2 from xml.dom import EMPTY_NAMESPACE
5 from enigma import eSize, ePoint, gFont, eWindow, eLabel, ePixmap, eWindowStyleManager, \
6 loadPNG, addFont, gRGB, eWindowStyleSkinned
8 from Components.config import ConfigSubsection, ConfigText, config
9 from Components.Element import Element
10 from Components.Converter.Converter import Converter
11 from Tools.Directories import resolveFilename, SCOPE_SKIN, SCOPE_SKIN_IMAGE, SCOPE_FONTS
12 from Tools.Import import my_import
13 from Tools.XMLTools import elementsWithTag, mergeText
18 print " " * i + str(x)
20 for n in x.childNodes:
25 class SkinError(Exception):
26 def __init__(self, message):
27 self.message = message
36 filename = resolveFilename(SCOPE_SKIN, name)
37 mpath = path.dirname(filename) + "/"
38 dom_skins.append((mpath, xml.dom.minidom.parse(filename)))
40 # we do our best to always select the "right" value
41 # skins are loaded in order of priority: skin with
42 # highest priority is loaded last, usually the user-provided
45 # currently, loadSingleSkinData (colors, bordersets etc.)
46 # are applied one-after-each, in order of ascending priority.
47 # the dom_skin will keep all screens in descending priority,
48 # so the first screen found will be used.
50 # example: loadSkin("nemesis_greenline/skin.xml")
51 config.skin = ConfigSubsection()
52 config.skin.primary_skin = ConfigText(default = "skin.xml")
55 loadSkin(config.skin.primary_skin.value)
56 except (SkinError, IOError), err:
57 print "SKIN ERROR:", err
58 print "defaulting to standard skin..."
60 loadSkin('skin_default.xml')
62 def parsePosition(str):
64 return ePoint(int(x), int(y))
68 return eSize(int(x), int(y))
71 name, size = str.split(';')
72 return gFont(name, int(size))
77 return colorNames[str]
79 raise ("color '%s' must be #aarrggbb or valid named color" % (str))
80 return gRGB(int(str[1:], 0x10))
82 def collectAttributes(skinAttributes, node, skin_path_prefix=None, ignore=[]):
84 for p in range(node.attributes.length):
85 a = node.attributes.item(p)
87 # convert to string (was: unicode)
89 # TODO: localization? as in e1?
90 value = a.value.encode("utf-8")
92 if attrib in ["pixmap", "pointer", "seek_pointer"]:
93 value = resolveFilename(SCOPE_SKIN_IMAGE, value, path_prefix=skin_path_prefix)
95 if attrib not in ignore:
96 skinAttributes.append((attrib, value))
101 raise "pixmap file %s not found!" % (path)
104 def applySingleAttribute(guiObject, desktop, attrib, value):
107 if attrib == 'position':
108 guiObject.move(parsePosition(value))
109 elif attrib == 'size':
110 guiObject.resize(parseSize(value))
111 elif attrib == 'title':
112 guiObject.setTitle(_(value))
113 elif attrib == 'text':
114 guiObject.setText(_(value))
115 elif attrib == 'font':
116 guiObject.setFont(parseFont(value))
117 elif attrib == 'zPosition':
118 guiObject.setZPosition(int(value))
119 elif attrib == "pixmap":
120 ptr = loadPixmap(value) # this should already have been filename-resolved.
121 # that __deref__ still scares me!
122 desktop.makeCompatiblePixmap(ptr.__deref__())
123 guiObject.setPixmap(ptr.__deref__())
124 # guiObject.setPixmapFromFile(value)
125 elif attrib == "alphatest": # used by ePixmap
126 guiObject.setAlphatest(
130 elif attrib == "orientation": # used by eSlider
132 guiObject.setOrientation(
133 { "orVertical": guiObject.orVertical,
134 "orHorizontal": guiObject.orHorizontal
137 print "oprientation must be either orVertical or orHorizontal!"
138 elif attrib == "valign":
141 { "top": guiObject.alignTop,
142 "center": guiObject.alignCenter,
143 "bottom": guiObject.alignBottom
146 print "valign must be either top, center or bottom!"
147 elif attrib == "halign":
150 { "left": guiObject.alignLeft,
151 "center": guiObject.alignCenter,
152 "right": guiObject.alignRight,
153 "block": guiObject.alignBlock
156 print "halign must be either left, center, right or block!"
