+from Tools import RedirectOutput
from enigma import *
from tools import *
+from Components.Language import language
+
+def setEPGLanguage():
+ print "language set to", language.getLanguage()
+ eServiceEvent.setEPGLanguage(language.getLanguage())
+
+language.addCallback(setEPGLanguage)
+
+import traceback
+import Screens.InfoBar
+from Screens.SimpleSummary import SimpleSummary
import sys
import time
-from screens import *
-from skin import applyGUIskin
+import ServiceReference
+
+from Navigation import Navigation
-# A screen is a function which instanciates all components of a screen into a temporary component.
-# Thus, the global stuff is a screen, too.
-# In a screen, components can either be instanciated from the class-tree, cloned (copied) or
-# "linked" from the instance tree.
-# A screen itself lives as the container of the components, so a screen is a component, too.
+from skin import readSkin, applyAllAttributes
-# we thus have one (static) hierarchy of screens (classes, not instances)
-# and one with the instanciated components itself (both global and dynamic)
+from Components.config import configfile
+from Tools.Directories import InitFallbackFiles, resolveFilename, SCOPE_PLUGINS
+InitFallbackFiles()
+eDVBDB.getInstance().reloadBouquets()
+
+try:
+ import e2reactor
+ e2reactor.install()
+
+ from twisted.internet import reactor
+
+ def runReactor():
+ reactor.run()
+except ImportError:
+ print "twisted not available"
+ def runReactor():
+ runMainloop()
+
+# initialize autorun plugins and plugin menu entries
+from Components.PluginComponent import plugins
+
+from Screens.Wizard import wizardManager
+from Screens.ImageWizard import *
+from Screens.StartWizard import *
+from Screens.TutorialWizard import *
+from Tools.BoundFunction import boundFunction
+from Plugins.Plugin import PluginDescriptor
had = dict()
# + ":" + str(dir.__class__)
-# defined components
-components = {}
-
-# do global
-doGlobal(components)
-
# display
class OutputDevice:
class GUIOutputDevice(OutputDevice):
parent = None
- def create(self, comp):
- comp.createGUIScreen(self.parent)
+ def create(self, comp, desktop):
+ comp.createGUIScreen(self.parent, desktop)
+
+# Session.open:
+# * push current active dialog ('current_dialog') onto stack
+# * call execEnd for this dialog
+# * clear in_exec flag
+# * hide screen
+# * instantiate new dialog into 'current_dialog'
+# * create screens, components
+# * read, apply skin
+# * create GUI for screen
+# * call execBegin for new dialog
+# * set in_exec
+# * show gui screen
+# * call components' / screen's onExecBegin
+# ... screen is active, until it calls 'close'...
+# Session.close:
+# * assert in_exec
+# * save return value
+# * start deferred close handler ('onClose')
+# * execEnd
+# * clear in_exec
+# * hide screen
+# .. a moment later:
+# Session.doClose:
+# * destroy screen
class Session:
- def __init__(self):
- self.desktop = None
- self.delayTimer = eTimer()
- self.delayTimer.timeout.get().append(self.processDelay)
+ def __init__(self, desktop = None, summary_desktop = None, navigation = None):
+ self.desktop = desktop
+ self.summary_desktop = summary_desktop
+ self.nav = navigation
+ self.delay_timer = eTimer()
+ self.delay_timer.timeout.get().append(self.processDelay)
+
+ self.current_dialog = None
+
+ self.dialog_stack = [ ]
+ self.summary_stack = [ ]
+ self.summary = None
- self.currentDialog = None
+ self.in_exec = False
- self.dialogStack = [ ]
+ for p in plugins.getPlugins(PluginDescriptor.WHERE_SESSIONSTART):
+ p(reason=0, session=self)
def processDelay(self):
- self.execEnd()
+ callback = self.current_dialog.callback
+
+ retval = self.current_dialog.returnValue
+
+ if self.current_dialog.isTmp:
+ self.current_dialog.doClose()
+# dump(self.current_dialog)
+ del self.current_dialog
+ else:
+ del self.current_dialog.callback
- if self.currentDialog.isTmp:
- self.currentDialog.doClose()
+ self.popCurrent()
+ if callback is not None:
+ callback(*retval)
+
+ def execBegin(self, first=True):
+ assert not self.in_exec
+ self.in_exec = True
+ c = self.current_dialog
- print sys.getrefcount(self.currentDialog)
- del self.currentDialog.instance
- dump(self.currentDialog)
- del self.currentDialog
+ # when this is an execbegin after a execend of a "higher" dialog,
+ # popSummary already did the right thing.
+ if first:
+ self.pushSummary()
+ summary = c.createSummary() or SimpleSummary
+ self.summary = self.instantiateSummaryDialog(summary, c)
+ self.summary.show()
+ c.addSummary(self.summary)
+
+ c.execBegin()
+
+ # when execBegin opened a new dialog, don't bother showing the old one.
