if self.currentDialog.isTmp:
self.currentDialog.doClose()
- dump(self.currentDialog)
print sys.getrefcount(self.currentDialog)
+ del self.currentDialog.instance
+ dump(self.currentDialog)
del self.currentDialog
- del self.currentWindow
self.popCurrent()
def execBegin(self):
self.currentDialog.execBegin()
- self.currentWindow.show()
+ self.currentDialog.instance.show()
def execEnd(self):
self.currentDialog.execEnd()
- self.currentWindow.hide()
+ self.currentDialog.instance.hide()
def create(self, screen, arguments):
# creates an instance of 'screen' (which is a class)
def instantiateDialog(self, screen, *arguments):
dlg = self.create(screen, arguments)
assert self.desktop != None
- wnd = eWindow(self.desktop)
+ dlg.instance = eWindow(self.desktop)
gui = GUIOutputDevice()
- gui.parent = wnd
+ gui.parent = dlg.instance
gui.create(dlg)
- applyGUIskin(dlg, wnd, None, dlg.skinName)
+ applyGUIskin(dlg, None, dlg.skinName)
- return (dlg, wnd)
+ return dlg
def pushCurrent(self):
if self.currentDialog:
- self.dialogStack.append((self.currentDialog, self.currentWindow))
+ self.dialogStack.append(self.currentDialog)
self.execEnd()
def popCurrent(self):
if len(self.dialogStack):
- (self.currentDialog, self.currentWindow) = self.dialogStack.pop()
+ self.currentDialog = self.dialogStack.pop()
self.execBegin()
def execDialog(self, dialog):
self.pushCurrent()
- (self.currentDialog, self.currentWindow) = dialog
+ self.currentDialog = dialog
self.currentDialog.isTmp = False
self.execBegin()
def open(self, screen, *arguments):
self.pushCurrent()
- (self.currentDialog, self.currentWindow) = self.instantiateDialog(screen, *arguments)
+ self.currentDialog = self.instantiateDialog(screen, *arguments)
self.currentDialog.isTmp = True
self.execBegin()
<screen name="infoBar" position="80,350" size="540,150" title="InfoBar">
<widget name="CurrentTime" position="10,10" size="40,30" />
<widget name="ServiceName" position="50,20" size="200,30" />
- <widget name="Event_Now" position="100,40" size="300,30" />
- <widget name="Event_Next" position="100,90" size="300,30" />
- <widget name="Event_Now_Duration" position="440,40" size="80,30" />
- <widget name="Event_Next_Duration" position="440,90" size="80,30" />
+ <widget name="Event_Now" position="100,40" size="300,30" valign="top" halign="left" />
+ <widget name="Event_Next" position="100,90" size="300,30" valign="top" halign="left" />
+ <widget name="Event_Now_Duration" position="440,40" size="80,30" valign="top" halign="left" />
+ <widget name="Event_Next_Duration" position="440,90" size="80,30" valign="top" halign="left" />
+ <eLabel position="70,0" size="300,30" text=".oO skin Oo." font="Arial:20" />
</screen>
<screen name="channelSelection" position="100,80" size="500,240" title="Channel Selection">
<widget name="list" position="20,50" size="300,150" />
</skin>
""")
-
+# filters all elements of childNode with the specified function
+# example: nodes = elementsWithTag(childNodes, lambda x: x == "bla")
def elementsWithTag(el, tag):
for x in el:
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
- if x.tagName == tag:
+ if tag(x.tagName):
yield x
def parsePosition(str):
guiObject.resize(parseSize(value))
elif attrib == 'title':
guiObject.setTitle(value)
+ elif attrib == 'text':
+ guiObject.setText(value)
elif attrib == 'font':
guiObject.setFont(parseFont(value))
elif attrib == "valign":
except AttributeError:
print "widget %s (%s) doesn't support attribute %s!" % ("", guiObject.__class__.__name__, attrib)
-def applyGUIskin(screen, parent, skin, name):
-
+def applyGUIskin(screen, skin, name):
myscreen = None
# first, find the corresponding screen element
skin = dom.childNodes[0]
assert skin.tagName == "skin", "root element in skin must be 'skin'!"
- for x in elementsWithTag(skin.childNodes, "screen"):
+ for x in elementsWithTag(skin.childNodes, lambda x: x == "screen"):
if x.getAttribute('name') == name:
myscreen = x
del skin
assert myscreen != None, "no skin for screen '" + name + "' found!"
- applyAttributes(parent, myscreen)
+ applyAttributes(screen.instance, myscreen)
# now walk all widgets
- for widget in elementsWithTag(myscreen.childNodes, "widget"):
+ for widget in elementsWithTag(myscreen.childNodes, lambda x: x == "widget"):
wname = widget.getAttribute('name')
if wname == None:
print "widget has no name!"
raise str("component with name '" + wname + "' was not found in skin of screen '" + name + "'!")
applyAttributes(guiObject, widget)
+
+ # now walk additional objects
+ for widget in elementsWithTag(myscreen.childNodes, lambda x: x != "widget"):
+ if widget.tagName == "eLabel":
+ guiObject = eLabel(screen.instance)
+ else:
+ raise "unsupported stuff : %s" % widget.tagName
+
+ applyAttributes(guiObject, widget)
+ guiObject.thisown = 0