.__resolveValue(names[1:], config.content.items) if ret and len(ret): return ret print "getResolvedKey", key, "failed !! (Typo??)" return "" def NoSave(element): element.disableSave() return element configfile = ConfigFile() configfile.load() def getConfigListEntry(*args): assert len(args) > 1, "getConfigListEntry needs a minimum of two arguments (descr, configElement)" return args #def _(x): # return x # #config.bla = ConfigSubsection() #config.bla.test = ConfigYesNo() #config.nim = ConfigSubList() #config.nim.append(ConfigSubsection()) #config.nim[0].bla = ConfigYesNo() #config.nim.append(ConfigSubsection()) #config.nim[1].bla = ConfigYesNo() #config.nim[1].blub = ConfigYesNo() #config.arg = ConfigSubDict() #config.arg["Hello"] = ConfigYesNo() # #config.arg["Hello"].handleKey(KEY_RIGHT) #config.arg["Hello"].handleKey(KEY_RIGHT) # ##config.saved_value # ##configfile.save() #config.save() #print config.pickle()