def __init__(self):
self.updatedMenuItems = {}
- def addMenuItem(self, id, pos, text, module, screen):
+ def addMenuItem(self, id, pos, text, module, screen, weight):
if not self.updatedMenuAvailable(id):
self.updatedMenuItems[id] = []
- self.updatedMenuItems[id].append([text, pos, module, screen])
+ self.updatedMenuItems[id].append([text, pos, module, screen, weight])
- def delMenuItem(self, id, pos, text, module, screen):
- self.updatedMenuItems[id].remove([text, pos, module, screen])
+ def delMenuItem(self, id, pos, text, module, screen, weight):
+ self.updatedMenuItems[id].remove([text, pos, module, screen, weight])
def updatedMenuAvailable(self, id):
return self.updatedMenuItems.has_key(id)
def addMenu(self, destList, node):
MenuTitle = _(node.getAttribute("text").encode("UTF-8") or "??")
entryID = node.getAttribute("entryID") or "undefined"
+ weight = node.getAttribute("weight") or 50
x = node.getAttribute("flushConfigOnClose")
if x:
a = boundFunction(self.session.openWithCallback, self.menuClosedWithConfigFlush, Menu, node, node.childNodes)
else:
a = boundFunction(self.session.openWithCallback, self.menuClosed, Menu, node, node.childNodes)
#TODO add check if !empty(node.childNodes)
- destList.append((MenuTitle, a, entryID))
+ destList.append((MenuTitle, a, entryID, weight))
def menuClosedWithConfigFlush(self, *res):
configfile.save()
def addItem(self, destList, node):
item_text = node.getAttribute("text").encode("UTF-8")
entryID = node.getAttribute("entryID") or "undefined"
+ weight = node.getAttribute("weight") or 50
for x in node.childNodes:
if x.nodeType != xml.dom.minidom.Element.nodeType:
continue
args = XMLTools.mergeText(x.childNodes)
screen += ", " + args
- destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID))
+ destList.append((_(item_text or "??"), boundFunction(self.runScreen, (module, screen)), entryID, weight))
return
elif x.tagName == 'code':
- destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)), entryID))
+ destList.append((_(item_text or "??"), boundFunction(self.execText, XMLTools.mergeText(x.childNodes)), entryID, weight))
return
elif x.tagName == 'setup':
id = x.getAttribute("id")
item_text = _(getSetupTitle(id)) + "..."
else:
item_text = _(item_text)
- destList.append((item_text, boundFunction(self.openSetup, id), entryID))
+ destList.append((item_text, boundFunction(self.openSetup, id), entryID, weight))
return
- destList.append((item_text, self.nothing, entryID))
+ destList.append((item_text, self.nothing, entryID, weight))
def __init__(self, session, parent, childNode):
if menuupdater.updatedMenuAvailable(menuID):
for x in menuupdater.getUpdatedMenu(menuID):
if x[1] == count:
- list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", "))))
+ list.append((x[0], boundFunction(self.runScreen, (x[2], x[3] + ", ")), x[4]))
count += 1
if menuID is not None:
# plugins
for l in plugins.getPluginsForMenu(menuID):
- list.append((l[0], boundFunction(l[1], self.session), l[2]))
+ list.append((l[0], boundFunction(l[1], self.session), l[2], l[3] or 50))
+
# for the skin: first try a menu_<menuID>, then Menu
self.skinName = [ ]
self.skinName.append("menu_" + menuID)
self.skinName.append("Menu")
+ # Sort by Weight
+ list.sort(key=lambda x: int(x[3]))
+
self["menu"] = List(list)
self["actions"] = ActionMap(["OkCancelActions", "MenuActions"],