157 elif attrib == "flags":
158 flags = value.split(',')
161 fv = eWindow.__dict__[f]
162 guiObject.setFlag(fv)
164 print "illegal flag %s!" % f
165 elif attrib == "backgroundColor":
166 guiObject.setBackgroundColor(parseColor(value))
167 elif attrib == "foregroundColor":
168 guiObject.setForegroundColor(parseColor(value))
169 elif attrib == "shadowColor":
170 guiObject.setShadowColor(parseColor(value))
171 elif attrib == "selectionDisabled":
172 guiObject.setSelectionEnable(0)
173 elif attrib == "transparent":
174 guiObject.setTransparent(int(value))
175 elif attrib == "borderColor":
176 guiObject.setBorderColor(parseColor(value))
177 elif attrib == "borderWidth":
178 guiObject.setBorderWidth(int(value))
179 elif attrib == "scrollbarMode":
180 guiObject.setScrollbarMode(
181 { "showOnDemand": guiObject.showOnDemand,
182 "showAlways": guiObject.showAlways,
183 "showNever": guiObject.showNever
185 elif attrib == "enableWrapAround":
186 guiObject.setWrapAround(True)
187 elif attrib == "pointer" or attrib == "seek_pointer":
188 (name, pos) = value.split(':')
189 pos = parsePosition(pos)
190 ptr = loadPixmap(name)
191 desktop.makeCompatiblePixmap(ptr.__deref__())
192 guiObject.setPointer({"pointer": 0, "seek_pointer": 1}[attrib], ptr.__deref__(), pos)
193 elif attrib == 'shadowOffset':
194 guiObject.setShadowOffset(parsePosition(value))
196 raise "unsupported attribute " + attrib + "=" + value
199 print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
201 def applyAllAttributes(guiObject, desktop, attributes):
202 for (attrib, value) in attributes:
203 applySingleAttribute(guiObject, desktop, attrib, value)
205 def loadSingleSkinData(desktop, dom_skin, path_prefix):
206 """loads skin data like colors, windowstyle etc."""
208 skin = dom_skin.childNodes[0]
209 assert skin.tagName == "skin", "root element in skin must be 'skin'!"
211 for c in elementsWithTag(skin.childNodes, "colors"):
212 for color in elementsWithTag(c.childNodes, "color"):
213 name = str(color.getAttribute("name"))
214 color = str(color.getAttribute("value"))
217 raise ("need color and name, got %s %s" % (name, color))
219 colorNames[name] = parseColor(color)
221 for c in elementsWithTag(skin.childNodes, "fonts"):
222 for font in elementsWithTag(c.childNodes, "font"):
223 filename = str(font.getAttribute("filename") or "<NONAME>")
224 name = str(font.getAttribute("name") or "Regular")
225 scale = int(font.getAttribute("scale") or "100")
226 is_replacement = font.getAttribute("replacement") != ""
227 addFont(resolveFilename(SCOPE_FONTS, filename, path_prefix=path_prefix), name, scale, is_replacement)
229 for windowstyle in elementsWithTag(skin.childNodes, "windowstyle"):
230 style = eWindowStyleSkinned()
231 id = int(windowstyle.getAttribute("id") or "0")
234 font = gFont("Regular", 20)
235 offset = eSize(20, 5)
237 for title in elementsWithTag(windowstyle.childNodes, "title"):
238 offset = parseSize(title.getAttribute("offset"))
239 font = parseFont(str(title.getAttribute("font")))
241 style.setTitleFont(font);
242 style.setTitleOffset(offset)
244 for borderset in elementsWithTag(windowstyle.childNodes, "borderset"):
245 bsName = str(borderset.getAttribute("name"))
246 for pixmap in elementsWithTag(borderset.childNodes, "pixmap"):
247 bpName = str(pixmap.getAttribute("pos"))
248 filename = str(pixmap.getAttribute("filename"))
250 png = loadPixmap(resolveFilename(SCOPE_SKIN_IMAGE, filename, path_prefix=path_prefix))
253 desktop.makeCompatiblePixmap(png.__deref__())
254 style.setPixmap(eWindowStyleSkinned.__dict__[bsName], eWindowStyleSkinned.__dict__[bpName], png.__deref__())
256 for color in elementsWithTag(windowstyle.childNodes, "color"):
257 type = str(color.getAttribute("name"))
258 color = parseColor(color.getAttribute("color"))
261 style.setColor(eWindowStyleSkinned.__dict__["col" + type], color)
263 raise ("Unknown color %s" % (type))
265 x = eWindowStyleManager.getInstance()
266 x.setStyle(id, style)
268 def loadSkinData(desktop):
271 for (path, dom_skin) in skins:
272 loadSingleSkinData(desktop, dom_skin, path)
274 def lookupScreen(name):
275 for (path, dom_skin) in dom_skins:
276 # first, find the corresponding screen element
277 skin = dom_skin.childNodes[0]
278 for x in elementsWithTag(skin.childNodes, "screen"):
279 if x.getAttribute('name') == name:
283 def readSkin(screen, skin, name, desktop):
284 myscreen, path = lookupScreen(name)
286 # otherwise try embedded skin
287 myscreen = myscreen or getattr(screen, "parsedSkin", None)
289 # try uncompiled embedded skin
290 if myscreen is None and getattr(screen, "skin", None):
291 myscreen = screen.parsedSkin = xml.dom.minidom.parseString(screen.skin).childNodes[0]
293 assert myscreen is not None, "no skin for screen '" + name + "' found!"
