def blink(self):
if self.blinking == True:
if (self.state == self.SHOWN):
- self.hidePixmap()
+ self.hideWidget()
elif (self.state == self.HIDDEN):
- self.showPixmap()
+ self.showWidget()
def startBlinking(self):
self.blinking = True
def stopBlinking(self):
self.blinking = False
if (self.state == self.SHOWN):
- self.hidePixmap()
+ self.hideWidget()
self.timer.stop()
class BlinkingPixmapConditional(BlinkingPixmap, PixmapConditional):
--- /dev/null
+import skin
+from GUIComponent import *
+
+from enigma import *
+
+class Widget(GUIComponent):
+
+ SHOWN = 0
+ HIDDEN = 1
+
+ def __init__(self):
+ GUIComponent.__init__(self)
+ self.instance = None
+ self.state = self.SHOWN
+
+ def GUIcreate(self, parent):
+ self.instance = self.createWidget(parent)
+
+ def GUIdelete(self):
+ self.removeWidget(self.instance)
+ self.instance = None
+
+ def removeWidget(self, w):
+ pass
+
+ def showWidget(self):
+ self.state = self.SHOWN
+ self.instance.show()
+
+ def hideWidget(self):
+ self.state = self.HIDDEN
+ self.instance.hide()
+
+ def removeWidget(self, instance):
+ pass
+
+class ConditionalWidget(Widget):
+ def __init__(self, withTimer = True):
+ Widget.__init__(self)
+
+ self.setConnect(None)
+
+ if (withTimer):
+ self.conditionCheckTimer = eTimer()
+ self.conditionCheckTimer.timeout.get().append(self.update)
+ self.conditionCheckTimer.start(1000)
+
+ def setConnect(self, conditionalFunction):
+ self.conditionalFunction = conditionalFunction
+
+ def activateCondition(self, condition):
+ if (condition):
+ if (self.state == self.HIDDEN):
+ self.showWidget()
+ else:
+ if (self.state == self.SHOWN):
+ self.hideWidget()
+
+ def update(self):
+ if (self.conditionalFunction != None):
+ try:
+ self.conditionalFunction() # check, if the conditionalfunction is still valid
+ except:
+ self.conditionalFunction = None
+ self.activateCondition(False)
+
+ self.activateCondition(self.conditionalFunction())
InputDevice.py ServicePosition.py SetupDevices.py Harddisk.py \
AVSwitch.py Network.py RFmod.py DiskInfo.py NimManager.py Lcd.py \
EpgList.py ScrollLabel.py Timezones.py Language.py HelpMenuList.py \
- BlinkingPixmap.py Pixmap.py
+ BlinkingPixmap.py Pixmap.py ConditionalWidget.py
-import skin
-from GUIComponent import *
+from ConditionalWidget import *
from enigma import *
-class Pixmap(GUIComponent):
- """Pixmap can be used for components which diplay a pixmap"""
-
- SHOWN = 0
- HIDDEN = 1
-
+class Pixmap(Widget):
def __init__(self):
- GUIComponent.__init__(self)
- self.instance = None
- self.state = self.SHOWN
-
- def GUIcreate(self, parent):
- self.instance = self.createWidget(parent)
-
- def GUIdelete(self):
- self.removeWidget(self.instance)
- self.instance = None
-
+ Widget.__init__(self)
+
def getePixmap(self, parent):
#pixmap = ePixmap(parent)
#pixmap.setPixmapFromFile(self.filename)
def removeWidget(self, w):
pass
-
- def showPixmap(self):
- self.state = self.SHOWN
- self.instance.show()
-
- def hidePixmap(self):
- self.state = self.HIDDEN
- self.instance.hide()
-
- def removeWidget(self, instance):
- pass
-class PixmapConditional(Pixmap):
+class PixmapConditional(ConditionalWidget, Pixmap):
def __init__(self, withTimer = True):
- Pixmap.__init__(self)
-
- self.setConnect(None)
-
- if (withTimer):
- self.conditionCheckTimer = eTimer()
- self.conditionCheckTimer.timeout.get().append(self.update)
- self.conditionCheckTimer.start(1000)
-
- def setConnect(self, conditionalFunction):
- self.conditionalFunction = conditionalFunction
-
- def activateCondition(self, condition):
- if (condition):
- if (self.state == self.HIDDEN):
- self.showPixmap()
- else:
- if (self.state == self.SHOWN):
- self.hidePixmap()
+ ConditionalWidget.__init__(self)
- def update(self):
- if (self.conditionalFunction != None):
- try:
- self.conditionalFunction() # check, if the conditionalfunction is still valid
- except:
- self.conditionalFunction = None
- self.activateCondition(False)
-
- self.activateCondition(self.conditionalFunction())
self.recording = None
self["BlinkingPoint"] = BlinkingPixmapConditional()
- self.onShown.append(self["BlinkingPoint"].hidePixmap)
+ self.onShown.append(self["BlinkingPoint"].hideWidget)
self["BlinkingPoint"].setConnect(self.session.nav.RecordTimer.isRecording)
def stopCurrentRecording(self):