from Screen import Screen from Components.ActionMap import ActionMap from Components.ActionMap import NumberActionMap from Components.Label import Label from Components.config import config, ConfigSubsection, ConfigSelection, ConfigSubList, getConfigListEntry, KEY_LEFT, KEY_RIGHT, KEY_0, ConfigNothing, ConfigPIN from Components.ConfigList import ConfigList from enigma import eTimer, eDVBCI_UI MAX_NUM_CI = 4 def InitCiConfig(): config.ci = ConfigSubList() for slot in range(MAX_NUM_CI): config.ci.append(ConfigSubsection()) config.ci[slot].canDescrambleMultipleServices = ConfigSelection(choices = [("auto", _("Auto")), ("no", _("No")), ("yes", _("Yes"))], default = "auto") class MMIDialog(Screen): def __init__(self, session, slotid, action, handler = eDVBCI_UI.getInstance(), wait_text = _("wait for ci...") ): Screen.__init__(self, session) print "MMIDialog with action" + str(action) self.mmiclosed = False self.tag = None self.slotid = slotid self.timer = eTimer() self.timer.timeout.get().append(self.keyCancel) #else the skins fails self["title"] = Label("") self["subtitle"] = Label("") self["bottom"] = Label("") self["entries"] = ConfigList([ ]) self["actions"] = NumberActionMap(["SetupActions"], { "ok": self.okbuttonClick, "cancel": self.keyCancel, #for PIN "left": self.keyLeft, "right": self.keyRight, "1": self.keyNumberGlobal, "2": self.keyNumberGlobal, "3": self.keyNumberGlobal, "4": self.keyNumberGlobal, "5": self.keyNumberGlobal, "6": self.keyNumberGlobal, "7": self.keyNumberGlobal, "8": self.keyNumberGlobal, "9": self.keyNumberGlobal, "0": self.keyNumberGlobal }, -1) self.action = action self.handler = handler self.wait_text = wait_text if action == 2: #start MMI handler.startMMI(self.slotid) self.showWait() elif action == 3: #mmi already there (called from infobar) self.showScreen() def addEntry(self, list, entry): if entry[0] == "TEXT": #handle every item (text / pin only?) list.append( (entry[1], ConfigNothing(), entry[2]) ) if entry[0] == "PIN": pinlength = entry[1] if entry[3] == 1: # masked pins: x = ConfigPIN(0, len = pinlength, censor = "*") else: # unmasked pins: x = ConfigPIN(0, len = pinlength) self["subtitle"].setText(entry[2]) list.append( getConfigListEntry("", x) ) self["bottom"].setText(_("please press OK when ready")) def okbuttonClick(self): self.timer.stop() if not self.tag: return if self.tag == "WAIT": print "do nothing - wait" elif self.tag == "MENU": print "answer MENU" cur = self["entries"].getCurrent() if cur: self.handler.answerMenu(self.slotid, cur[2]) else: self.handler.answerMenu(self.slotid, 0) self.showWait() elif self.tag == "LIST": print "answer LIST" self.handler.answerMenu(self.slotid, 0) self.showWait() elif self.tag == "ENQ": cur = self["entries"].getCurrent() answer = str(cur[1].value) length = len(answer) while length < cur[1].getLength(): answer = '0'+answer length+=1 self.handler.answerEnq(self.slotid, answer) self.showWait() def closeMmi(self): self.timer.stop() self.close(self.slotid) def keyCancel(self): self.timer.stop() if not self.tag or self.mmiclosed: self.closeMmi() elif self.tag == "WAIT": self.handler.stopMMI(self.slotid) self.closeMmi() elif self.tag in [ "MENU", "LIST" ]: print "cancel list" self.handler.answerMenu(self.slotid, 0) self.showWait() elif self.tag == "ENQ": print "cancel enq" self.handler.cancelEnq(self.slotid) self.showWait() else: print "give cancel action to ci" def keyConfigEntry(self, key): self.timer.stop() try: self["entries"].handleKey(key) except: pass def keyNumberGlobal(self, number): self.timer.stop() self.keyConfigEntry(KEY_0 + number) def keyLeft(self): self.timer.stop() self.keyConfigEntry(KEY_LEFT) def keyRight(self): self.timer.stop() self.keyConfigEntry(KEY_RIGHT) def updateList(self, list): List = self["entries"] try: List.instance.moveSelectionTo(0) except: pass List.l.setList(list) def showWait(self): self.tag = "WAIT" self["title"].setText("") self["subtitle"].setText("") self["bottom"].setText("") list = [ ] list.append( (self.wait_text, ConfigNothing()) ) self.updateList(list) def showScreen(self): screen = self.handler.getMMIScreen(self.slotid) list = [ ] self.timer.stop() if len(screen) > 0 and screen[0][0] == "CLOSE": timeout = screen[0][1] self.mmiclosed = True if timeout > 0: self.timer.start(timeout*1000, True) else: self.keyCancel() else: self.mmiclosed = False self.tag = screen[0][0] for entry in screen: if entry[0] == "PIN": self.addEntry(list, entry) else: if entry[0] == "TITLE": self["title"].setText(entry[1]) elif entry[0] == "SUBTITLE": self["subtitle"].setText(entry[1]) elif