+ if c == self.current_dialog:
+ c.show()
- self.popCurrent()
-
- def execBegin(self):
- self.currentDialog.execBegin()
- self.currentDialog.instance.show()
+ def execEnd(self, last=True):
+ assert self.in_exec
+ self.in_exec = False
+
+ self.current_dialog.execEnd()
+ self.current_dialog.hide()
- def execEnd(self):
- self.currentDialog.execEnd()
- self.currentDialog.instance.hide()
+ if last:
+ self.current_dialog.removeSummary(self.summary)
+ self.popSummary()
- def create(self, screen, arguments):
+ def create(self, screen, arguments, **kwargs):
# creates an instance of 'screen' (which is a class)
- return screen(self, *arguments)
+ try:
+ return screen(self, *arguments, **kwargs)
+ except:
+ errstr = "Screen %s(%s, %s): %s" % (str(screen), str(arguments), str(kwargs), sys.exc_info()[0])
+ print errstr
+ traceback.print_exc(file=sys.stdout)
+ quitMainloop(5)
+
+ def instantiateDialog(self, screen, *arguments, **kwargs):
+ return self.doInstantiateDialog(screen, arguments, kwargs, self.desktop)
- def instantiateDialog(self, screen, *arguments):
- dlg = self.create(screen, arguments)
- assert self.desktop != None
- dlg.instance = eWindow(self.desktop)
+ def instantiateSummaryDialog(self, screen, *arguments, **kwargs):
+ return self.doInstantiateDialog(screen, arguments, kwargs, self.summary_desktop)
+
+ def doInstantiateDialog(self, screen, arguments, kwargs, desktop):
+ # create dialog
+
+ try:
+ dlg = self.create(screen, arguments, **kwargs)
+ except:
+ print 'EXCEPTION IN DIALOG INIT CODE, ABORTING:'
+ print '-'*60
+ traceback.print_exc(file=sys.stdout)
+ quitMainloop(5)
+ print '-'*60
+
+ if dlg is None:
+ return
+
+ # read skin data
+ readSkin(dlg, None, dlg.skinName, desktop)
+ # create GUI view of this dialog
+ assert desktop is not None
+
+ z = 0
+ title = ""
+ for (key, value) in dlg.skinAttributes:
+ if key == "zPosition":
+ z = int(value)
+ elif key == "title":
+ title = value
+
+ dlg.instance = eWindow(desktop, z)
+ dlg.title = title
+ applyAllAttributes(dlg.instance, desktop, dlg.skinAttributes)
gui = GUIOutputDevice()
gui.parent = dlg.instance
- gui.create(dlg)
-
- applyGUIskin(dlg, None, dlg.skinName, self.desktop)
-
+ gui.create(dlg, desktop)
+
return dlg
def pushCurrent(self):
- if self.currentDialog:
- self.dialogStack.append(self.currentDialog)
- self.execEnd()
+ if self.current_dialog is not None:
+ self.dialog_stack.append(self.current_dialog)
+ self.execEnd(last=False)
def popCurrent(self):
- if len(self.dialogStack):
- self.currentDialog = self.dialogStack.pop()
- self.execBegin()
-
+ if len(self.dialog_stack):
+ self.current_dialog = self.dialog_stack.pop()
+ self.execBegin(first=False)
+ else:
+ self.current_dialog = None
+
def execDialog(self, dialog):
self.pushCurrent()
- self.currentDialog = dialog
- self.currentDialog.isTmp = False
+ self.current_dialog = dialog
+ self.current_dialog.isTmp = False
+ self.current_dialog.callback = None # would cause re-entrancy problems.
self.execBegin()
- def open(self, screen, *arguments):
+ def openWithCallback(self, callback, screen, *arguments, **kwargs):
+ dlg = self.open(screen, *arguments, **kwargs)
+ dlg.callback = callback
+ return dlg
+
+ def open(self, screen, *arguments, **kwargs):
+ if len(self.dialog_stack) and not self.in_exec:
+ raise "modal open are allowed only from a screen which is modal!"
+ # ...unless it's the very first screen.
+
self.pushCurrent()
- self.currentDialog = self.instantiateDialog(screen, *arguments)
- self.currentDialog.isTmp = True
+ dlg = self.current_dialog = self.instantiateDialog(screen, *arguments, **kwargs)
+ dlg.isTmp = True
+ dlg.callback = None
self.execBegin()
+ return dlg
+
+ def close(self, screen, *retval):
+ if not self.in_exec:
+ print "close after exec!"
+ return
+
+ # be sure that the close is for the right dialog!
+ # if it's not, you probably closed after another dialog
+ # was opened. this can happen if you open a dialog
+ # onExecBegin, and forget to do this only once.