295 screen.skinAttributes = [ ]
297 skin_path_prefix = getattr(screen, "skin_path", path)
299 collectAttributes(screen.skinAttributes, myscreen, skin_path_prefix, ignore=["name"])
301 screen.additionalWidgets = [ ]
302 screen.renderer = [ ]
304 # now walk all widgets
305 for widget in elementsWithTag(myscreen.childNodes, "widget"):
306 # ok, we either have 1:1-mapped widgets ('old style'), or 1:n-mapped
307 # widgets (source->renderer).
309 wname = widget.getAttribute('name')
310 wsource = widget.getAttribute('source')
312 if wname is None and wsource is None:
313 print "widget has no name and no source!"
317 # get corresponding 'gui' object
319 attributes = screen[wname].skinAttributes = [ ]
321 raise SkinError("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")
323 # assert screen[wname] is not Source
325 # and collect attributes for this
326 collectAttributes(attributes, widget, skin_path_prefix, ignore=['name'])
328 # get corresponding source
329 source = screen.get(wsource)
331 raise SkinError("source '" + wsource + "' was not found in screen '" + name + "'!")
333 wrender = widget.getAttribute('render')
336 raise SkinError("you must define a renderer with render= for source '%s'" % (wsource))
338 for converter in elementsWithTag(widget.childNodes, "convert"):
339 ctype = converter.getAttribute('type')
340 assert ctype, "'convert'-tag needs a 'type'-attribute"
341 parms = mergeText(converter.childNodes).strip()
342 converter_class = my_import('.'.join(["Components", "Converter", ctype])).__dict__.get(ctype)
346 for i in source.downstream_elements:
347 if isinstance(i, converter_class) and i.converter_arguments == parms:
351 print "allocating new converter!"
352 c = converter_class(parms)
355 print "reused conveter!"
359 renderer_class = my_import('.'.join(["Components", "Renderer", wrender])).__dict__.get(wrender)
361 renderer = renderer_class() # instantiate renderer
363 renderer.connect(source) # connect to source
364 attributes = renderer.skinAttributes = [ ]
365 collectAttributes(attributes, widget, skin_path_prefix, ignore=['render', 'source'])
367 screen.renderer.append(renderer)
369 # now walk additional objects
370 for widget in elementsWithTag(myscreen.childNodes, lambda x: x != "widget"):
371 if widget.tagName == "applet":
372 codeText = mergeText(widget.childNodes).strip()
373 type = widget.getAttribute('type')
375 code = compile(codeText, "skin applet", "exec")
377 if type == "onLayoutFinish":
378 screen.onLayoutFinish.append(code)
380 raise SkinError("applet type '%s' unknown!" % type)
384 class additionalWidget:
387 w = additionalWidget()
389 if widget.tagName == "eLabel":
391 elif widget.tagName == "ePixmap":
394 raise SkinError("unsupported stuff : %s" % widget.tagName)
396 w.skinAttributes = [ ]
397 collectAttributes(w.skinAttributes, widget, skin_path_prefix, ignore=['name'])
399 # applyAttributes(guiObject, widget, desktop)
400 # guiObject.thisown = 0
401 screen.additionalWidgets.append(w)