from Screen import Screen
from Components.ConfigList import ConfigListScreen
from Components.config import config, ConfigSubsection, ConfigSelection, getConfigListEntry
+from Components.SystemInfo import SystemInfo
from InfoBarGenerics import InfoBarNotifications
import Screens.Standby
from Tools import Notifications
self.onShow.append(self.windowShow)
self.onHide.append(self.windowHide)
- self["setupActions"] = ActionMap(["SetupActions", "ColorActions"],
+ self["setupActions"] = ActionMap(["ColorActions", "SetupActions"],
{
"green": self.ok,
"red": self.abort,
self.afterevents = [ "nothing", "standby", "deepstandby", "close" ]
self.settings = ConfigSubsection()
- self.settings.afterEvent = ConfigSelection(choices = [("nothing", _("do nothing")), ("close", _("Close")), ("standby", _("go to standby")), ("deepstandby", _("go to deep standby"))], default = self.afterevents[afterEvent])
+ if SystemInfo["DeepstandbySupport"]:
+ shutdownString = _("go to deep standby")
+ else:
+ shutdownString = _("shut down")
+ self.settings.afterEvent = ConfigSelection(choices = [("nothing", _("do nothing")), ("close", _("Close")), ("standby", _("go to standby")), ("deepstandby", shutdownString)], default = self.afterevents[afterEvent])
self.setupList()
self.state_changed()
else:
self["job_task"].text = ""
self["summary_job_task"].text = j.getStatustext()
- if j.status in [j.FINISHED, j.FAILED]:
+ if j.status in (j.FINISHED, j.FAILED):
self.performAfterEvent()
self["backgroundable"].boolean = False
if j.status == j.FINISHED:
self.close(True)
def ok(self):
- if self.job.status in [self.job.FINISHED, self.job.FAILED]:
+ if self.job.status in (self.job.FINISHED, self.job.FAILED):
self.close(False)
def abort(self):
- if self.job.status in [self.job.FINISHED, self.job.FAILED]:
+ if self.job.status in (self.job.FINISHED, self.job.FAILED):
self.close(False)
if self["cancelable"].boolean == True:
self.job.cancel()