+ # after close of the top dialog, the underlying will
+ # gain focus again (for a short time), thus triggering
+ # the onExec, which opens the dialog again, closing the loop.
+ assert screen == self.current_dialog
+
+ self.current_dialog.returnValue = retval
+ self.delay_timer.start(0, 1)
+ self.execEnd()
+
+ def pushSummary(self):
+ if self.summary is not None:
+ self.summary.hide()
+ self.summary_stack.append(self.summary)
+ self.summary = None
+
+ def popSummary(self):
+ if self.summary is not None:
+ self.summary.doClose()
+ self.summary = self.summary_stack.pop()
+ if self.summary is not None:
+ self.summary.show()
+
+from Screens.Volume import Volume
+from Screens.Mute import Mute
+from GlobalActions import globalActionMap
+from Components.config import ConfigSubsection, configSequence, configElement, configsequencearg
+
+#TODO .. move this to a own .py file
+class VolumeControl:
+ """Volume control, handles volUp, volDown, volMute actions and display
+ a corresponding dialog"""
+ def __init__(self, session):
+ global globalActionMap
+ globalActionMap.actions["volumeUp"]=self.volUp
+ globalActionMap.actions["volumeDown"]=self.volDown
+ globalActionMap.actions["volumeMute"]=self.volMute
+
+ config.audio = ConfigSubsection()
+ config.audio.volume = configElement("config.audio.volume", configSequence, [100], configsequencearg.get("INTEGER", (0, 100)))
+
+ self.volumeDialog = session.instantiateDialog(Volume)
+ self.muteDialog = session.instantiateDialog(Mute)
+
+ self.hideVolTimer = eTimer()
+ self.hideVolTimer.timeout.get().append(self.volHide)
+
+ vol = config.audio.volume.value[0]
+ self.volumeDialog.setValue(vol)
+ eDVBVolumecontrol.getInstance().setVolume(vol, vol)
+
+ def volSave(self):
+ config.audio.volume.value = eDVBVolumecontrol.getInstance().getVolume()
+ config.audio.volume.save()
+
+ def volUp(self):
+ if (eDVBVolumecontrol.getInstance().isMuted()):
+ self.volMute()
+ eDVBVolumecontrol.getInstance().volumeUp()
+ self.volumeDialog.show()
+ self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume())
+ self.volSave()
+ self.hideVolTimer.start(3000, True)
+
+ def volDown(self):
+ if (eDVBVolumecontrol.getInstance().isMuted()):
+ self.volMute()
+ eDVBVolumecontrol.getInstance().volumeDown()
+ self.volumeDialog.show()
+ self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume())
+ self.volSave()
+ self.hideVolTimer.start(3000, True)
+
+ def volHide(self):
+ self.volumeDialog.hide()
+
+ def volMute(self):
+ eDVBVolumecontrol.getInstance().volumeToggleMute()
+ self.volumeDialog.setValue(eDVBVolumecontrol.getInstance().getVolume())
+
+ if (eDVBVolumecontrol.getInstance().isMuted()):
+ self.muteDialog.show()
+ else:
+ self.muteDialog.hide()
+
+from Screens.Standby import Standby
+
+class PowerKey:
+ """ PowerKey stuff - handles the powerkey press and powerkey release actions"""
+
+ def __init__(self, session):
+ self.session = session
+ self.powerKeyTimer = eTimer()
+ self.powerKeyTimer.timeout.get().append(self.powertimer)
+ globalActionMap.actions["powerdown"]=self.powerdown
+ globalActionMap.actions["powerup"]=self.powerup
+ self.standbyblocked = 0
+# self["PowerKeyActions"] = HelpableActionMap(self, "PowerKeyActions",
+ #{
+ #"powerdown": self.powerdown,
+ #"powerup": self.powerup,
+ #"discreteStandby": (self.standby, "Go standby"),
+ #"discretePowerOff": (self.quit, "Go to deep standby"),
+ #})
+
+ def powertimer(self):
+ print "PowerOff - Now!"
+ self.quit()
+
+ def powerdown(self):
+ self.standbyblocked = 0
+ self.powerKeyTimer.start(3000, True)
+
+ def powerup(self):
+ self.powerKeyTimer.stop()
+ if self.standbyblocked == 0:
+ self.standbyblocked = 1
+ self.standby()
- def keyEvent(self, code):
-# print "code " + str(code)
- if code == 32:
- self.currentDialog["okbutton"].instance.push()
-
- if code == 33:
- self.currentDialog["channelSwitcher"].instance.push()
-
- if code >= 0x30 and code <= 0x39:
- try:
- self.currentDialog["menu"].instance.moveSelection(code - 0x31)
- except:
- self.currentDialog["list"].instance.moveSelection(code - 0x31)
-
- def close(self):
- self.delayTimer.start(0, 1)
-
-# TODO: remove pNavgation, eNavigation and rewrite this stuff in python.