entry[0] == "BOTTOM": self["bottom"].setText(entry[1]) elif entry[0] == "TEXT": self.addEntry(list, entry) self.updateList(list) def ciStateChanged(self): do_close = False if self.action == 0: #reset do_close = True if self.action == 1: #init do_close = True #module still there ? if self.handler.getState(self.slotid) != 2: do_close = True #mmi session still active ? if self.handler.getMMIState(self.slotid) != 1: do_close = True if do_close: self.closeMmi() elif self.action > 1 and self.handler.availableMMI(self.slotid) == 1: self.showScreen() #FIXME: check for mmi-session closed class CiMessageHandler: def __init__(self): self.session = None self.ci = { } self.dlgs = { } eDVBCI_UI.getInstance().ciStateChanged.get().append(self.ciStateChanged) def setSession(self, session): self.session = session def ciStateChanged(self, slot): if slot in self.ci: self.ci[slot](slot) else: if slot in self.dlgs: self.dlgs[slot].ciStateChanged() elif eDVBCI_UI.getInstance().availableMMI(slot) == 1: if self.session: self.dlgs[slot] = self.session.openWithCallback(self.dlgClosed, MMIDialog, slot, 3) def dlgClosed(self, slot): if slot in self.dlgs: del self.dlgs[slot] def registerCIMessageHandler(self, slot, func): self.unregisterCIMessageHandler(slot) self.ci[slot] = func def unregisterCIMessageHandler(self, slot): if slot in self.ci: del self.ci[slot] CiHandler = CiMessageHandler() class CiSelection(Screen): def __init__(self, session): Screen.__init__(self, session) self["actions"] = ActionMap(["OkCancelActions", "CiSelectionActions"], { "left": self.keyLeft, "right": self.keyLeft, "ok": self.okbuttonClick, "cancel": self.cancel },-1) self.dlg = None self.state = { } self.list = [ ] for slot in range(MAX_NUM_CI): state = eDVBCI_UI.getInstance().getState(slot) if state != -1: self.appendEntries(slot, state) CiHandler.registerCIMessageHandler(slot, self.ciStateChanged) menuList = ConfigList(self.list) menuList.list = self.list menuList.l.setList(self.list) self["entries"] = menuList self["entries"].onSelectionChanged.append(self.selectionChanged) self["text"] = Label(_("Slot %d")%(1)) def selectionChanged(self): cur_idx = self["entries"].getCurrentIndex() self["text"].setText(_("Slot %d")%((cur_idx / 4)+1)) def keyConfigEntry(self, key): try: self["entries"].handleKey(key) self["entries"].getCurrent()[1].save() except: pass def keyLeft(self): self.keyConfigEntry(KEY_LEFT) def keyRight(self): self.keyConfigEntry(KEY_RIGHT) def appendEntries(self, slot, state): self.state[slot] = state self.list.append( (_("Reset"), ConfigNothing(), 0, slot) ) self.list.append( (_("Init"), ConfigNothing(), 1, slot) ) if self.state[slot] == 0: #no module self.list.append( (_("no module found"), ConfigNothing(), 2, slot) ) elif self.state[slot] == 1: #module in init self.list.append( (_("init module"), ConfigNothing(), 2, slot) ) elif self.state[slot] == 2: #module ready #get appname appname = eDVBCI_UI.getInstance().getAppName(slot) self.list.append( (appname, ConfigNothing(), 2, slot) ) self.list.append(getConfigListEntry(_("Multiple service support"), config.ci[slot].canDescrambleMultipleServices)) def updateState(self, slot): state = eDVBCI_UI.getInstance().getState(slot) self.state[slot] = state slotidx=0 while len(self.list[slotidx]) < 3 or self.list[slotidx][3] != slot: slotidx += 1 slotidx += 1 # do not change Reset slotidx += 1 # do not change Init if state == 0: #no module self.list[slotidx] = (_("no module found"), ConfigNothing(), 2, slot) elif state == 1: #module in init self.list[slotidx] = (_("init module"), ConfigNothing(), 2, slot) elif state == 2: #module ready #get appname appname = eDVBCI_UI.getInstance().getAppName(slot) self.list[slotidx] = (appname, ConfigNothing(), 2, slot) lst = self["entries"] lst.list = self.list lst.l.setList(self.list) def ciStateChanged(self, slot): if self.dlg: self.dlg.ciStateChanged() else: state = eDVBCI_UI.getInstance().getState(slot) if self.state[slot] != state: #print "something happens" self.state[slot] = state self.updateState(slot) def dlgClosed(self, slot): self.dlg = None def okbuttonClick(self): cur = self["entries"].getCurrent() if cur and len(cur) > 2: action = cur[2] slot = cur[3] if action == 0: #reset eDVBCI_UI.getInstance().setReset(slot) elif action == 1: #init eDVBCI_UI.getInstance().setInit(slot) elif self.state[slot] == 2: self.dlg = self.session.openWithCallback(self.dlgClosed, MMIDialog, slot, action) def cancel(self): for slot in range(MAX_NUM_CI): state = eDVBCI_UI.getInstance().getState(slot) if state != -1: CiHandler.unregisterCIMessageHandler(slot) self.close()