#from Screen import *
from Components.MenuList import MenuList
from Components.ActionMap import ActionMap
from Components.Header import Header
from Components.Button import Button
from Components.Label import Label
from Components.ProgressBar import ProgressBar
# hack ... must be made dynamic
#from Screens.Setup import Setup
#from ServiceScan import ServiceScan
#from ScartLoopThrough import ScartLoopThrough
#from HarddiskSetup import HarddiskSelection
#from ConfigMenu import *
#from About import *
#from Network import *
#from TimerEdit import *
# hack.... dynamically importing all screens
from __init__ import __all__
for i in __all__:
print "import " + i
if (i is not "Menu" ):
exec "from " + i + " import *"
from enigma import quitMainloop
import xml.dom.minidom
from xml.dom import EMPTY_NAMESPACE
from skin import elementsWithTag
from Tools import XMLTools
# some screens
def doGlobal(screen):
screen["clock"] = Clock()
# - self.setModeTV()
# - self.setModeRadio()
# - self.setModeFile()
# - self.openDialog(ScartLoopThrough)
#
# read the menu
try:
# first we search in the current path
menufile = file('data/menu.xml', 'r')
except:
# if not found in the current path, we use the global datadir-path
menufile = file('/usr/share/enigma2/menu.xml', 'r')
mdom = xml.dom.minidom.parseString(menufile.read())
menufile.close()
def getValbyAttr(x, attr):
for p in range(x.attributes.length):
a = x.attributes.item(p)
attrib = str(a.name)
value = str(a.value)
if attrib == attr:
return value
return ""
class boundFunction:
def __init__(self, fnc, *args):
self.fnc = fnc
self.args = args
def __call__(self):
self.fnc(*self.args)
class configOSD(Screen):
#this needs focus handling - so not useable
def okbuttonClick(self):
self.close
def __init__(self, session):
Screen.__init__(self, session)
self["actions"] = ActionMap(["OkCancelActions"],
{
"ok": self.okbuttonClick,
"cancel": self.close
})
self["okbutton"] = Button("Save")
self["txt_alpha"] = Label("Alpha:")
self["sld_alpha"] = ProgressBar()
self["sld_alpha"].setValue(50)
self["txt_brightness"] = Label("Brightness:")
self["sld_brightness"] = ProgressBar()
self["sld_brightness"].setValue(50)
self["txt_gamma"] = Label("Contrast:")
self["sld_gamma"] = ProgressBar()
self["sld_gamma"].setValue(50)
class Menu(Screen):
def okbuttonClick(self):
print "okbuttonClick"
selection = self["menu"].getCurrent()
selection[1]()
def evalText(self, text):
eval(text)
def nothing(self): #dummy
pass
def openDialog(self, dialog): # in every layer needed
self.session.open(dialog)
def openSetup(self, dialog):
self.session.open(Setup, dialog)
def addMenu(self, destList, node):
MenuTitle = getValbyAttr(node, "text")
if MenuTitle != "": #check for title
a = boundFunction(self.session.open, Menu, node, node.childNodes)
#TODO add check if !empty(node.childNodes)
destList.append((MenuTitle, a))
def addItem(self, destList, node):
ItemText = getValbyAttr(node, "text")
if ItemText != "": #check for name
b = XMLTools.mergeText(node.childNodes)
if b != "": #check for function
destList.append((ItemText,boundFunction(self.evalText,b)))
else:
destList.append((ItemText,self.nothing)) #use dummy as function
def __init__(self, session, parent, childNode):
Screen.__init__(self, session)
list = []
for x in childNode: #walk through the actual nodelist
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
elif x.tagName == 'item':
self.addItem(list, x)
elif x.tagName == 'menu':
self.addMenu(list, x)
self["menu"] = MenuList(list)
self["actions"] = ActionMap(["OkCancelActions"],
{
"ok": self.okbuttonClick,
"cancel": self.close
})
a = getValbyAttr(parent, "title")
if a == "": #if empty use name
a = getValbyAttr(parent, "text")
self["title"] = Header(a)
class FixedMenu(Screen):
def okbuttonClick(self):
selection = self["menu"].getCurrent()
selection[1]()
def __init__(self, session, title, list):
Screen.__init__(self, session)
self["menu"] = MenuList(list)
self["actions"] = ActionMap(["OkCancelActions"],
{
"ok": self.okbuttonClick,
"cancel": self.close
})
self["title"] = Header(title)
class MainMenu(Menu):
#add file load functions for the xml-file
#remove old code (i.e. goScan / goClock...)
def __init__(self, *x):
Menu.__init__(self, *x)
self.skinName = "Menu"
def openDialog(self, dialog):
self.session.open(dialog)
def openSetup(self, dialog):
self.session.open(Setup, dialog)
def goSetup(self):
self.session.open(configTest)
def setModeTV(self):
print "set Mode to TV"
pass
def setModeRadio(self):
print "set Mode to Radio"
pass
def setModeFile(self):
print "set Mode to File"
pass
def goScan(self):
self.session.open(ServiceScan)
def goClock(self):
self.session.open(clockDisplay, Clock())