-class Navigation:
- def __init__(self):
- self.pnav = pNavigation()
- self.pnav.m_event.get().append(self.callEvent)
- self.event = [ ]
- self.currentlyPlayingService = None
-
- def callEvent(self, i):
- for x in self.event:
- x(i)
-
- def playService(self, ref):
- self.currentlyPlayingServiceReference = None
- if not self.pnav.playService(ref):
- self.currentlyPlayingServiceReference = ref
- return 0
- return 1
-
- def getCurrentlyPlayingServiceReference(self):
- return self.currentlyPlayingServiceReference
-
- def recordService(self, ref):
- print "recording service: %s" % (str(ref))
- print self.pnav.recordService
- return self.pnav.recordService(ref)
-
- def endRecording(self):
- return self.pnav.endRecording()
-
- def enqueueService(self, ref):
- return self.pnav.enqueueService(ref)
-
- def getCurrentService(self):
- service = iPlayableServicePtr()
- if self.pnav.getCurrentService(service):
- return None
- return service
-
- def getPlaylist(self):
- playlist = ePlaylistPtr()
- if self.pnav.getPlaylist(playlist):
- return None
- return playlist
-
- def pause(self, p):
- return self.pnav.pause(p)
+ def standby(self):
+ self.session.open(Standby, self)
+
+ def quit(self):
+ # halt
+ quitMainloop(1)
def runScreenTest():
- session = Session()
- session.desktop = getDesktop()
+ plugins.readPluginList(resolveFilename(SCOPE_PLUGINS))
+
+ session = Session(desktop = getDesktop(0), summary_desktop = getDesktop(1), navigation = Navigation())
- session.nav = Navigation()
+ screensToRun = [ ]
- session.open(infoBar)
+ for p in plugins.getPlugins(PluginDescriptor.WHERE_WIZARD):
+ screensToRun.append(p.__call__)
+
+ screensToRun += wizardManager.getWizards()
+
+ screensToRun.append(Screens.InfoBar.InfoBar)
- CONNECT(keyPressedSignal(), session.keyEvent)
+ ePythonConfigQuery.setQueryFunc(configfile.getResolvedKey)
+
+ def runNextScreen(session, screensToRun, *result):
+ if result:
+ quitMainloop(*result)
+ return
+
+ screen = screensToRun[0]
+
+ if len(screensToRun):
+ session.openWithCallback(boundFunction(runNextScreen, session, screensToRun[1:]), screen)
+ else:
+ session.open(screen)
+
+ runNextScreen(session, screensToRun)
+
+ vol = VolumeControl(session)
+ power = PowerKey(session)
+
+ runReactor()
- runMainloop()
+ configfile.save()
+
+ from Tools.DreamboxHardware import setFPWakeuptime
+ from time import time
+ nextRecordingTime = session.nav.RecordTimer.getNextRecordingTime()
+ if nextRecordingTime != -1:
+ if (nextRecordingTime - time() < 330): # no time to switch box back on
+ setFPWakeuptime(time() + 30) # so switch back on in 30 seconds
+ else:
+ setFPWakeuptime(nextRecordingTime - (300))
+
+ session.nav.shutdown()
return 0
import keymapparser
keymapparser.readKeymap()
import skin
-skin.loadSkin()
+skin.loadSkinData(getDesktop(0))
-# first, setup a screen
-runScreenTest()
-
-# now, run the mainloop
-
-#pt = eDebugClassPtr()
-#eDebugClass.getDebug(pt, 12)
-#p = pt.__deref__()
-#print pt.x
-#print p.x
-#print "removing ptr..."
-#pt = 0
-#print "now"
-#print "p is " + str(p)
-#print p.x
-#p = 0
-#
-#bla = eDebugClass()
-#bla = eDebugClass(2)
-#
+import Components.InputDevice
+Components.InputDevice.InitInputDevices()
+
+import Components.AVSwitch
+Components.AVSwitch.InitAVSwitch()
+import Components.RecordingConfig
+Components.RecordingConfig.InitRecordingConfig()
+
+import Components.UsageConfig
+Components.UsageConfig.InitUsageConfig()
+
+import Components.Network
+Components.Network.InitNetwork()
+
+import Components.Lcd
+Components.Lcd.InitLcd()
+
+import Components.SetupDevices
+Components.SetupDevices.InitSetupDevices()
+
+import Components.RFmod
+Components.RFmod.InitRFmod()
+
+import Components.NimManager
+
+# first, setup a screen
+try:
+ runScreenTest()
+
+ plugins.shutdown()
+except:
+ print 'EXCEPTION IN PYTHON STARTUP CODE:'
+ print '-'*60
+ traceback.print_exc(file=sys.stdout)
+ quitMainloop(5)
+ print '-'*60