1 #include <lib/nav/core.h>
2 #include <lib/base/eerror.h>
4 void eNavigation::serviceEvent(iPlayableService* service, int event)
6 if (service != m_runningService)
8 eDebug("nav: event for other service");
14 case iPlayableService::evEnd:
17 case iPlayableService::evStart:
18 m_event(this, evNewService);
20 case iPlayableService::evUpdatedEventInfo:
21 m_event(this, evUpdatedEventInfo);
23 case iPlayableService::evUpdatedInfo:
24 m_event(this, evUpdatedInfo);
31 RESULT eNavigation::playService(const eServiceReference &service)
35 assert(m_servicehandler);
36 RESULT res = m_servicehandler->play(service, m_runningService);
39 m_runningService->connectEvent(slot(*this, &eNavigation::serviceEvent), m_service_event_conn);
40 res = m_runningService->start();
45 RESULT eNavigation::connectEvent(const Slot2<void,eNavigation*,int> &event, ePtr<eConnection> &connection)
47 connection = new eConnection(this, m_event.connect(event));
51 RESULT eNavigation::getCurrentService(ePtr<iPlayableService> &service)
53 service = m_runningService;
57 RESULT eNavigation::stopService(void)
59 /* check if there is a running service... */
60 if (!m_runningService)
63 m_event(this, evStopService);
67 m_service_event_conn = 0;
71 RESULT eNavigation::recordService(const eServiceReference &ref, ePtr<iRecordableService> &service)
73 assert(m_servicehandler);
74 RESULT res = m_servicehandler->record(ref, service);
75 eDebug("record: %d", res);
81 RESULT eNavigation::pause(int dop)
83 if (!m_runningService)
85 ePtr<iPauseableService> p;
86 if (m_runningService->pause(p))
94 eNavigation::eNavigation(iServiceHandler *serviceHandler)
96 assert(serviceHandler);
97 m_servicehandler = serviceHandler;
100 eNavigation::~eNavigation()
104 DEFINE_REF(eNavigation);