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authorFelix Domke <tmbinc@elitedvb.net>2005-10-08 01:59:58 +0000
committerFelix Domke <tmbinc@elitedvb.net>2005-10-08 01:59:58 +0000
commit55bd830d52a2961ec57a6dec5969e8e7c0294c35 (patch)
treeeb4d0cade4bb6b18184a9bd1d3e712393f4e942e /lib
parenteb6651bbeae9a279474d2e52be177fa5bfbea9f2 (diff)
downloadenigma2-55bd830d52a2961ec57a6dec5969e8e7c0294c35.tar.gz
enigma2-55bd830d52a2961ec57a6dec5969e8e7c0294c35.zip
menu: new syntax which fixes the import problems
Diffstat (limited to 'lib')
-rw-r--r--lib/python/Screens/Menu.py56
1 files changed, 44 insertions, 12 deletions
diff --git a/lib/python/Screens/Menu.py b/lib/python/Screens/Menu.py
index c0e6ad06..9eefddf7 100644
--- a/lib/python/Screens/Menu.py
+++ b/lib/python/Screens/Menu.py
@@ -12,7 +12,6 @@ import xml.dom.minidom
from xml.dom import EMPTY_NAMESPACE
from skin import elementsWithTag
-from Screens.Satconfig import NimSelection
from Screens.Setup import *
from Tools import XMLTools
@@ -33,14 +32,13 @@ def doGlobal(screen):
try:
# first we search in the current path
menufile = file('data/menu.xml', 'r')
-except:
+except IOError:
# if not found in the current path, we use the global datadir-path
menufile = file('/usr/share/enigma2/menu.xml', 'r')
mdom = xml.dom.minidom.parseString(menufile.read())
menufile.close()
-
def getValbyAttr(x, attr):
for p in range(x.attributes.length):
a = x.attributes.item(p)
@@ -64,14 +62,26 @@ class Menu(Screen):
selection = self["menu"].getCurrent()
selection[1]()
- def evalText(self, text):
- eval(text)
+ def execText(self, text):
+ exec text
+
+ def runScreen(self, arg):
+ # arg[0] is the module (as string)
+ # arg[1] is Screen inside this module
+ # plus possible arguments, as
+ # string (as we want to reference
+ # stuff which is just imported)
+ # FIXME. somehow.
+ if arg[0] != "":
+ exec "from Screens." + arg[0] + " import *"
+ self.openDialog(*eval(arg[1]))
+
def nothing(self): #dummy
pass
- def openDialog(self, dialog): # in every layer needed
- self.session.open(dialog)
+ def openDialog(self, *dialog): # in every layer needed
+ self.session.open(*dialog)
def openSetup(self, dialog):
self.session.open(Setup, dialog)
@@ -86,11 +96,33 @@ class Menu(Screen):
def addItem(self, destList, node):
ItemText = getValbyAttr(node, "text")
if ItemText != "": #check for name
- b = XMLTools.mergeText(node.childNodes)
- if b != "": #check for function
- destList.append((ItemText,boundFunction(self.evalText,b)))
- else:
- destList.append((ItemText,self.nothing)) #use dummy as function
+ for x in node.childNodes:
+ if x.nodeType != xml.dom.minidom.Element.nodeType:
+ continue
+ elif x.tagName == 'screen':
+ module = getValbyAttr(x, "module")
+ screen = getValbyAttr(x, "screen")
+
+ if len(screen) == 0:
+ screen = module
+
+ # check for arguments. they will be appended to the
+ # openDialog call
+ args = XMLTools.mergeText(x.childNodes)
+ screen += ", " + args
+
+ destList.append((ItemText, boundFunction(self.runScreen, (module, screen))))
+ return
+ elif x.tagName == 'code':
+ destList.append((ItemText, boundFunction(self.execText, XMLTools.mergeText(x.childNodes))))
+ return
+ elif x.tagName == 'setup':
+ id = getValbyAttr(x, "id")
+ destList.append((ItemText, boundFunction(self.openSetup, id)))
+ return
+
+ destList.append((ItemText,self.nothing))
+
def __init__(self, session, parent, childNode):
Screen.__init__(self, session)