#include <lib/gui/einput.h>
#include <lib/gdi/font.h>
#include <lib/actions/action.h>
+#include <linux/input.h>
eInput::eInput(eWidget *parent): eLabel(parent)
{
ePtr<eActionMap> ptr;
eActionMap::getInstance(ptr);
ptr->bindAction("InputActions", 0, 0, this);
+
+ // bind all keys
+ ptr->bindAction("", 0, 1, this);
}
eInput::~eInput()
ePtr<eActionMap> ptr;
eActionMap::getInstance(ptr);
ptr->unbindAction(this, 0);
+ ptr->unbindAction(this, 1);
}
void eInput::setContent(eInputContent *content)
case moveEnd:
m_content->moveCursor(eInputContent::dirEnd);
break;
- case deleteChar:
- // not yet
+ case deleteForward:
+ m_content->deleteChar(eInputContent::deleteForward);
+ break;
+ case deleteBackward:
+ m_content->deleteChar(eInputContent::deleteBackward);
break;
}
return 1;
}
return 0;
+ case evtKey:
+ {
+ int key = (int)data;
+ int flags = (int)data2;
+ if (m_content && !(flags & 1))
+ m_content->haveKey(key);
+ break;
+ }
default:
break;
}
int eInputContentNumber::haveKey(int code)
{
- insertDigit(m_cursor, code);
- recalcLen();
+ int have_digit = -1;
+
+#define ASCII(x) (x | 0x8000)
+#define DIGIT(x) case KEY_##x: case KEY_KP##x: case ASCII(x|0x30): have_digit=x; break;
+ switch (code)
+ {
+ DIGIT(0);
+ DIGIT(1);
+ DIGIT(2);
+ DIGIT(3);
+ DIGIT(4);
+ DIGIT(5);
+ DIGIT(6);
+ DIGIT(7);
+ DIGIT(8);
+ DIGIT(9);
+ }
+
+ if (have_digit != -1)
+ {
+ insertDigit(m_cursor, have_digit);
+ m_cursor++;
+
+ recalcLen();
+
+ // can happen when 0 -> x
+ if (m_cursor > m_len)
+ m_cursor = m_len;
+
+ if (m_input)
+ m_input->invalidate();
+ }
return 0;
}
+void eInputContentNumber::deleteChar(int dir)
+{
+ if (dir == deleteForward)
+ {
+ eDebug("forward");
+ if (m_cursor != m_len)
+ ++m_cursor;
+ else
+ return;
+ }
+ /* backward delete at begin */
+ if (!m_cursor)
+ return;
+ insertDigit(m_cursor, -1);
+
+ if (m_len > 1)
+ m_cursor--;
+ recalcLen();
+ if (m_input)
+ m_input->invalidate();
+}
+
int eInputContentNumber::isValid()
{
return m_value >= m_min && m_value <= m_max;
/* get stuff left from cursor */
int exp = 1;
int i;
- for (i = 0; i < (m_len - pos - 1); ++i)
+ for (i = 0; i < (m_len - pos); ++i)
exp *= 10;
/* now it's 1...max */
int left = m_value / exp;
int right = m_value % exp;
- left *= 10;
- left += dig;
+
+ if (dig >= 0)
+ {
+ left *= 10;
+ left += dig;
+ } else if (dig == -1) /* delete */
+ {
+ left /= 10;
+ }
+
left *= exp;
left += right;
m_value = left;
moveRight,
moveHome,
moveEnd,
- deleteChar
+ deleteForward,
+ deleteBackward
};
void setContent(eInputContent *cnt);
dirUser
};
virtual void moveCursor(int dir)=0;
+
+ enum {
+ deleteForward, deleteBackward
+ };
+ virtual void deleteChar(int dir)=0;
+
/* no movement keys except stuff like '.' or so*/
virtual int haveKey(int code)=0;
void getDisplay(std::string &res, int &cursor);
void moveCursor(int dir);
int haveKey(int code);
+ void deleteChar(int dir);
int isValid();
private: