from Screen import Screen from Components.ActionMap import ActionMap from Components.Language import language from Components.config import config from Components.Sources.List import List from Components.Label import Label from Components.Pixmap import Pixmap from Components.language_cache import LANG_TEXT def _cached(x): return LANG_TEXT.get(config.osd.language.value, {}).get(x, "") from Screens.Rc import Rc from Tools.Directories import resolveFilename, SCOPE_SKIN_IMAGE from Tools.LoadPixmap import LoadPixmap def LanguageEntryComponent(file, name, index): png = LoadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, "countries/" + file + ".png")) if png == None: png = LoadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, "countries/missing.png")) res = (index, name, png) return res class LanguageSelection(Screen): def __init__(self, session): Screen.__init__(self, session) self.oldActiveLanguage = language.getActiveLanguage() self.list = [] self["languages"] = List(self.list) self["languages"].onSelectionChanged.append(self.changed) self.updateList() self.onLayoutFinish.append(self.selectActiveLanguage) self["actions"] = ActionMap(["OkCancelActions"], { "ok": self.save, "cancel": self.cancel, }, -1) def selectActiveLanguage(self): activeLanguage = language.getActiveLanguage() pos = 0 for x in self.list: if x[0] == activeLanguage: self["languages"].index = pos break pos += 1 def save(self): self.run() self.close() def cancel(self): language.activateLanguage(self.oldActiveLanguage) self.close() def run(self, justlocal = False): print "updating language..." lang = self["languages"].getCurrent()[0] config.osd.language.value = lang config.osd.language.save() self.setTitle(_cached("T2")) if justlocal: return language.activateLanguage(lang) config.misc.languageselected.value = 0 config.misc.languageselected.save() print "ok" def updateList(self): first_time = len(self.list) == 0 self.list = [] if len(language.getLanguageList()) == 0: # no language available => display only english self.list.append(LanguageEntryComponent("en", _cached("en_EN"), "en_EN")) else: for x in language.getLanguageList(): self.list.append(LanguageEntryComponent(file = x[1][2].lower(), name = _cached("%s_%s" % x[1][1:3]), index = x[0])) #self.list.sort(key=lambda x: x[1][7]) print "updateList" if first_time: self["languages"].list = self.list else: self["languages"].updateList(self.list) print "done" def changed(self): self.run(justlocal = True) self.updateList() class LanguageWizard(LanguageSelection, Rc): def __init__(self, session): LanguageSelection.__init__(self, session) Rc.__init__(self) self.onLayoutFinish.append(self.selectKeys) self["wizard"] = Pixmap() self["text"] = Label() self.setText() def selectKeys(self): self.clearSelectedKeys() self.selectKey("UP") self.selectKey("DOWN") def changed(self): self.run(justlocal = True) self.updateList() self.setText() def setText(self): self["text"].setText(_cached("T1"))