</thead>
<tbody>
- <tr>
- <td>app</td>
- <td>Game UUID</td>
- <td>uuid</td>
- <td>uuid</td>
- <td>uuid</td>
- <td>-</td>
- <td>App.uuid</td>
- <td>780688a9-95ee-429a-8755-69a8d0c88fe0</td>
- <td></td>
- </tr>
<tr>
<td>app</td>
<td>Game title</td>
<td>apk</td>
<td>UUID of latest apk version</td>
<td>releases.*.uuid</td>
- <td>latestVersion.uuid</td>
- <td>latestVersion</td>
+ <td>
+ uuid<br/>
+ latestVersion.uuid
+ </td>
+ <td>
+ uuid<br/>
+ latestVersion
+ </td>
<td>version.uuid</td>
- <td>-</td>
+ <td>App.uuid</td>
<td>780688a9-95ee-429a-8755-69a8d0c88fe0</td>
- <td></td>
+ <td>The OUYA API does not have app UUIDs, only release/apk uuids. </td>
</tr>
<tr>
<td>apk</td>
<td>Internal version</td>
- <td>-</td>
+ <td>releases.*.versionCode</td>
<td>-</td>
<td>-</td>
<td>apk.versionCode</td>
</td>
<td>
Also in download.json<br/>
- Details field: only a file name, no path/domain
+ Details field: only a file name, no path/domain. Always set.
</td>
</tr>
<tr>
<tr>
<td>developer</td>
<td>Developer UUID</td>
- <td>-</td>
+ <td>developer.uuid</td>
<td>-</td>
<td>-</td>
<td>developer.url (part of)</td>